Player Matchup

Olorun
Olorun
Deadpool3445
Olorun
Level 17
God Stats
3W - 2L
1,401 SR
Queue Stats
4W - 11L
1,139 Elo+
Party 1
Da Ji
Da Ji
RouXiLan
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 1
Artio
Artio
malvapudding
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,219 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,242 Elo+

VS

Team Averages
Level 94
1,453 SR
1,340 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DryWetlands
Neith
Level 49
God Stats
29W - 47L
1,388 SR
Queue Stats
206W - 305L
1,239 Elo+
Party 2
Odin
Odin
IdealALLSTAR
Odin
Level 79
God Stats
7W - 7L
1,471 SR
Queue Stats
219W - 321L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 11 / 1
7,648
588
5,511
18,817
6,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
RouXiLan
Da Ji
9
0 / 14 / 1
7,245
557
1,681
17,105
7,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 3 / 0
9,201
708
7,816
21,116
20,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
8 / 0 / 17
11,122
856
16,092
7,105
2,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 3 / 13
10,096
777
14,998
9,442
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
12 / 1 / 12
10,912
839
15,047
9,375
6,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
4
Kills
27
28
Deaths
4
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
17
16.5
L
Olorun
0
11
1
0.05
W
7
3
13
4.5
W
12
1
12
18
L
Da Ji
RouXiLan
Da Ji
0
14
1
0.04
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,008
Damage
46,137
57,038
Taken
25,922
34,918
Mitigated
12,443
9,959
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,092
4,231
401
501
7,105
2,440
1,667
3,258
3,847
61,030
0
L
Olorun
5,511
2,779
582
3,778
18,817
6,309
336
6,492
12,325
29,467
0
W
14,998
6,430
0
829
9,442
3,235
1,308
5,383
4,059
0
24,578
W
15,047
1,005
0
0
9,375
6,768
521
4,922
4,453
7,437
20,532
L
Da Ji
RouXiLan
Da Ji
1,681
616
0
272
17,105
7,799
0
3,914
13,191
0
9,886
L
7,816
402
675
4,652
21,116
20,810
0
8,752
12,364
30,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
32,130
100
Minions Killed
139
2
Camps Cleared
7
583,362
Distance Traveled
736,221
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,122
856
89
7
4
252,018
1
L
Olorun
7,648
588
53
4
1
157,733
5
W
Neith
10,096
777
21
2
2
220,783
1
W
Odin
10,912
839
29
2
1
263,420
0
L
Da Ji
7,245
557
19
1
0
165,298
1
L
Artio
9,201
708
28
2
1
260,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role