Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ATARABASI
Scylla
Level 28
God Stats
1W - 0L
1,570 SR
Queue Stats
44W - 33L
1,598 Elo+
Solo
Artemis
Artemis
Diegosuperal
Artemis
Level 24
God Stats
4W - 2L
1,924 SR
Queue Stats
19W - 17L
1,706 Elo+
Solo
Sol
Sol
OwOsiris
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,691 Elo+
Party 1
Set
Set
SussySet
Set
Level 12
God Stats
11W - 4L
1,816 SR
Queue Stats
22W - 8L
1,837 Elo+
Party 1
Team Averages
Level 20
1,662 SR
1,666 Elo+

VS

Team Averages
Level 15
1,704 SR
1,689 Elo+
Xing Tian
Xing Tian
Aldopagus
Xing Tian
Level 5
God Stats
2W - 2L
1,848 SR
Queue Stats
40W - 36L
1,859 Elo+
Party 2
Nemesis
Nemesis
Arosay
Nemesis
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 3L
1,704 Elo+
Solo
Vulcan
Vulcan
Cyberkiller555
Vulcan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,561 Elo+
Party 2
Anhur
Anhur
LGanteKLK
Anhur
Level 29
God Stats
9W - 9L
1,618 SR
Queue Stats
131W - 118L
1,638 Elo+
Solo
Ra
Ra
MorganLeFuc
Ra
Level 27
God Stats
3W - 1L
1,843 SR
Queue Stats
122W - 79L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 1 / 8
9,111
536
3,507
11,207
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
ATARABASI
Scylla
15
4 / 1 / 5
10,310
606
4,981
5,207
1,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Diegosuperal
Artemis
14
6 / 1 / 5
9,909
583
11,631
6,812
2,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 1
12,058
709
10,678
10,819
4,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 1 / 5
13,371
787
6,189
12,870
6,873
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aldopagus
Xing Tian
9
0 / 7 / 3
6,537
385
3,922
16,259
11,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Arosay
Nemesis
9
0 / 8 / 1
5,956
350
2,826
11,236
4,968
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
3 / 3 / 0
7,483
440
7,113
7,128
2,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
LGanteKLK
Anhur
9
1 / 2 / 0
6,211
365
2,242
5,683
1,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
6,835
402
4,074
5,238
3,593
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
22
Kills
4
4
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
8
5
W
Scylla
ATARABASI
Scylla
4
1
5
6.5
L
Xing Tian
Aldopagus
Xing Tian
0
7
3
0.21
L
Nemesis
Arosay
Nemesis
0
8
1
0.06
L
3
3
0
1
W
Artemis
Diegosuperal
Artemis
6
1
5
8.5
L
Anhur
LGanteKLK
Anhur
1
2
0
0.5
L
0
2
0
0
W
4
0
1
4.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
20,177
46,915
Taken
45,544
25,381
Mitigated
24,718
23,596
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,507
1,350
1,580
2,508
11,207
9,353
306
4,020
7,187
19,400
7,952
W
Scylla
ATARABASI
Scylla
4,981
248
0
703
5,207
1,775
1,766
2,040
3,167
51,287
0
L
Xing Tian
Aldopagus
Xing Tian
3,922
142
0
0
16,259
11,563
0
6,826
9,336
14,206
0
L
Nemesis
Arosay
Nemesis
2,826
934
0
834
11,236
4,968
42
3,968
7,268
0
20,501
L
7,113
1,307
0
969
7,128
2,953
0
4,003
3,085
41,152
0
W
Artemis
Diegosuperal
Artemis
11,631
6,635
0
2,160
6,812
2,768
5,106
2,969
3,843
0
55,538
L
Anhur
LGanteKLK
Anhur
2,242
848
0
1,037
5,683
1,641
676
1,457
4,174
0
25,421
L
4,074
606
115
2,227
5,238
3,593
0
2,278
2,960
36,052
0
W
10,678
4,162
0
9,118
10,819
4,612
8,528
4,394
6,425
108,526
0
W
6,189
3,326
0
7,527
12,870
6,873
0
2,568
10,302
0
124,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,759
Gold Earned
33,022
608
Minions Killed
260
0
Camps Cleared
0
1,552,674
Distance Traveled
1,320,107
17
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,111
536
46
3
0
293,899
1
W
Scylla
10,310
606
110
6
0
314,170
6
L
Xing Tian
6,537
385
24
1
0
291,741
0
L
Nemesis
5,956
350
29
2
0
287,923
4
L
Vulcan
7,483
440
66
4
0
309,446
0
W
Artemis
9,909
583
84
5
0
294,251
8
L
Anhur
6,211
365
59
3
0
213,938
11
L
Ra
6,835
402
82
5
0
217,059
33
W
Sol
12,058
709
179
11
0
308,007
2
W
Set
13,371
787
189
11
0
342,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role