Player Matchup

Olorun
Olorun
Carnage113
Olorun
Level 14
God Stats
18W - 17L
1,253 SR
Queue Stats
273W - 329L
1,309 Elo+
Solo
Artio
Artio
CristhianGon8
Artio
Level 103
God Stats
1W - 2L
1,273 SR
Queue Stats
7W - 11L
1,409 Elo+
Party 2
Hachiman
Hachiman
IllilAD
Hachiman
Level 5
God Stats
2W - 2L
1,932 SR
Queue Stats
3W - 3L
1,567 Elo+
Party 2
Nemesis
Nemesis
LilYogui
Nemesis
Level 23
God Stats
57W - 59L
1,356 SR
Queue Stats
127W - 150L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
graanite
Gilgamesh
Level 25
God Stats
2W - 4L
1,325 SR
Queue Stats
70W - 69L
1,382 Elo+
Solo
Team Averages
Level 34
1,428 SR
1,406 Elo+

VS

Team Averages
Level 29
1,397 SR
1,427 Elo+
Jing Wei
Jing Wei
BirdMaanJames
Jing Wei
Level 92
God Stats
2W - 2L
1,316 SR
Queue Stats
337W - 317L
1,412 Elo+
Party 1
Mulan
Mulan
ChampagneMandez
Mulan
Level 12
God Stats
3W - 3L
1,510 SR
Queue Stats
14W - 13L
1,574 Elo+
Party 1
Artio
Artio
Fiita
Artio
Level 17
God Stats
1W - 3L
1,321 SR
Queue Stats
34W - 45L
1,361 Elo+
Solo
Thor
Thor
SeporatorX
Thor
Level 7
God Stats
3W - 2L
1,336 SR
Queue Stats
11W - 17L
1,323 Elo+
Solo
Sol
Sol
stryknine1337
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Carnage113
Olorun
20
3 / 5 / 3
13,327
533
16,317
17,566
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 6
9,745
390
6,173
18,463
16,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
IllilAD
Hachiman
15
4 / 7 / 2
11,082
443
15,535
14,291
4,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
LilYogui
Nemesis
19
6 / 3 / 4
12,532
501
10,938
16,724
12,374
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
graanite
Gilgamesh
20
5 / 0 / 3
13,044
522
13,447
15,170
11,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BirdMaanJames
Jing Wei
19
5 / 4 / 3
12,049
482
13,335
20,181
7,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 3
11,995
480
13,279
26,139
21,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
Fiita
Artio
17
3 / 5 / 9
11,798
472
10,121
21,318
26,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 7 / 3
10,915
437
3,604
16,099
6,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

20
7 / 1 / 2
13,411
536
12,708
11,612
5,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
20
Kills
17
17
Deaths
22
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BirdMaanJames
Jing Wei
5
4
3
1.63
L
Olorun
Carnage113
Olorun
3
5
3
0.9
W
2
5
3
0.7
L
2
2
6
2.5
W
Artio
Fiita
Artio
3
5
9
1.5
L
Hachiman
IllilAD
Hachiman
4
7
2
0.71
L
Nemesis
LilYogui
Nemesis
6
3
4
2.67
W
0
7
3
0.21
L
Gilgamesh
graanite
Gilgamesh
5
0
3
6.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,410
Damage
53,047
82,214
Taken
95,349
54,339
Mitigated
68,111
20,126
Healing
30,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BirdMaanJames
Jing Wei
13,335
9,714
0
9,528
20,181
7,493
4,022
5,096
15,085
0
84,450
L
Olorun
Carnage113
Olorun
16,317
7,590
778
7,230
17,566
8,829
2,263
7,217
10,349
97,744
9,122
W
13,279
2,210
0
8,617
26,139
21,061
221
5,482
20,657
0
77,516
L
6,173
1,089
539
3,360
18,463
16,616
243
5,212
13,251
21,934
0
W
Artio
Fiita
Artio
10,121
1,154
672
5,531
21,318
26,751
871
5,309
16,009
42,029
0
L
Hachiman
IllilAD
Hachiman
15,535
9,323
0
2,815
14,291
4,934
837
5,405
8,886
0
67,569
L
Nemesis
LilYogui
Nemesis
10,938
5,275
0
2,703
16,724
12,374
0
4,871
11,735
0
92,738
W
3,604
382
0
680
16,099
6,844
629
2,008
14,091
0
72,265
L
Gilgamesh
graanite
Gilgamesh
13,447
5,225
0
2,701
15,170
11,586
912
348
14,668
0
93,706
W
12,708
2,511
0
5,953
11,612
5,962
3,170
3,607
8,005
77,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,730
Gold Earned
60,168
596
Minions Killed
595
0
Camps Cleared
0
2,121,429
Distance Traveled
2,227,124
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,049
482
133
5
0
463,795
6
L
Olorun
13,327
533
179
7
0
429,811
1
W
Mulan
11,995
480
140
6
0
426,718
0
L
Artio
9,745
390
30
1
0
374,979
1
W
Artio
11,798
472
46
2
0
455,921
5
L
Hachiman
11,082
443
102
4
0
323,397
3
L
Nemesis
12,532
501
140
6
0
468,685
0
W
Thor
10,915
437
129
5
0
422,998
1
L
Gilgamesh
13,044
522
145
6
0
524,557
0
W
Sol
13,411
536
147
6
0
457,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role