Player Matchup

Thanatos
Thanatos
CollinBeest
Thanatos
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
83W - 77L
1,501 Elo+
Solo
Hera
Hera
RedPillz
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,498 Elo+
Solo
Medusa
Medusa
TalibJihad
Medusa
Level 25
God Stats
3W - 4L
1,639 SR
Queue Stats
12W - 17L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Vielt
Amaterasu
Level 27
God Stats
5W - 3L
1,649 SR
Queue Stats
77W - 70L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
nesumpavlin
Danzaburou
Level 27
God Stats
31W - 24L
1,646 SR
Queue Stats
206W - 214L
1,558 Elo+
Party 1
Team Averages
Level 25
1,587 SR
1,520 Elo+

VS

Team Averages
Level 23
1,409 SR
1,473 Elo+
Bellona
Bellona
Nyanmaaru
Bellona
Level 27
God Stats
2W - 0L
1,709 SR
Queue Stats
23W - 16L
1,496 Elo+
Solo
Ymir
Ymir
Prodat
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,324 Elo+
Solo
Tiamat
Tiamat
Swordx2012
Tiamat
Level 28
God Stats
4W - 3L
1,295 SR
Queue Stats
13W - 7L
1,495 Elo+
Solo
Heimdallr
Heimdallr
YaXuSS2
Heimdallr
Level 23
God Stats
1W - 2L
1,272 SR
Queue Stats
82W - 78L
1,534 Elo+
Solo
Sol
Sol
operat0r
Sol
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
35W - 23L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CollinBeest
Thanatos
17
6 / 2 / 4
10,326
543
8,776
14,742
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
13
1 / 4 / 2
8,386
441
7,861
8,869
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TalibJihad
Medusa
13
3 / 7 / 3
8,314
438
5,267
12,641
3,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Vielt
Amaterasu
17
4 / 4 / 3
10,231
538
9,581
14,354
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
nesumpavlin
Danzaburou
16
7 / 3 / 0
10,196
537
6,826
11,753
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nyanmaaru
Bellona
18
8 / 4 / 2
11,498
605
10,020
16,953
16,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Prodat
Ymir
14
1 / 5 / 7
8,791
463
5,449
10,914
10,828
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Swordx2012
Tiamat
15
3 / 4 / 4
9,497
500
6,597
11,782
5,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
YaXuSS2
Heimdallr
16
4 / 2 / 2
10,269
540
7,354
10,433
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 6 / 4
9,479
499
11,217
12,478
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
21
Kills
20
20
Deaths
21
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CollinBeest
Thanatos
6
2
4
4
W
Bellona
Nyanmaaru
Bellona
8
4
2
2.25
W
Ymir
Prodat
Ymir
1
5
7
0.9
L
Hera
1
4
2
0.5
W
Tiamat
Swordx2012
Tiamat
3
4
4
1.25
L
Medusa
TalibJihad
Medusa
3
7
3
0.64
L
Amaterasu
Vielt
Amaterasu
4
4
3
1.38
W
Heimdallr
YaXuSS2
Heimdallr
4
2
2
2.5
L
Danzaburou
nesumpavlin
Danzaburou
7
3
0
2.33
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,311
Damage
40,637
62,359
Taken
62,560
26,270
Mitigated
40,273
23,934
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CollinBeest
Thanatos
8,776
3,316
0
12,088
14,742
6,145
0
5,891
8,673
0
83,072
W
Bellona
Nyanmaaru
Bellona
10,020
4,794
0
5,913
16,953
16,163
362
1,560
15,393
0
77,558
W
Ymir
Prodat
Ymir
5,449
714
0
337
10,914
10,828
330
1,022
9,892
21,239
0
L
Hera
7,861
2,077
0
900
8,869
2,732
296
4,914
3,782
52,476
0
W
Tiamat
Swordx2012
Tiamat
6,597
1,022
0
4,428
11,782
5,465
0
1,598
10,184
50,340
0
L
Medusa
TalibJihad
Medusa
5,267
2,171
0
2,672
12,641
3,610
104
3,550
9,007
0
25,258
L
Amaterasu
Vielt
Amaterasu
9,581
4,533
0
5,435
14,354
9,840
0
3,579
10,702
191
55,031
W
Heimdallr
YaXuSS2
Heimdallr
7,354
2,860
0
2,908
10,433
3,888
2,186
1,104
9,329
0
80,571
L
Danzaburou
nesumpavlin
Danzaburou
6,826
3,356
0
2,839
11,753
3,943
0
4,757
6,932
0
51,817
W
11,217
2,639
0
3,142
12,478
3,929
1,686
3,509
8,969
58,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
49,534
482
Minions Killed
488
0
Camps Cleared
0
1,750,141
Distance Traveled
1,656,998
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,326
543
129
7
0
393,252
0
W
Bellona
11,498
605
136
7
0
304,443
2
W
Ymir
8,791
463
47
2
0
331,331
0
L
Hera
8,386
441
95
5
0
333,964
5
W
Tiamat
9,497
500
88
5
0
348,665
2
L
Medusa
8,314
438
43
2
0
331,354
0
L
Amaterasu
10,231
538
112
6
0
320,591
1
W
Heimdallr
10,269
540
130
7
0
330,296
1
L
Danzaburou
10,196
537
103
5
0
370,980
3
W
Sol
9,479
499
87
5
0
342,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role