Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DamperBoss29
Kukulkan
Level 87
God Stats
3W - 2L
1,551 SR
Queue Stats
77W - 81L
1,504 Elo+
Party 2
Fenrir
Fenrir
ReedTheBook
Fenrir
Level 66
God Stats
5W - 2L
1,987 SR
Queue Stats
89W - 76L
1,527 Elo+
Party 2
Team Averages
Level 61
1,679 SR
1,510 Elo+

VS

Team Averages
Level 64
1,595 SR
1,455 Elo+
Ra
Ra
NerdyTutor
Ra
Level 160
God Stats
1W - 5L
1,606 SR
Queue Stats
28W - 40L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Saigo201
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TTVstar
Sun Wukong
Level 17
God Stats
10W - 12L
1,678 SR
Queue Stats
61W - 75L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 11
7,725
773
8,414
8,908
9,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DamperBoss29
Kukulkan
12
4 / 0 / 9
8,321
832
5,450
3,543
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
8 / 1 / 5
8,621
862
7,125
8,235
3,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,010
601
3,587
7,390
2,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Saigo201
Ah Muzen Cab
9
0 / 5 / 0
5,877
588
2,350
7,337
2,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TTVstar
Sun Wukong
9
1 / 4 / 0
6,372
637
4,533
9,812
6,067
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
1
1
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
11
7.5
W
Kukulkan
DamperBoss29
Kukulkan
4
0
9
8.5
L
0
5
0
0
W
Fenrir
8
1
5
10.5
L
Ah Muzen Cab
Saigo201
Ah Muzen Cab
0
5
0
0
L
Sun Wukong
TTVstar
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
10,470
20,686
Taken
24,539
14,049
Mitigated
10,752
5,577
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,414
843
118
2,413
8,908
9,525
70
1,491
7,417
21,027
0
W
Kukulkan
DamperBoss29
Kukulkan
5,450
114
0
611
3,543
1,240
1,400
1,233
2,310
37,098
0
L
3,587
75
274
996
7,390
2,194
0
4,380
3,010
20,415
0
W
Fenrir
7,125
1,731
150
2,285
8,235
3,284
152
1,839
6,396
0
22,881
L
Ah Muzen Cab
Saigo201
Ah Muzen Cab
2,350
989
0
1,104
7,337
2,491
0
5,840
1,497
0
8,616
L
Sun Wukong
TTVstar
Sun Wukong
4,533
1,482
0
2,119
9,812
6,067
0
3,912
5,900
0
13,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
18,259
130
Minions Killed
73
7
Camps Cleared
3
618,785
Distance Traveled
523,677
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,725
773
31
3
1
236,524
5
W
Kukulkan
8,321
832
69
7
2
183,307
1
L
Ra
6,010
601
35
4
2
188,660
0
W
Fenrir
8,621
862
30
3
4
198,954
3
L
Ah Muzen Cab
5,877
588
17
2
1
170,500
0
L
Sun Wukong
6,372
637
21
2
0
164,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role