Player Matchup

Izanami
Izanami
AphroManca P
Izanami
Level 17
God Stats
6W - 1L
1,806 SR
Queue Stats
28W - 24L
1,663 Elo+
Solo
Sylvanus
Sylvanus
BoloBoy77
Sylvanus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 177L
1,678 Elo+
Solo
Nemesis
Nemesis
DJ OHMWRCKR5
Nemesis
Level 28
God Stats
1W - 0L
1,278 SR
Queue Stats
128W - 108L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
Oscar HuskQc
Sun Wukong
Level 16
God Stats
7W - 2L
1,729 SR
Queue Stats
7W - 3L
1,738 Elo+
Solo
Sol
Sol
mamba824evr
Sol
Level 15
God Stats
3W - 1L
1,727 SR
Queue Stats
14W - 11L
1,652 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,673 Elo+

VS

Team Averages
Level 14
1,543 SR
1,650 Elo+
Skadi
Skadi
Craz_GM
Skadi
Level 8
God Stats
2W - 1L
1,835 SR
Queue Stats
7W - 7L
1,729 Elo+
Solo
Kukulkan
Kukulkan
Huesos996xx
Kukulkan
Level 29
God Stats
7W - 8L
1,160 SR
Queue Stats
374W - 291L
1,673 Elo+
Solo
Ravana
Ravana
IHateThready
Ravana
Level 22
God Stats
5W - 6L
1,721 SR
Queue Stats
118W - 97L
1,650 Elo+
Solo
Sol
Sol
Roachdacoach
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,586 Elo+
Solo
Xing Tian
Xing Tian
humber101
Xing Tian
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 229L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AphroManca P
Izanami
13
14 / 2 / 1
8,226
748
8,563
7,687
2,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
BoloBoy77
Sylvanus
8
1 / 2 / 12
5,745
522
4,841
7,140
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DJ OHMWRCKR5
Nemesis
11
5 / 2 / 4
6,870
625
6,131
8,141
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Oscar HuskQc
Sun Wukong
10
3 / 0 / 1
5,968
543
3,444
5,658
2,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 7
6,276
571
2,604
6,713
2,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Craz_GM
Skadi
7
0 / 7 / 3
4,845
440
3,890
5,677
931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Huesos996xx
Kukulkan
9
2 / 3 / 3
5,650
514
5,779
5,359
1,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
9
4 / 4 / 1
6,027
548
7,414
8,547
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 6 / 3
5,165
470
4,343
7,310
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
humber101
Xing Tian
5
0 / 5 / 3
4,516
411
1,362
8,534
5,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
25
Kills
8
8
Deaths
25
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AphroManca P
Izanami
14
2
1
7.25
W
Sylvanus
BoloBoy77
Sylvanus
1
2
12
3.5
L
Skadi
Craz_GM
Skadi
0
7
3
0.21
W
Nemesis
DJ OHMWRCKR5
Nemesis
5
2
4
3.5
L
Kukulkan
Huesos996xx
Kukulkan
2
3
3
1.17
L
Ravana
4
4
1
1.13
W
Sun Wukong
Oscar HuskQc
Sun Wukong
3
0
1
3.5
L
2
6
3
0.58
L
Xing Tian
humber101
Xing Tian
0
5
3
0.3
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
22,788
35,339
Taken
35,427
14,624
Mitigated
11,632
11,478
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AphroManca P
Izanami
8,563
5,931
0
3,703
7,687
2,192
18
2,347
5,340
0
50,438
W
Sylvanus
BoloBoy77
Sylvanus
4,841
1,435
408
2,368
7,140
5,130
0
2,850
4,290
11,127
3,409
L
Skadi
Craz_GM
Skadi
3,890
2,383
0
181
5,677
931
0
1,895
3,782
0
12,950
W
Nemesis
DJ OHMWRCKR5
Nemesis
6,131
3,167
0
1,520
8,141
2,664
0
2,575
5,566
0
33,313
L
Kukulkan
Huesos996xx
Kukulkan
5,779
479
0
542
5,359
1,548
0
1,027
4,332
24,621
0
L
Ravana
7,414
2,600
0
1,634
8,547
2,359
0
1,691
6,856
0
25,670
W
Sun Wukong
Oscar HuskQc
Sun Wukong
3,444
1,435
0
904
5,658
2,092
340
1,359
4,299
0
24,456
L
4,343
1,186
0
1,983
7,310
1,270
0
1,990
5,320
15,170
0
L
Xing Tian
humber101
Xing Tian
1,362
475
0
0
8,534
5,524
19
331
8,203
8,596
0
W
2,604
393
0
2,575
6,713
2,546
1,178
2,417
4,296
26,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
26,203
261
Minions Killed
159
0
Camps Cleared
0
1,053,215
Distance Traveled
1,013,480
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,226
748
91
8
0
199,569
0
W
Sylvanus
5,745
522
20
2
0
201,972
4
L
Skadi
4,845
440
25
2
0
209,200
1
W
Nemesis
6,870
625
58
5
0
233,097
0
L
Kukulkan
5,650
514
55
5
0
206,446
3
L
Ravana
6,027
548
49
4
0
207,381
3
W
Sun Wukong
5,968
543
49
4
0
211,603
0
L
Sol
5,165
470
22
2
0
197,913
0
L
Xing Tian
4,516
411
8
1
0
192,540
0
W
Sol
6,276
571
43
4
0
206,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role