Player Matchup

Arachne
Arachne
Gold II
AttackFireGaint
Arachne
Gold II
Level 108
God Stats
92W - 56L
1,750 SR
Queue Stats
981W - 972L
1,421 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Crigor20
Cernunnos
Gold IV
Level 145
God Stats
5W - 4L
1,618 SR
Queue Stats
310W - 319L
1,400 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ForeverTrapz
Xing Tian
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,413 MMR
Solo
Scylla
Scylla
Gold V
Mr Krabs Crabs
Scylla
Gold V
Level 151
God Stats
4W - 2L
1,537 SR
Queue Stats
143W - 144L
1,428 MMR
Solo
Jormungandr
Jormungandr
Bronze III
ohlM Godly
Jormungandr
Bronze III
Level 119
God Stats
5W - 2L
1,680 SR
Queue Stats
20W - 13L
1,445 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,617 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,464 SR
1,421 MMR
Pele
Pele
Gold IV
LekPushka313
Pele
Gold IV
Level 155
God Stats
1W - 5L
1,297 SR
Queue Stats
207W - 211L
1,441 MMR
Solo
Rama
Rama
Silver IV
MOJOXJ0EJ0E
Rama
Silver IV
Level 136
God Stats
1W - 1L
1,262 SR
Queue Stats
4W - 10L
1,370 MMR
Solo
Khepri
Khepri
Gold V
MartinBrenes88
Khepri
Gold V
Level 108
God Stats
1W - 1L
1,524 SR
Queue Stats
53W - 54L
1,405 MMR
Solo
Poseidon
Poseidon
Silver I
PSK Dr Stranger
Poseidon
Silver I
Level 129
God Stats
9W - 11L
1,550 SR
Queue Stats
44W - 55L
1,448 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
hectots25
Cu Chulainn
Gold II
Level 129
God Stats
3W - 3L
1,687 SR
Queue Stats
132W - 133L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 6
12,595
573
9,726
15,385
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Crigor20
Cernunnos
20
6 / 2 / 1
12,660
575
15,825
12,964
6,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ForeverTrapz
Xing Tian
15
1 / 0 / 11
10,479
476
5,401
17,057
17,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 0 / 7
12,625
574
12,138
10,841
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ohlM Godly
Jormungandr
18
8 / 3 / 9
12,409
564
19,886
15,445
17,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Morgan Le FayTiamatGilgameshSetAthena

VS

Bans
YemojaChaacCthulhuDanzaburouOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
10,976
499
7,678
17,338
8,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 4 / 0
9,056
412
5,934
14,778
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 0
8,299
377
3,399
11,762
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
15
0 / 9 / 0
9,193
418
6,664
14,545
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
hectots25
Cu Chulainn
16
2 / 7 / 0
10,103
459
10,559
23,049
18,829
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
28
Kills
5
5
Deaths
28
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Cernunnos
Crigor20
Cernunnos
6
2
1
3.25
W
Xing Tian
ForeverTrapz
Xing Tian
1
0
11
6.5
L
2
5
2
0.6
L
0
4
0
0
L
1
3
0
0.33
W
6
0
7
9.5
L
Poseidon
0
9
0
0
L
Cu Chulainn
hectots25
Cu Chulainn
2
7
0
0.29
W
Jormungandr
ohlM Godly
Jormungandr
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,976
Damage
34,234
71,692
Taken
81,472
52,784
Mitigated
46,753
21,898
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,726
6,888
0
8,328
15,385
8,207
1,493
1,299
13,986
0
97,594
W
Cernunnos
Crigor20
Cernunnos
15,825
8,883
0
6,700
12,964
6,003
2,700
1,175
11,733
0
94,902
W
Xing Tian
ForeverTrapz
Xing Tian
5,401
561
0
1,046
17,057
17,139
459
3,822
13,055
36,148
0
L
7,678
1,398
0
5,122
17,338
8,440
798
6,451
10,887
0
91,909
L
5,934
5,149
0
2,552
14,778
4,846
594
2,781
11,997
0
65,834
L
3,399
99
587
2,463
11,762
10,086
0
4,295
7,467
15,354
0
W
12,138
473
204
3,799
10,841
4,283
1,654
3,244
7,149
102,791
0
L
Poseidon
6,664
306
0
2,098
14,545
4,552
0
9,827
4,718
62,090
0
L
Cu Chulainn
hectots25
Cu Chulainn
10,559
2,002
0
5,772
23,049
18,829
0
14,071
8,978
6,559
57,942
W
Jormungandr
ohlM Godly
Jormungandr
19,886
6,263
0
1,821
15,445
17,152
767
1,576
13,817
79,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,768
Gold Earned
47,627
649
Minions Killed
558
0
Camps Cleared
0
2,162,259
Distance Traveled
1,946,486
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,595
573
130
6
0
516,688
5
W
Cernunnos
12,660
575
172
8
0
405,031
6
W
Xing Tian
10,479
476
46
2
0
439,111
7
L
Pele
10,976
499
151
7
0
426,274
2
L
Rama
9,056
412
123
6
0
369,226
4
L
Khepri
8,299
377
23
1
0
364,911
3
W
Scylla
12,625
574
163
7
0
423,121
10
L
Poseidon
9,193
418
141
6
0
359,947
3
L
Cu Chulainn
10,103
459
120
5
0
426,128
3
W
Jormungandr
12,409
564
138
6
0
378,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role