Player Matchup

Set
Set
AsierDiaz01
Set
Level 63
God Stats
5W - 6L
1,541 SR
Queue Stats
125W - 145L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Keereweet
Gilgamesh
Level 80
God Stats
58W - 43L
1,569 SR
Queue Stats
445W - 446L
1,431 Elo+
Solo
Tiamat
Tiamat
Zayrcham
Tiamat
Level 129
God Stats
116W - 82L
1,632 SR
Queue Stats
574W - 564L
1,466 Elo+
Solo
Medusa
Medusa
flavourdave1986
Medusa
Level 134
God Stats
160W - 166L
1,486 SR
Queue Stats
780W - 836L
1,420 Elo+
Solo
Sylvanus
Sylvanus
luis98ycarlos
Sylvanus
Level 107
God Stats
9W - 9L
1,537 SR
Queue Stats
180W - 179L
1,431 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,434 Elo+

VS

Team Averages
Level 69
1,390 SR
1,420 Elo+
Awilix
Awilix
BePlan
Awilix
Level 99
God Stats
11W - 16L
1,397 SR
Queue Stats
370W - 361L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
I-MaSk_Decx-I
Tsukuyomi
Level 68
God Stats
12W - 6L
1,281 SR
Queue Stats
117W - 105L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
MaximilienML7
Zhong Kui
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 230L
1,424 Elo+
Solo
Charybdis
Charybdis
TheRealSlimSaddy
Charybdis
Level 41
God Stats
1W - 2L
1,274 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo
Bellona
Bellona
U28102003
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
11,514
548
8,632
16,301
9,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Keereweet
Gilgamesh
19
6 / 4 / 10
12,890
614
12,239
17,464
17,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Zayrcham
Tiamat
18
7 / 3 / 11
12,310
586
19,407
14,404
11,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
7 / 5 / 6
11,963
570
13,126
12,170
5,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
luis98ycarlos
Sylvanus
17
6 / 3 / 12
11,909
567
12,701
21,197
28,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BePlan
Awilix
17
4 / 6 / 6
10,624
506
9,461
22,000
19,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
I-MaSk_Decx-I
Tsukuyomi
17
5 / 8 / 9
10,682
509
13,637
18,823
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MaximilienML7
Zhong Kui
18
9 / 8 / 3
11,641
554
22,629
30,154
22,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
14
4 / 8 / 6
8,732
416
9,605
15,955
4,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
U28102003
Bellona
1
0 / 0 / 0
5,487
261
0
0
0

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
29
Kills
22
22
Deaths
30
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
7
7
0.93
L
Awilix
BePlan
Awilix
4
6
6
1.17
L
Tsukuyomi
I-MaSk_Decx-I
Tsukuyomi
5
8
9
1.19
W
Gilgamesh
Keereweet
Gilgamesh
6
4
10
2.75
L
Zhong Kui
MaximilienML7
Zhong Kui
9
8
3
1.31
L
Charybdis
4
8
6
0.88
L
Bellona
U28102003
Bellona
0
0
0
0
W
Tiamat
Zayrcham
Tiamat
7
3
11
4.17
W
7
5
6
2
W
Sylvanus
luis98ycarlos
Sylvanus
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,105
Damage
55,332
81,536
Taken
86,932
72,964
Mitigated
53,462
24,351
Healing
25,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,632
5,058
0
3,827
16,301
9,932
1,288
5,107
11,194
0
86,821
L
Awilix
BePlan
Awilix
9,461
2,882
240
2,010
22,000
19,384
438
8,133
13,867
7,666
40,407
L
Tsukuyomi
I-MaSk_Decx-I
Tsukuyomi
13,637
3,572
0
5,200
18,823
7,277
0
5,560
13,263
0
63,270
W
Gilgamesh
Keereweet
Gilgamesh
12,239
3,132
0
4,417
17,464
17,399
2,290
4,660
12,804
12,799
63,751
L
Zhong Kui
MaximilienML7
Zhong Kui
22,629
3,301
580
14,416
30,154
22,078
727
13,198
16,956
77,237
0
L
Charybdis
9,605
4,937
493
2,558
15,955
4,723
0
6,010
9,945
0
39,173
L
Bellona
U28102003
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Zayrcham
Tiamat
19,407
1,938
697
4,784
14,404
11,687
2,235
5,869
8,535
64,489
0
W
13,126
6,189
0
2,829
12,170
5,276
7,260
2,482
9,688
0
65,116
W
Sylvanus
luis98ycarlos
Sylvanus
12,701
3,624
1,812
5,985
21,197
28,670
2,452
5,908
15,289
40,192
9,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
47,166
535
Minions Killed
368
0
Camps Cleared
0
1,863,152
Distance Traveled
1,521,256
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,514
548
124
6
0
402,767
5
L
Awilix
10,624
506
71
3
0
398,280
1
L
Tsukuyomi
10,682
509
109
5
0
433,985
0
W
Gilgamesh
12,890
614
155
7
0
399,510
15
L
Zhong Kui
11,641
554
112
5
0
332,361
9
L
Charybdis
8,732
416
76
4
0
356,593
4
L
Bellona
5,487
261
0
0
0
37
0
W
Tiamat
12,310
586
99
5
0
403,583
1
W
Medusa
11,963
570
80
4
0
303,815
0
W
Sylvanus
11,909
567
77
4
0
353,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role