Player Matchup

Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Exelya
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2
Khepri
Khepri
Quoqola
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 108L
1,531 Elo+
Solo
Artemis
Artemis
RagingDober
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
farmakon
Sun Wukong
Level 18
God Stats
9W - 10L
1,587 SR
Queue Stats
11W - 15L
1,421 Elo+
Solo
Team Averages
Level 34
1,517 SR
1,417 Elo+

VS

Team Averages
Level 20
1,483 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Gond4s
Gilgamesh
Level 26
God Stats
17W - 12L
1,529 SR
Queue Stats
59W - 61L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
Nabuchodonozor1
Ao Kuang
Level 27
God Stats
7W - 10L
1,302 SR
Queue Stats
69W - 60L
1,511 Elo+
Party 1
Raijin
Raijin
Sawanos
Raijin
Level 26
God Stats
3W - 2L
1,360 SR
Queue Stats
41W - 37L
1,525 Elo+
Solo
Terra
Terra
Vikaamion
Terra
Level 13
God Stats
2W - 2L
1,726 SR
Queue Stats
8W - 6L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yaroslav1901
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
13 / 4 / 3
9,987
587
19,692
14,156
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Exelya
Kukulkan
14
1 / 5 / 5
8,270
486
5,437
9,212
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Quoqola
Khepri
13
1 / 2 / 3
7,763
457
2,833
9,290
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
RagingDober
Artemis
7
0 / 2 / 2
5,713
336
1,827
3,010
1,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
farmakon
Sun Wukong
15
2 / 1 / 3
8,789
517
6,078
10,474
5,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gond4s
Gilgamesh
14
5 / 4 / 2
9,093
535
10,212
15,292
8,184
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
15
5 / 5 / 3
8,992
529
8,131
15,407
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Sawanos
Raijin
14
3 / 3 / 1
9,103
535
4,873
9,513
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Vikaamion
Terra
11
0 / 2 / 4
6,635
390
5,378
11,071
10,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Yaroslav1901
Ah Muzen Cab
11
1 / 3 / 1
7,165
421
3,857
6,098
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
14
14
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
13
4
3
3.63
L
Kukulkan
Exelya
Kukulkan
1
5
5
0.7
W
Gilgamesh
Gond4s
Gilgamesh
5
4
2
1.5
W
Ao Kuang
5
5
3
1.3
L
Khepri
Quoqola
Khepri
1
2
3
1.25
L
Artemis
RagingDober
Artemis
0
2
2
0.5
W
Raijin
Sawanos
Raijin
3
3
1
1.17
W
Terra
Vikaamion
Terra
0
2
4
1
W
Ah Muzen Cab
Yaroslav1901
Ah Muzen Cab
1
3
1
0.5
L
Sun Wukong
farmakon
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,867
Damage
32,451
46,142
Taken
57,381
24,259
Mitigated
28,734
11,091
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
19,692
12,407
0
5,760
14,156
6,975
452
6,559
7,339
0
59,090
L
Kukulkan
Exelya
Kukulkan
5,437
1,016
0
250
9,212
2,995
0
6,189
2,979
45,351
0
W
Gilgamesh
Gond4s
Gilgamesh
10,212
2,844
0
2,532
15,292
8,184
74
579
14,713
1,176
48,435
W
Ao Kuang
8,131
2,134
0
3,804
15,407
5,162
53
1,390
14,017
61,553
0
L
Khepri
Quoqola
Khepri
2,833
477
0
1,160
9,290
8,076
552
1,393
7,749
32,400
0
L
Artemis
RagingDober
Artemis
1,827
1,063
0
0
3,010
1,158
0
1,668
1,138
0
8,266
W
Raijin
Sawanos
Raijin
4,873
309
0
778
9,513
3,445
483
2,252
7,261
55,608
0
W
Terra
Vikaamion
Terra
5,378
608
197
1,594
11,071
10,143
72
3,293
7,778
19,183
0
W
Ah Muzen Cab
Yaroslav1901
Ah Muzen Cab
3,857
2,883
0
1,861
6,098
1,800
115
756
5,342
0
26,552
L
Sun Wukong
farmakon
Sun Wukong
6,078
900
0
3,921
10,474
5,055
464
2,318
8,110
0
45,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
40,988
365
Minions Killed
399
0
Camps Cleared
0
1,470,968
Distance Traveled
1,424,313
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,987
587
85
5
0
393,967
0
L
Kukulkan
8,270
486
87
5
0
301,090
4
W
Gilgamesh
9,093
535
88
5
0
314,473
1
W
Ao Kuang
8,992
529
98
6
0
326,664
5
L
Khepri
7,763
457
65
4
0
295,292
8
L
Artemis
5,713
336
21
1
0
136,156
1
W
Raijin
9,103
535
130
8
0
257,055
1
W
Terra
6,635
390
28
2
0
327,827
1
W
Ah Muzen Cab
7,165
421
55
3
0
198,294
1
L
Sun Wukong
8,789
517
107
6
0
344,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role