Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
LocGamer
Kali
Level 135
God Stats
1W - 2L
1,184 SR
Queue Stats
231W - 208L
1,521 Elo+
Solo
Horus
Horus
Solonar
Horus
Level 85
God Stats
2W - 0L
1,740 SR
Queue Stats
20W - 23L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
Teasizzle
Kuzenbo
Level 129
God Stats
2W - 0L
1,597 SR
Queue Stats
28W - 16L
1,582 Elo+
Solo
Neith
Neith
Volterone
Neith
Level 84
God Stats
35W - 37L
1,528 SR
Queue Stats
120W - 135L
1,505 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,515 Elo+

VS

Team Averages
Level 105
1,544 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AlmondCraft
Gilgamesh
Level 102
God Stats
0W - 3L
1,357 SR
Queue Stats
35W - 56L
1,447 Elo+
Party 1
Discordia
Discordia
BaconEggCheese
Discordia
Level 115
God Stats
1W - 2L
1,508 SR
Queue Stats
597W - 539L
1,546 Elo+
Solo
Ne Zha
Ne Zha
ShadowUmbreon90
Ne Zha
Level 92
God Stats
6W - 5L
1,823 SR
Queue Stats
32W - 36L
1,503 Elo+
Party 1
Artio
Artio
TastyBigC
Artio
Level 107
God Stats
23W - 29L
1,532 SR
Queue Stats
583W - 585L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 2
6,926
577
2,723
3,892
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
6 / 0 / 2
7,742
645
5,642
8,279
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Solonar
Horus
12
2 / 0 / 1
6,746
562
3,277
5,164
2,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Teasizzle
Kuzenbo
10
1 / 0 / 5
6,105
509
3,164
8,358
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Volterone
Neith
11
2 / 1 / 4
6,160
513
4,239
5,319
1,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 0
6,136
511
6,442
7,012
2,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
AlmondCraft
Gilgamesh
3
0 / 1 / 0
4,132
344
795
1,814
957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
BaconEggCheese
Discordia
11
1 / 3 / 0
6,421
535
2,436
5,257
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
5,727
477
2,808
8,468
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
TastyBigC
Artio
9
0 / 2 / 1
5,249
437
2,969
9,224
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
2
2
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Gilgamesh
AlmondCraft
Gilgamesh
0
1
0
0
L
Discordia
BaconEggCheese
Discordia
1
3
0
0.33
W
Kali
6
0
2
7
L
0
3
1
0.17
W
Horus
Solonar
Horus
2
0
1
2.5
L
Artio
TastyBigC
Artio
0
2
1
0.25
W
Kuzenbo
Teasizzle
Kuzenbo
1
0
5
3.5
W
Neith
Volterone
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
15,450
31,012
Taken
31,775
15,972
Mitigated
12,522
10,814
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,723
115
0
682
3,892
1,253
143
1,288
2,604
40,556
0
L
Danzaburou
 
Danzaburou
6,442
2,145
0
2,353
7,012
2,273
20
1,192
5,820
0
49,875
L
Gilgamesh
AlmondCraft
Gilgamesh
795
160
0
775
1,814
957
0
0
1,591
0
4,121
L
Discordia
BaconEggCheese
Discordia
2,436
0
0
514
5,257
1,521
0
1,210
3,857
39,826
0
W
Kali
5,642
2,706
0
4,115
8,279
3,505
0
1,973
6,306
0
42,673
L
2,808
1,186
0
1,045
8,468
2,394
0
776
7,433
0
27,928
W
Horus
Solonar
Horus
3,277
1,501
0
1,807
5,164
2,447
853
0
4,977
0
26,924
L
Artio
TastyBigC
Artio
2,969
85
377
3,223
9,224
5,377
0
2,443
6,769
13,911
0
W
Kuzenbo
Teasizzle
Kuzenbo
3,164
1,158
0
1,364
8,358
7,225
0
1,533
6,825
23,551
0
W
Neith
Volterone
Neith
4,239
2,882
0
2,846
5,319
1,542
326
816
4,503
0
33,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
27,665
338
Minions Killed
275
0
Camps Cleared
0
1,126,031
Distance Traveled
953,484
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,926
577
90
8
0
207,640
0
L
Danzaburou
6,136
511
93
8
0
203,968
5
L
Gilgamesh
4,132
344
16
1
0
62,952
1
L
Discordia
6,421
535
88
7
0
206,698
2
W
Kali
7,742
645
80
7
0
253,415
1
L
Ne Zha
5,727
477
59
5
0
237,984
4
W
Horus
6,746
562
67
6
0
236,905
3
L
Artio
5,249
437
19
2
0
241,882
0
W
Kuzenbo
6,105
509
32
3
0
221,055
1
W
Neith
6,160
513
69
6
0
207,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role