Player Matchup

Cthulhu
Cthulhu
GET_REKT_2000
Cthulhu
Level 16
God Stats
5W - 10L
1,437 SR
Queue Stats
56W - 62L
1,379 Elo+
Solo
Fenrir
Fenrir
GodKingReign
Fenrir
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 142L
1,461 Elo+
Solo
Xing Tian
Xing Tian
Netin ump
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,409 Elo+
Solo
Scylla
Scylla
Purple night HP
Scylla
Level 23
God Stats
19W - 13L
1,614 SR
Queue Stats
27W - 21L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VituDreyar
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,739 SR
Queue Stats
13W - 6L
1,568 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,463 Elo+

VS

Team Averages
Level 23
1,456 SR
1,429 Elo+
Danzaburou
Danzaburou
AquaLucas8819
Danzaburou
Level 17
God Stats
2W - 2L
1,293 SR
Queue Stats
31W - 41L
1,392 Elo+
Solo
Cthulhu
Cthulhu
BerzerkGamer93
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
CreasingTwo2
Tsukuyomi
Level 29
God Stats
3W - 6L
1,578 SR
Queue Stats
143W - 129L
1,487 Elo+
Solo
Artemis
Artemis
MASAKER77
Artemis
Level 28
God Stats
3W - 3L
1,387 SR
Queue Stats
25W - 24L
1,396 Elo+
Solo
Kukulkan
Kukulkan
ahnt341
Kukulkan
Level 24
God Stats
37W - 34L
1,523 SR
Queue Stats
76W - 94L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
1 / 9 / 8
13,819
921
18,047
36,472
34,325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
20
9 / 12 / 3
16,044
1,070
22,446
28,200
12,137
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Netin ump
Xing Tian
18
0 / 5 / 1
10,881
725
870
5,782
2,514
19
1 / 1 / 1
13,092
873
10,087
17,768
21,145
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
VituDreyar
Morgan Le Fay
20
2 / 2 / 7
14,181
945
11,896
18,570
8,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AquaLucas8819
Danzaburou
20
6 / 6 / 12
13,867
924
14,064
14,065
5,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 19
14,661
977
12,853
18,544
18,260
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
CreasingTwo2
Tsukuyomi
20
7 / 2 / 16
14,613
974
24,601
15,844
7,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
MASAKER77
Artemis
20
4 / 1 / 18
14,277
952
21,189
9,388
3,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ahnt341
Kukulkan
20
7 / 3 / 15
14,985
999
25,445
11,691
4,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
13
Kills
29
29
Deaths
13
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AquaLucas8819
Danzaburou
6
6
12
2
W
5
1
19
14.5
W
Tsukuyomi
CreasingTwo2
Tsukuyomi
7
2
16
7.5
L
Cthulhu
1
9
8
0.56
L
Fenrir
9
12
3
0.88
W
Artemis
MASAKER77
Artemis
4
1
18
13
L
Xing Tian
Netin ump
Xing Tian
0
5
1
0.1
L
1
1
1
1.5
L
Morgan Le Fay
VituDreyar
Morgan Le Fay
2
2
7
2.75
W
Kukulkan
ahnt341
Kukulkan
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
98,152
106,792
Taken
69,532
78,318
Mitigated
40,073
3,894
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AquaLucas8819
Danzaburou
14,064
6,094
0
856
14,065
5,879
0
3,561
9,039
0
30,596
W
12,853
585
0
0
18,544
18,260
0
13,865
4,629
47,582
0
W
Tsukuyomi
CreasingTwo2
Tsukuyomi
24,601
6,665
0
1,998
15,844
7,203
0
10,376
5,468
0
36,868
L
Cthulhu
18,047
1,419
720
0
36,472
34,325
0
10,727
25,745
39,729
0
L
Fenrir
22,446
9,627
0
430
28,200
12,137
0
9,412
18,788
0
39,730
W
Artemis
MASAKER77
Artemis
21,189
11,414
0
1,448
9,388
3,905
0
5,786
3,602
0
47,789
L
Xing Tian
Netin ump
Xing Tian
870
60
0
0
5,782
2,514
0
1,436
4,346
2,141
0
L
10,087
933
0
0
17,768
21,145
0
8,591
9,177
53,290
0
L
Morgan Le Fay
VituDreyar
Morgan Le Fay
11,896
138
133
2,611
18,570
8,197
0
8,132
10,438
51,541
0
W
Kukulkan
ahnt341
Kukulkan
25,445
1,160
543
910
11,691
4,826
0
7,262
4,429
56,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,017
Gold Earned
72,403
254
Minions Killed
302
11
Camps Cleared
4
1,132,390
Distance Traveled
1,330,276
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,867
924
41
3
0
210,083
1
W
Cthulhu
14,661
977
89
6
3
285,140
0
W
Tsukuyomi
14,613
974
27
2
1
287,578
0
L
Cthulhu
13,819
921
31
2
0
274,962
0
L
Fenrir
16,044
1,070
29
2
10
264,803
0
W
Artemis
14,277
952
70
5
0
287,377
0
L
Xing Tian
10,881
725
1
0
0
50,921
0
L
Scylla
13,092
873
107
7
0
245,599
1
L
Morgan Le Fay
14,181
945
86
6
1
296,105
0
W
Kukulkan
14,985
999
75
5
0
260,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role