Player Matchup

Rama
Rama
 
Rama
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
snidepizza6
Olorun
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 40L
1,758 Elo+
Party 2
Cthulhu
Cthulhu
wollis53
Cthulhu
Level 84
God Stats
12W - 6L
1,624 SR
Queue Stats
229W - 144L
1,624 Elo+
Party 2
Team Averages
Level 38
1,541 SR
1,627 Elo+

VS

Team Averages
Level 50
1,522 SR
1,471 Elo+
Xing Tian
Xing Tian
Altergiest
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HybridThor
Tsukuyomi
Level 133
God Stats
1W - 1L
1,722 SR
Queue Stats
13W - 17L
1,548 Elo+
Party 1
Olorun
Olorun
daemon1907
Olorun
Level 5
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 3L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 5 / 10
10,545
659
13,089
9,426
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
16
12 / 3 / 7
12,381
774
21,640
15,863
6,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
wollis53
Cthulhu
16
5 / 3 / 15
12,264
767
15,894
23,465
28,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Altergiest
Xing Tian
12
1 / 3 / 9
10,000
625
6,907
26,275
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
HybridThor
Tsukuyomi
13
7 / 7 / 2
10,958
685
20,315
15,662
9,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
daemon1907
Olorun
12
3 / 11 / 7
10,264
642
9,519
16,790
6,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
11
11
Deaths
21
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
5
10
1.8
L
Xing Tian
Altergiest
Xing Tian
1
3
9
1.83
L
Tsukuyomi
HybridThor
Tsukuyomi
7
7
2
1.14
L
Olorun
daemon1907
Olorun
3
11
7
0.59
W
Olorun
12
3
7
5.17
W
Cthulhu
wollis53
Cthulhu
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
36,741
48,754
Taken
58,727
38,249
Mitigated
36,805
15,505
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,089
9,595
0
1,436
9,426
3,181
2,027
2,699
6,727
0
26,931
L
Xing Tian
Altergiest
Xing Tian
6,907
1,151
223
6,368
26,275
20,715
261
15,329
10,946
16,083
0
L
Tsukuyomi
HybridThor
Tsukuyomi
20,315
5,741
0
145
15,662
9,750
480
10,391
5,271
0
44,386
L
Olorun
daemon1907
Olorun
9,519
4,855
1,232
3,578
16,790
6,340
593
11,814
4,976
22,470
0
W
Olorun
21,640
12,988
894
8,514
15,863
6,581
1,255
4,976
10,887
67,655
0
W
Cthulhu
wollis53
Cthulhu
15,894
1,501
400
4,261
23,465
28,487
15
9,221
14,244
37,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
31,222
168
Minions Killed
105
8
Camps Cleared
0
761,478
Distance Traveled
767,292
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,545
659
26
2
1
247,240
1
L
Xing Tian
10,000
625
8
1
0
272,598
1
L
Tsukuyomi
10,958
685
64
4
0
278,034
1
L
Olorun
10,264
642
33
2
0
216,660
1
W
Olorun
12,381
774
81
5
6
248,299
0
W
Cthulhu
12,264
767
61
4
1
265,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role