Player Matchup

Ra
Ra
BAJISTOO
Ra
Level 5
God Stats
2W - 0L
1,765 SR
Queue Stats
3W - 1L
1,606 Elo+
Party 1
Susano
Susano
Backtous
Susano
Level 25
God Stats
2W - 1L
1,531 SR
Queue Stats
19W - 13L
1,509 Elo+
Party 1
Neith
Neith
Durkraiz
Neith
Level 42
God Stats
7W - 9L
1,363 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 1
Osiris
Osiris
Kerusam
Osiris
Level 44
God Stats
1W - 2L
1,258 SR
Queue Stats
13W - 14L
1,396 Elo+
Party 1
Horus
Horus
weik93
Horus
Level 38
God Stats
5W - 2L
1,550 SR
Queue Stats
22W - 24L
1,408 Elo+
Party 1
Team Averages
Level 31
1,493 SR
1,460 Elo+

VS

Team Averages
Level 11
1,496 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
Bajveck
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
Johgb1234
Jormungandr
Level 12
God Stats
6W - 6L
1,499 SR
Queue Stats
14W - 15L
1,415 Elo+
Party 2
Loki
Loki
KoffeDawg
Loki
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 17L
1,242 Elo+
Party 2
Sol
Sol
RanaZar
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,303 Elo+
Party 3
Artemis
Artemis
МегаБритв
Artemis
Level 5
God Stats
6W - 14L
1,482 SR
Queue Stats
77W - 112L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,856
586
1,518
4,806
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Backtous
Susano
10
3 / 2 / 1
6,136
614
2,077
6,379
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Durkraiz
Neith
11
8 / 1 / 4
6,678
668
7,857
5,999
1,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Kerusam
Osiris
11
2 / 1 / 0
6,545
655
4,909
4,736
2,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
weik93
Horus
10
3 / 0 / 9
6,063
606
2,846
6,889
5,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bajveck
Morgan Le Fay
9
1 / 4 / 2
5,333
533
4,487
5,563
1,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Johgb1234
Jormungandr
9
3 / 2 / 0
5,860
586
3,198
6,834
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
8
0 / 4 / 3
4,852
485
2,387
5,867
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
8
2 / 6 / 1
5,222
522
3,633
7,831
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
4,132
413
2,227
4,138
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Susano
Backtous
Susano
3
2
1
1.75
L
Morgan Le Fay
Bajveck
Morgan Le Fay
1
4
2
0.5
W
Neith
Durkraiz
Neith
8
1
4
10
L
Jormungandr
Johgb1234
Jormungandr
3
2
0
1.5
W
Osiris
Kerusam
Osiris
2
1
0
2
L
Loki
0
4
3
0.38
L
Sol
2
6
1
0.42
W
Horus
weik93
Horus
3
0
9
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,207
Damage
15,932
28,809
Taken
30,233
14,024
Mitigated
9,746
10,157
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,518
475
210
1,385
4,806
1,721
0
4,156
650
26,331
0
W
Susano
Backtous
Susano
2,077
356
0
2,768
6,379
2,118
0
655
5,724
0
30,741
L
Morgan Le Fay
Bajveck
Morgan Le Fay
4,487
444
0
987
5,563
1,655
102
1,019
4,544
25,083
0
W
Neith
Durkraiz
Neith
7,857
3,933
0
2,195
5,999
1,984
1,275
3,038
2,961
0
36,097
L
Jormungandr
Johgb1234
Jormungandr
3,198
1,032
0
443
6,834
4,780
0
250
6,584
17,290
0
W
Osiris
Kerusam
Osiris
4,909
2,082
0
1,010
4,736
2,570
0
1,690
3,046
0
36,905
L
Loki
2,387
735
0
930
5,867
1,269
0
194
5,673
0
16,764
L
Sol
3,633
979
0
2,212
7,831
1,143
0
55
7,776
15,428
0
W
Horus
weik93
Horus
2,846
1,177
445
2,144
6,889
5,631
240
1,974
4,915
0
11,098
L
2,227
1,249
0
416
4,138
899
21
0
4,138
0
11,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
25,399
284
Minions Killed
177
0
Camps Cleared
0
969,128
Distance Traveled
975,563
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,856
586
51
5
0
201,603
0
W
Susano
6,136
614
65
7
0
195,427
1
L
Morgan Le Fay
5,333
533
48
5
0
175,443
1
W
Neith
6,678
668
56
6
0
192,623
2
L
Jormungandr
5,860
586
37
4
0
198,550
1
W
Osiris
6,545
655
90
9
0
173,568
2
L
Loki
4,852
485
38
4
0
219,436
0
L
Sol
5,222
522
29
3
0
178,699
3
W
Horus
6,063
606
22
2
0
205,907
1
L
Artemis
4,132
413
25
3
0
203,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role