Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
GarfoDeGuerra
Odin
Level 29
God Stats
7W - 12L
1,343 SR
Queue Stats
119W - 133L
1,571 Elo+
Solo
Merlin
Merlin
TM96SJ
Merlin
Level 6
God Stats
1W - 1L
1,267 SR
Queue Stats
14W - 15L
1,678 Elo+
Party 1
Chiron
Chiron
Tjpaace
Chiron
Level 28
God Stats
13W - 13L
1,536 SR
Queue Stats
46W - 49L
1,444 Elo+
Solo
Ymir
Ymir
lvluponbonfire
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Team Averages
Level 26
1,429 SR
1,469 Elo+

VS

Team Averages
Level 18
1,526 SR
1,445 Elo+
Izanami
Izanami
ByllyTheKidZ
Izanami
Level 28
God Stats
12W - 7L
1,569 SR
Queue Stats
142W - 139L
1,508 Elo+
Solo
Sylvanus
Sylvanus
FireCkep
Sylvanus
Level 8
God Stats
1W - 1L
1,467 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Achilles
Achilles
GiulioLissoni
Achilles
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
103W - 122L
1,482 Elo+
Solo
Awilix
Awilix
MisterGarcea
Awilix
Level 18
God Stats
3W - 1L
1,596 SR
Queue Stats
21W - 27L
1,319 Elo+
Solo
Olorun
Olorun
RuivoMF
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
8 / 3 / 1
7,701
550
5,729
11,467
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,706
193
0
0
0
Merlin
TM96SJ
Merlin
12
2 / 4 / 6
7,028
502
6,620
5,533
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Tjpaace
Chiron
12
1 / 4 / 0
7,062
504
4,795
8,539
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 3 / 3
5,430
388
2,447
6,805
5,826
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByllyTheKidZ
Izanami
15
7 / 0 / 1
9,275
663
7,331
6,772
2,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
FireCkep
Sylvanus
12
1 / 1 / 7
7,167
512
2,405
5,581
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
GiulioLissoni
Achilles
14
2 / 1 / 1
7,938
567
4,240
9,108
7,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
11
3 / 4 / 1
7,117
508
2,298
7,731
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
RuivoMF
Olorun
11
1 / 5 / 0
7,089
506
1,876
7,799
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
11
Kills
14
14
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
3
1
2.83
W
Izanami
ByllyTheKidZ
Izanami
7
0
1
7.5
W
Sylvanus
FireCkep
Sylvanus
1
1
7
4.5
L
0
0
0
0
W
Achilles
GiulioLissoni
Achilles
2
1
1
2.5
W
Awilix
3
4
1
0.88
W
Olorun
RuivoMF
Olorun
1
5
0
0.2
L
Merlin
TM96SJ
Merlin
2
4
6
1.25
L
Chiron
Tjpaace
Chiron
1
4
0
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
18,150
32,344
Taken
36,991
13,966
Mitigated
19,587
6,813
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,729
1,867
0
3,260
11,467
4,165
593
765
10,702
0
39,532
W
Izanami
ByllyTheKidZ
Izanami
7,331
4,868
0
2,090
6,772
2,022
803
617
6,155
0
71,815
W
Sylvanus
FireCkep
Sylvanus
2,405
937
872
1,725
5,581
4,236
692
1,013
4,568
16,805
2,914
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
GiulioLissoni
Achilles
4,240
1,894
0
1,953
9,108
7,812
2,016
2,173
6,935
0
45,034
W
Awilix
2,298
1,558
0
110
7,731
2,252
126
1,786
5,945
0
24,610
W
Olorun
RuivoMF
Olorun
1,876
872
79
1,886
7,799
3,265
2,186
3,545
4,254
29,533
2,995
L
Merlin
TM96SJ
Merlin
6,620
1,051
0
820
5,533
1,859
637
1,121
4,412
35,982
0
L
Chiron
Tjpaace
Chiron
4,795
2,496
183
2,550
8,539
2,116
0
591
7,947
0
44,850
L
2,447
238
0
0
6,805
5,826
0
1,225
5,580
10,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
38,586
247
Minions Killed
403
0
Camps Cleared
0
928,940
Distance Traveled
1,219,095
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,701
550
61
4
0
253,268
0
W
Izanami
9,275
663
139
10
0
248,363
0
W
Sylvanus
7,167
512
38
3
0
242,384
1
L
Odin
2,706
193
0
0
0
0
0
W
Achilles
7,938
567
97
7
0
262,414
3
W
Awilix
7,117
508
62
4
0
271,928
0
W
Olorun
7,089
506
67
5
0
194,006
0
L
Merlin
7,028
502
60
4
0
205,868
1
L
Chiron
7,062
504
103
7
0
236,263
1
L
Ymir
5,430
388
23
2
0
233,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role