Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
Allunihu
Apollo
Platinum IV
Level 158
God Stats
21W - 11L
1,686 SR
Queue Stats
82W - 81L
1,918 MMR
Solo
Gilgamesh
Gilgamesh
Masters
HzNKR
Gilgamesh
Masters
Level 159
God Stats
1W - 1L
1,859 SR
Queue Stats
278W - 262L
2,827 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Monstrex121
Cabrakan
Platinum III
Level 157
God Stats
0W - 1L
1,450 SR
Queue Stats
100W - 106L
1,778 MMR
Solo
Mulan
Mulan
Platinum V
znyckyj
Mulan
Platinum V
Level 67
God Stats
1W - 1L
1,709 SR
Queue Stats
220W - 218L
1,760 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,641 SR
1,957 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,590 SR
1,966 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
AsRóck
Jormungandr
Diamond V
Level 158
God Stats
3W - 1L
1,689 SR
Queue Stats
52W - 44L
2,129 MMR
Party 2
Anhur
Anhur
Masters
StarWash
Anhur
Masters
Level 108
God Stats
13W - 6L
1,764 SR
Queue Stats
145W - 89L
2,761 MMR
Solo
Thor
Thor
Platinum II
hōzEn
Thor
Platinum II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,941 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 4 / 1
8,243
550
7,146
8,137
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Allunihu
Apollo
12
0 / 7 / 0
6,797
453
4,177
11,369
3,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
HzNKR
Gilgamesh
16
4 / 1 / 1
9,396
626
7,263
10,601
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Monstrex121
Cabrakan
10
0 / 4 / 4
6,832
455
5,566
11,468
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
znyckyj
Mulan
12
0 / 4 / 0
6,468
431
4,200
11,761
5,314
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TsukuyomiAthenaGebTiamatSet

VS

Bans
Morgan Le FayYemojaNemesisSobekRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 4 / 5
8,309
554
5,227
9,608
3,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
 
Xing Tian
12
1 / 1 / 8
7,749
517
2,788
10,882
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
AsRóck
Jormungandr
16
1 / 0 / 3
9,511
634
6,614
7,099
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
StarWash
Anhur
16
5 / 1 / 5
9,597
640
10,679
8,396
2,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
hōzEn
Thor
17
9 / 2 / 1
9,975
665
12,745
10,173
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
20
20
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
1
1.13
W
Agni
 
Agni
4
4
5
1.63
W
Xing Tian
 
Xing Tian
1
1
8
5
L
Apollo
Allunihu
Apollo
0
7
0
0
W
Jormungandr
AsRóck
Jormungandr
1
0
3
2.5
L
Gilgamesh
HzNKR
Gilgamesh
4
1
1
4.5
L
Cabrakan
Monstrex121
Cabrakan
0
4
4
0.5
W
Anhur
StarWash
Anhur
5
1
5
7.5
W
Thor
hōzEn
Thor
9
2
1
4.75
L
Mulan
znyckyj
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
38,053
53,336
Taken
46,158
26,616
Mitigated
23,156
12,641
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,146
162
95
1,327
8,137
2,101
551
2,120
6,017
48,618
0
W
Agni
 
Agni
5,227
576
99
3,345
9,608
3,307
0
6,023
3,585
44,611
0
W
Xing Tian
 
Xing Tian
2,788
336
0
2,668
10,882
7,232
0
3,154
7,728
20,399
0
L
Apollo
Allunihu
Apollo
4,177
2,076
0
2,582
11,369
3,005
0
2,266
9,103
0
47,876
W
Jormungandr
AsRóck
Jormungandr
6,614
3,152
0
1,250
7,099
6,146
22
186
6,913
57,267
0
L
Gilgamesh
HzNKR
Gilgamesh
7,263
2,433
0
2,942
10,601
6,341
0
2,115
8,486
0
65,465
L
Cabrakan
Monstrex121
Cabrakan
5,566
415
0
1,713
11,468
9,855
0
2,538
8,930
17,417
0
W
Anhur
StarWash
Anhur
10,679
6,318
0
3,609
8,396
2,448
0
2,208
6,188
0
77,835
W
Thor
hōzEn
Thor
12,745
3,788
0
93
10,173
4,023
0
1,270
8,903
0
79,476
L
Mulan
znyckyj
Mulan
4,200
933
0
3,982
11,761
5,314
350
5,590
6,171
0
31,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
45,141
379
Minions Killed
525
0
Camps Cleared
0
1,454,395
Distance Traveled
1,425,952
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,243
550
106
7
0
301,499
3
W
Agni
8,309
554
88
6
0
273,711
2
W
Xing Tian
7,749
517
34
2
0
297,464
6
L
Apollo
6,797
453
89
6
0
272,974
9
W
Jormungandr
9,511
634
128
9
0
265,944
2
L
Gilgamesh
9,396
626
109
7
0
322,149
5
L
Cabrakan
6,832
455
16
1
0
288,484
2
W
Anhur
9,597
640
140
9
0
265,689
5
W
Thor
9,975
665
135
9
0
323,144
3
L
Mulan
6,468
431
59
4
0
269,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role