Player Matchup

Sol
Sol
Masters
guillemTO
Sol
Masters
Level 159
God Stats
18W - 1L
1,777 SR
Queue Stats
75W - 31L
2,560 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,777 SR
2,560 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 84
1,779 SR
2,364 MMR
Ullr
Ullr
Platinum IV
Rønngyu
Ullr
Platinum IV
Level 84
God Stats
2W - 2L
1,779 SR
Queue Stats
19W - 4L
2,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,548
1,110
4,217
4,108
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BellonaTiamatGilgameshMorgan Le FayOsiris

VS

Bans
BakasuraChronosSkadiHe BoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 3 / 0
4,382
876
2,749
5,873
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,217
Damage
2,749
4,108
Taken
5,873
1,585
Mitigated
2,428
2,757
Healing
835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,749
1,333
0
835
5,873
2,428
0
3,997
1,876
0
18,157
W
4,217
1,533
0
2,757
4,108
1,585
1,160
198
3,910
22,955
2,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,548
Gold Earned
4,382
56
Minions Killed
43
4
Camps Cleared
1
95,845
Distance Traveled
92,689
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,382
876
43
9
1
92,689
2
W
Sol
5,548
1,110
56
11
4
95,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role