Player Matchup

Camazotz
Camazotz
Anubis848
Camazotz
Level 16
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 15L
1,230 Elo+
Party 3
Cthulhu
Cthulhu
CayluckBatu05
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,221 Elo+
Party 3
Cerberus
Cerberus
Triaxeld
Cerberus
Level 16
God Stats
0W - 7L
1,001 SR
Queue Stats
6W - 15L
1,230 Elo+
Party 3
Sol
Sol
XenHearth
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,094 Elo+
Solo
Bellona
Bellona
piranakazım
Bellona
Level 7
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 3
Team Averages
Level 12
1,403 SR
1,210 Elo+

VS

Team Averages
Level 15
1,399 SR
1,307 Elo+
Olorun
Olorun
ImPrettyTerrible
Olorun
Level 26
God Stats
10W - 8L
1,490 SR
Queue Stats
32W - 28L
1,432 Elo+
Solo
Thor
Thor
Soldizek
Thor
Level 7
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 7L
1,129 Elo+
Party 2
Gilgamesh
Gilgamesh
StaloweCohones
Gilgamesh
Level 11
God Stats
3W - 3L
1,199 SR
Queue Stats
9W - 14L
1,137 Elo+
Party 2
Neith
Neith
Zinka9
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
vernelen1
Ganesha
Level 29
God Stats
5W - 3L
1,532 SR
Queue Stats
130W - 144L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Anubis848
Camazotz
17
9 / 2 / 10
11,387
569
13,602
17,957
7,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
12
1 / 2 / 14
7,975
399
6,839
16,265
15,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Triaxeld
Cerberus
13
4 / 6 / 10
8,555
428
6,640
13,098
9,033
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 8 / 5
9,980
499
15,030
17,768
6,525
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
piranakazım
Bellona
15
6 / 4 / 9
10,202
510
6,925
11,188
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 4
12,907
645
19,271
23,816
10,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
14
4 / 5 / 5
9,890
495
6,301
12,410
4,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
StaloweCohones
Gilgamesh
15
4 / 3 / 8
10,503
525
9,786
13,958
11,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Zinka9
Neith
14
4 / 7 / 4
9,631
482
11,144
11,249
3,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
vernelen1
Ganesha
13
1 / 4 / 9
9,558
478
12,467
16,715
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
23
Kills
22
22
Deaths
23
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Anubis848
Camazotz
9
2
10
7
L
Cthulhu
1
2
14
4
W
9
4
4
2.75
W
Thor
4
5
5
1.3
W
Gilgamesh
StaloweCohones
Gilgamesh
4
3
8
2.67
L
Cerberus
Triaxeld
Cerberus
4
6
10
1.5
L
3
8
5
0.69
W
Neith
Zinka9
Neith
4
7
4
0.86
L
Bellona
piranakazım
Bellona
6
4
9
2.63
W
Ganesha
vernelen1
Ganesha
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,036
Damage
58,969
76,276
Taken
78,148
44,131
Mitigated
47,241
16,163
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Anubis848
Camazotz
13,602
4,601
0
7,705
17,957
7,079
2,762
5,861
11,913
0
64,593
L
Cthulhu
6,839
640
55
802
16,265
15,168
216
8,642
7,390
20,387
0
W
19,271
9,801
1,497
16,582
23,816
10,100
6,973
9,212
14,392
113,645
0
W
Thor
6,301
636
0
250
12,410
4,843
1,346
4,547
7,803
0
37,704
W
Gilgamesh
StaloweCohones
Gilgamesh
9,786
1,948
0
1,583
13,958
11,007
1,755
3,091
10,707
10,486
28,260
L
Cerberus
Triaxeld
Cerberus
6,640
175
0
1,329
13,098
9,033
196
4,899
8,199
20,639
0
L
15,030
2,852
0
5,521
17,768
6,525
971
8,916
8,616
66,665
0
W
Neith
Zinka9
Neith
11,144
6,899
0
1,847
11,249
3,725
4,490
5,769
5,430
0
51,565
L
Bellona
piranakazım
Bellona
6,925
1,312
0
751
11,188
6,326
102
5,585
5,095
414
22,190
W
Ganesha
vernelen1
Ganesha
12,467
681
0
2,660
16,715
17,566
617
5,551
11,141
30,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,099
Gold Earned
52,489
296
Minions Killed
417
0
Camps Cleared
0
1,780,189
Distance Traveled
1,737,993
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,387
569
87
4
0
378,492
0
L
Cthulhu
7,975
399
25
1
0
346,413
0
W
Olorun
12,907
645
168
8
0
368,777
2
W
Thor
9,890
495
62
3
0
328,715
0
W
Gilgamesh
10,503
525
80
4
0
386,824
1
L
Cerberus
8,555
428
37
2
0
315,625
2
L
Sol
9,980
499
105
5
0
335,100
4
W
Neith
9,631
482
100
5
0
285,784
3
L
Bellona
10,202
510
42
2
0
404,559
0
W
Ganesha
9,558
478
7
0
0
367,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role