Player Matchup

Achilles
Achilles
AdhocTapestry70
Achilles
Level 26
God Stats
9W - 9L
1,632 SR
Queue Stats
167W - 187L
1,466 Elo+
Solo
Nox
Nox
Lipexito
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 1
Set
Set
Natryah
Set
Level 29
God Stats
7W - 8L
1,635 SR
Queue Stats
99W - 109L
1,543 Elo+
Solo
Nu Wa
Nu Wa
NiccoTekar1
Nu Wa
Level 11
God Stats
6W - 3L
1,728 SR
Queue Stats
11W - 12L
1,487 Elo+
Party 1
Nike
Nike
babyface66
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,404 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,498 Elo+

VS

Team Averages
Level 24
1,484 SR
1,474 Elo+
Cthulhu
Cthulhu
Clowns20
Cthulhu
Level 20
God Stats
2W - 3L
1,252 SR
Queue Stats
19W - 23L
1,450 Elo+
Solo
Chiron
Chiron
KawaiAF
Chiron
Level 16
God Stats
1W - 4L
1,267 SR
Queue Stats
14W - 13L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LailaAlbagli
Morgan Le Fay
Level 28
God Stats
11W - 7L
1,763 SR
Queue Stats
110W - 112L
1,474 Elo+
Solo
Yemoja
Yemoja
inkyou
Yemoja
Level 29
God Stats
7W - 7L
1,599 SR
Queue Stats
115W - 102L
1,456 Elo+
Solo
Merlin
Merlin
maykojohny
Merlin
Level 28
God Stats
12W - 5L
1,541 SR
Queue Stats
50W - 36L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
2 / 5 / 4
13,261
947
11,256
24,017
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 7 / 5
11,734
838
2,952
12,506
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
18
0 / 7 / 6
11,527
823
12,725
20,172
12,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 5 / 4
13,123
937
24,729
17,193
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 9 / 4
11,495
821
8,309
17,973
21,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clowns20
Cthulhu
20
4 / 3 / 23
12,972
927
19,656
17,961
19,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
KawaiAF
Chiron
20
19 / 0 / 11
15,559
1,111
30,582
9,674
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
LailaAlbagli
Morgan Le Fay
20
5 / 3 / 15
13,318
951
20,321
15,825
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
inkyou
Yemoja
20
4 / 1 / 25
13,928
995
11,105
17,583
25,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
maykojohny
Merlin
18
1 / 1 / 4
10,924
780
2,904
3,455
1,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
8
Kills
33
33
Deaths
8
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
4
0.8
W
Cthulhu
Clowns20
Cthulhu
4
3
23
5.17
W
Chiron
KawaiAF
Chiron
19
0
11
24.5
W
Morgan Le Fay
LailaAlbagli
Morgan Le Fay
5
3
15
4.17
L
1
7
5
0.5
L
Set
0
7
6
0.43
L
4
5
4
1.2
L
1
9
4
0.33
W
Yemoja
inkyou
Yemoja
4
1
25
16.5
W
Merlin
maykojohny
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,971
Damage
84,568
91,861
Taken
64,498
70,659
Mitigated
56,637
5,375
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,256
3,123
832
3,071
24,017
26,045
0
13,889
10,128
0
38,531
W
Cthulhu
Clowns20
Cthulhu
19,656
2,384
1,439
0
17,961
19,501
0
7,703
10,258
34,579
0
W
Chiron
KawaiAF
Chiron
30,582
12,578
2,472
4,236
9,674
4,086
0
3,376
6,298
0
74,885
W
Morgan Le Fay
LailaAlbagli
Morgan Le Fay
20,321
2,302
97
2,983
15,825
6,215
0
8,194
7,631
50,821
0
L
2,952
477
0
154
12,506
4,913
0
8,574
3,932
14,041
0
L
Set
12,725
5,220
0
66
20,172
12,256
0
9,591
10,581
0
25,070
L
24,729
8,381
233
769
17,193
6,107
0
12,999
4,194
60,758
0
L
8,309
951
0
250
17,973
21,338
0
8,933
9,040
109
20,956
W
Yemoja
inkyou
Yemoja
11,105
2,808
3,945
914
17,583
25,713
0
6,776
10,807
33,695
0
W
Merlin
maykojohny
Merlin
2,904
348
0
0
3,455
1,122
0
1,741
1,714
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
66,701
208
Minions Killed
307
9
Camps Cleared
3
1,155,471
Distance Traveled
1,082,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,261
947
65
5
1
251,460
0
W
Cthulhu
12,972
927
25
2
0
241,432
0
W
Chiron
15,559
1,111
124
9
0
256,213
1
W
Morgan Le Fay
13,318
951
83
6
2
223,411
0
L
Nox
11,734
838
25
2
2
175,368
0
L
Set
11,527
823
19
1
0
229,356
0
L
Nu Wa
13,123
937
70
5
6
242,212
0
L
Nike
11,495
821
29
2
0
257,075
0
W
Yemoja
13,928
995
41
3
0
263,405
0
W
Merlin
10,924
780
34
2
1
97,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role