Player Matchup

Persephone
Persephone
Bluexide
Persephone
Level 125
God Stats
1W - 7L
1,054 SR
Queue Stats
95W - 113L
1,427 Elo+
Solo
Ra
Ra
FootballRoyalty
Ra
Level 128
God Stats
40W - 32L
1,618 SR
Queue Stats
286W - 303L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Infamous973
Jormungandr
Level 158
God Stats
149W - 162L
1,481 SR
Queue Stats
1,457W - 1,522L
1,536 Elo+
Solo
Hercules
Hercules
JaimeSirine
Hercules
Level 119
God Stats
29W - 31L
1,565 SR
Queue Stats
34W - 44L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Mike Coffemilk
Ah Puch
Level 149
God Stats
9W - 3L
1,489 SR
Queue Stats
270W - 286L
1,520 Elo+
Solo
Team Averages
Level 136
1,441 SR
1,500 Elo+

VS

Team Averages
Level 114
1,530 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
Gvains
Morgan Le Fay
Level 96
God Stats
12W - 19L
1,431 SR
Queue Stats
16W - 22L
1,435 Elo+
Solo
Charybdis
Charybdis
Jan_morsa
Charybdis
Level 146
God Stats
2W - 4L
1,621 SR
Queue Stats
441W - 439L
1,544 Elo+
Solo
Ra
Ra
MANeOnMarzz
Ra
Level 105
God Stats
19W - 17L
1,600 SR
Queue Stats
268W - 258L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Srt8cap711
Cthulhu
Level 155
God Stats
5W - 7L
1,496 SR
Queue Stats
20W - 23L
1,524 Elo+
Solo
Neith
Neith
Young0G91
Neith
Level 69
God Stats
15W - 11L
1,500 SR
Queue Stats
249W - 264L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bluexide
Persephone
18
3 / 1 / 12
12,512
1,043
18,411
8,158
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 8
11,261
938
12,367
11,546
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Infamous973
Jormungandr
18
2 / 1 / 11
11,028
919
13,846
15,533
20,857
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JaimeSirine
Hercules
18
8 / 1 / 6
11,798
983
13,913
15,880
18,889
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 1 / 13
12,338
1,028
14,169
5,853
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gvains
Morgan Le Fay
17
0 / 8 / 3
10,189
849
11,552
16,709
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Jan_morsa
Charybdis
17
0 / 2 / 2
10,044
837
5,799
13,287
4,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 4
10,888
907
10,387
13,119
4,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Srt8cap711
Cthulhu
17
3 / 2 / 1
11,857
988
13,162
23,472
27,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Young0G91
Neith
17
1 / 2 / 4
10,665
889
11,408
10,860
3,857
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
18
Kills
5
5
Deaths
18
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
Bluexide
Persephone
3
1
12
9
W
3
1
8
7
L
Morgan Le Fay
Gvains
Morgan Le Fay
0
8
3
0.19
W
Jormungandr
Infamous973
Jormungandr
2
1
11
7.5
W
Hercules
JaimeSirine
Hercules
8
1
6
11
L
Charybdis
Jan_morsa
Charybdis
0
2
2
0.5
L
1
4
4
0.75
W
2
1
13
8.5
L
Cthulhu
Srt8cap711
Cthulhu
3
2
1
1.75
L
Neith
Young0G91
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,706
Damage
52,308
56,970
Taken
77,447
50,192
Mitigated
46,195
16,631
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Bluexide
Persephone
18,411
1,608
0
1,895
8,158
3,002
0
5,637
2,520
53,103
0
W
12,367
172
3,241
2,460
11,546
4,701
0
8,147
3,399
35,691
0
L
Morgan Le Fay
Gvains
Morgan Le Fay
11,552
1,379
0
792
16,709
5,692
0
11,636
5,073
33,417
0
W
Jormungandr
Infamous973
Jormungandr
13,846
2,216
0
0
15,533
20,857
0
8,663
6,870
29,645
0
W
Hercules
JaimeSirine
Hercules
13,913
5,698
493
5,841
15,880
18,889
0
7,829
7,627
0
21,135
L
Charybdis
Jan_morsa
Charybdis
5,799
4,967
0
0
13,287
4,737
0
8,613
4,674
0
18,951
L
10,387
1,265
1,523
909
13,119
4,401
0
9,833
3,286
33,933
0
W
14,169
191
0
2,701
5,853
2,743
0
4,824
1,029
36,569
0
L
Cthulhu
Srt8cap711
Cthulhu
13,162
1,279
0
1,150
23,472
27,508
0
20,380
3,092
33,301
0
L
Neith
Young0G91
Neith
11,408
5,548
0
997
10,860
3,857
0
8,331
2,529
0
29,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,937
Gold Earned
53,643
251
Minions Killed
241
10
Camps Cleared
6
1,185,787
Distance Traveled
1,125,260
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,512
1,043
77
6
7
226,737
0
W
Ra
11,261
938
55
5
1
270,039
1
L
Morgan Le Fay
10,189
849
37
3
3
222,774
0
W
Jormungandr
11,028
919
34
3
0
223,618
0
W
Hercules
11,798
983
24
2
1
231,770
0
L
Charybdis
10,044
837
41
3
2
207,452
0
L
Ra
10,888
907
61
5
1
255,745
0
W
Ah Puch
12,338
1,028
61
5
1
233,623
0
L
Cthulhu
11,857
988
50
4
0
221,261
0
L
Neith
10,665
889
52
4
0
218,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role