Player Matchup

Cthulhu
Cthulhu
Ace5083
Cthulhu
Level 156
God Stats
0W - 1L
1,710 SR
Queue Stats
106W - 63L
1,603 Elo+
Party 2
Loki
Loki
COAST4506
Loki
Level 24
God Stats
40W - 15L
1,486 SR
Queue Stats
108W - 66L
1,500 Elo+
Party 2
Zeus
Zeus
Willl_Sousa
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Team Averages
Level 65
1,565 SR
1,417 Elo+

VS

Team Averages
Level 69
1,571 SR
1,447 Elo+
Kukulkan
Kukulkan
DHO1025
Kukulkan
Level 18
God Stats
44W - 40L
1,431 SR
Queue Stats
212W - 176L
1,422 Elo+
Party 1
Geb
Geb
ftf Defiant
Geb
Level 103
God Stats
4W - 1L
1,626 SR
Queue Stats
262W - 210L
1,482 Elo+
Party 1
Skadi
Skadi
oOiKi11MiS3LFOo
Skadi
Level 85
God Stats
3W - 1L
1,656 SR
Queue Stats
340W - 297L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace5083
Cthulhu
16
6 / 4 / 6
11,617
683
18,019
20,730
11,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
15
6 / 4 / 4
11,529
678
6,913
11,438
4,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 1
8,376
493
1,196
4,793
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DHO1025
Kukulkan
14
4 / 4 / 5
10,905
641
8,688
9,563
4,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 3 / 9
12,159
715
6,610
14,782
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 5 / 4
12,081
711
13,409
12,575
5,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
11
11
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ace5083
Cthulhu
6
4
6
2.25
L
Loki
6
4
4
2
W
Kukulkan
DHO1025
Kukulkan
4
4
5
1.63
L
0
3
1
0.17
W
2
3
9
2.17
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
28,707
36,961
Taken
36,920
17,739
Mitigated
27,808
7,020
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ace5083
Cthulhu
18,019
713
459
5,226
20,730
11,594
280
8,260
12,470
54,700
0
L
Loki
6,913
829
0
1,215
11,438
4,470
545
4,823
6,615
0
31,747
W
Kukulkan
DHO1025
Kukulkan
8,688
1,737
0
0
9,563
4,115
603
5,737
3,826
36,405
0
L
1,196
141
0
120
4,793
1,675
0
2,738
2,055
5,547
0
W
6,610
1,775
0
1,591
14,782
18,381
45
5,826
8,956
18,926
0
W
13,409
6,336
0
1,676
12,575
5,312
2,030
7,652
4,923
0
41,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
35,145
136
Minions Killed
155
7
Camps Cleared
3
739,840
Distance Traveled
839,466
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,617
683
75
4
3
314,092
3
L
Loki
11,529
678
50
3
4
314,795
0
W
Kukulkan
10,905
641
87
5
0
264,497
1
L
Zeus
8,376
493
11
1
0
110,953
0
W
Geb
12,159
715
22
1
0
306,270
0
W
Skadi
12,081
711
46
3
3
268,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role