Player Matchup

He Bo
He Bo
Diamond I
kevinklon
He Bo
Diamond I
Level 125
God Stats
1W - 3L
1,430 SR
Queue Stats
111W - 68L
2,360 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,430 SR
2,360 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 84
1,755 SR
2,230 MMR
Fenrir
Fenrir
Platinum IV
Rønngyu
Fenrir
Platinum IV
Level 84
God Stats
1W - 0L
1,755 SR
Queue Stats
19W - 4L
2,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
kevinklon
He Bo
15
0 / 5 / 0
10,001
714
5,731
11,472
9,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChronosBakasuraLokiTiamatPoseidon

VS

Bans
Morgan Le FayAh Muzen CabBellonaUllrSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rønngyu
Fenrir
18
5 / 0 / 0
11,897
850
9,035
13,737
10,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Rønngyu
Fenrir
5
0
0
5
L
He Bo
kevinklon
He Bo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,731
Damage
9,035
11,472
Taken
13,737
9,743
Mitigated
10,458
3,384
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Rønngyu
Fenrir
9,035
2,985
0
4,386
13,737
10,458
2,537
5,975
7,762
0
65,623
L
He Bo
kevinklon
He Bo
5,731
51
0
3,384
11,472
9,743
226
398
11,074
53,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,001
Gold Earned
11,897
119
Minions Killed
145
6
Camps Cleared
7
271,516
Distance Traveled
298,052
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,897
850
145
10
7
298,052
4
L
He Bo
10,001
714
119
9
6
271,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role