Player Matchup

Mercury
Mercury
CornerCrane1054
Mercury
Level 111
God Stats
4W - 2L
1,739 SR
Queue Stats
25W - 30L
1,455 Elo+
Solo
King Arthur
King Arthur
Jetsugai
King Arthur
Level 73
God Stats
27W - 22L
1,625 SR
Queue Stats
512W - 276L
1,513 Elo+
Party 2
Ullr
Ullr
Mawito16
Ullr
Level 73
God Stats
13W - 17L
1,589 SR
Queue Stats
253W - 279L
1,462 Elo+
Solo
Geb
Geb
SophisticRat7
Geb
Level 88
God Stats
14W - 7L
1,706 SR
Queue Stats
317W - 282L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
TindaHoe
Ah Puch
Level 142
God Stats
4W - 7L
1,293 SR
Queue Stats
363W - 345L
1,591 Elo+
Party 2
Team Averages
Level 97
1,590 SR
1,499 Elo+

VS

Team Averages
Level 77
1,390 SR
1,487 Elo+
Tyr
Tyr
Dp1903
Tyr
Level 67
God Stats
5W - 6L
1,228 SR
Queue Stats
80W - 91L
1,487 Elo+
Solo
Charybdis
Charybdis
Fru1t3d
Charybdis
Level 85
God Stats
7W - 6L
1,685 SR
Queue Stats
213W - 224L
1,486 Elo+
Party 1
Ra
Ra
Verguetta777
Ra
Level 89
God Stats
0W - 1L
1,150 SR
Queue Stats
73W - 80L
1,496 Elo+
Solo
Ne Zha
Ne Zha
davidjrsxd
Ne Zha
Level 58
God Stats
1W - 4L
1,335 SR
Queue Stats
310W - 301L
1,487 Elo+
Solo
Scylla
Scylla
vcrscar
Scylla
Level 86
God Stats
4W - 6L
1,553 SR
Queue Stats
203W - 214L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,409
641
3,071
6,962
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Jetsugai
King Arthur
10
2 / 0 / 2
6,155
616
6,411
5,848
2,923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
9
5 / 3 / 0
5,638
564
6,483
6,587
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 3
5,139
514
2,088
4,780
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
TindaHoe
Ah Puch
12
5 / 0 / 0
6,982
698
3,540
2,007
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dp1903
Tyr
10
1 / 2 / 0
5,629
563
2,782
8,537
6,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Fru1t3d
Charybdis
9
2 / 4 / 1
5,317
532
4,168
9,839
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
5,500
550
887
4,942
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
davidjrsxd
Ne Zha
9
1 / 3 / 2
5,548
555
2,329
6,656
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
vcrscar
Scylla
9
1 / 3 / 2
5,160
516
3,406
6,594
1,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
5
5
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Tyr
Dp1903
Tyr
1
2
0
0.5
L
Charybdis
Fru1t3d
Charybdis
2
4
1
0.63
W
King Arthur
Jetsugai
King Arthur
2
0
2
3
W
Ullr
5
3
0
1.67
W
0
0
3
1.5
W
Ah Puch
TindaHoe
Ah Puch
5
0
0
5
L
0
3
0
0
L
Ne Zha
davidjrsxd
Ne Zha
1
3
2
0.67
L
Scylla
vcrscar
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,593
Damage
13,572
26,184
Taken
36,568
9,202
Mitigated
15,017
7,741
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,071
1,127
0
1,406
6,962
2,480
0
438
6,524
0
40,341
L
Tyr
Dp1903
Tyr
2,782
502
0
3,571
8,537
6,877
0
0
8,537
0
26,036
L
Charybdis
Fru1t3d
Charybdis
4,168
2,484
141
3,436
9,839
2,571
673
1,361
8,478
0
26,688
W
King Arthur
Jetsugai
King Arthur
6,411
1,276
0
2,077
5,848
2,923
0
0
5,848
0
33,486
W
Ullr
6,483
3,039
0
2,014
6,587
1,461
0
1,999
4,588
0
24,755
W
2,088
345
0
1,386
4,780
1,752
0
1,221
3,559
12,191
0
W
Ah Puch
TindaHoe
Ah Puch
3,540
388
0
858
2,007
586
0
635
1,372
37,783
0
L
887
164
13
1,310
4,942
1,622
0
2,416
2,526
34,177
0
L
Ne Zha
davidjrsxd
Ne Zha
2,329
1,176
0
3,102
6,656
2,336
0
1,124
5,532
0
23,798
L
Scylla
vcrscar
Scylla
3,406
538
548
2,631
6,594
1,611
243
790
5,804
23,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
27,154
292
Minions Killed
306
0
Camps Cleared
0
1,028,271
Distance Traveled
942,591
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,409
641
74
7
0
214,425
2
L
Tyr
5,629
563
60
6
0
194,838
2
L
Charybdis
5,317
532
39
4
0
161,976
3
W
King Arthur
6,155
616
68
7
0
206,324
3
W
Ullr
5,638
564
47
5
0
190,280
2
W
Geb
5,139
514
15
2
0
212,912
2
W
Ah Puch
6,982
698
88
9
0
204,330
2
L
Ra
5,500
550
84
8
0
190,857
4
L
Ne Zha
5,548
555
73
7
0
215,675
3
L
Scylla
5,160
516
50
5
0
179,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role