Player Matchup

Apollo
Apollo
DiegoNeitorTC
Apollo
Level 7
God Stats
1W - 2L
1,495 SR
Queue Stats
4W - 4L
1,624 Elo+
Solo
Scylla
Scylla
IHateThready
Scylla
Level 22
God Stats
18W - 11L
1,946 SR
Queue Stats
118W - 97L
1,665 Elo+
Solo
Medusa
Medusa
IVIACDADDY
Medusa
Level 23
God Stats
46W - 55L
1,454 SR
Queue Stats
57W - 62L
1,347 Elo+
Solo
Artemis
Artemis
Persmurfere2
Artemis
Level 17
God Stats
14W - 14L
1,629 SR
Queue Stats
45W - 44L
1,533 Elo+
Solo
Xing Tian
Xing Tian
stocky_alliance6
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,585 Elo+
Solo
Team Averages
Level 15
1,605 SR
1,551 Elo+

VS

Team Averages
Level 19
1,583 SR
1,550 Elo+
Bakasura
Bakasura
Badtr1p12
Bakasura
Level 27
God Stats
9W - 4L
1,680 SR
Queue Stats
66W - 65L
1,575 Elo+
Solo
Eset
Eset
RussianGamergirI
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
1,704 Elo+
Solo
Fenrir
Fenrir
TDrage16
Fenrir
Level 18
God Stats
6W - 2L
1,710 SR
Queue Stats
95W - 73L
1,505 Elo+
Solo
Anubis
Anubis
the420blazeitup
Anubis
Level 14
God Stats
4W - 5L
1,522 SR
Queue Stats
25W - 18L
1,604 Elo+
Solo
Charybdis
Charybdis
xkillXswitchXx1
Charybdis
Level 18
God Stats
8W - 3L
1,505 SR
Queue Stats
50W - 42L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,192
532
265
3,480
554
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
4
0 / 2 / 0
3,132
522
797
2,053
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
IVIACDADDY
Medusa
6
1 / 0 / 0
3,828
638
85
1,990
429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Persmurfere2
Artemis
6
2 / 4 / 0
4,022
670
1,844
4,052
948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
1
0 / 0 / 0
2,680
447
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Badtr1p12
Bakasura
7
0 / 1 / 2
4,334
722
696
3,365
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 0 / 2
4,575
763
1,184
2,845
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
TDrage16
Fenrir
8
3 / 1 / 0
4,972
829
3,246
2,531
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,455
743
596
1,388
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
xkillXswitchXx1
Charybdis
7
3 / 1 / 1
4,373
729
1,752
1,898
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
9
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Badtr1p12
Bakasura
0
1
2
1
L
0
3
1
0.17
L
Scylla
0
2
0
0
L
Medusa
IVIACDADDY
Medusa
1
0
0
1
L
Artemis
Persmurfere2
Artemis
2
4
0
0.5
W
2
0
2
3
W
Fenrir
TDrage16
Fenrir
3
1
0
3
L
Xing Tian
0
0
0
0
W
1
0
0
1
W
Charybdis
xkillXswitchXx1
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,991
Damage
7,474
11,575
Taken
12,027
2,289
Mitigated
4,131
1,949
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Badtr1p12
Bakasura
696
551
0
1,626
3,365
1,209
0
330
2,983
0
15,421
L
265
196
0
480
3,480
554
110
0
3,480
0
3,838
L
Scylla
797
84
0
300
2,053
358
0
674
1,311
6,071
0
L
Medusa
IVIACDADDY
Medusa
85
42
0
468
1,990
429
125
36
1,914
0
12,083
L
Artemis
Persmurfere2
Artemis
1,844
1,218
0
701
4,052
948
0
962
3,090
0
11,136
W
1,184
342
0
1,454
2,845
1,006
0
83
2,722
12,249
0
W
Fenrir
TDrage16
Fenrir
3,246
479
0
782
2,531
987
276
0
2,531
0
20,358
L
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
596
138
0
866
1,388
454
132
86
1,290
21,078
0
W
Charybdis
xkillXswitchXx1
Charybdis
1,752
1,266
0
92
1,898
475
716
154
1,704
0
12,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,854
Gold Earned
22,709
73
Minions Killed
192
0
Camps Cleared
0
426,854
Distance Traveled
563,580
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,334
722
51
9
0
123,768
2
L
Apollo
3,192
532
9
2
0
112,215
0
L
Scylla
3,132
522
11
2
0
100,659
1
L
Medusa
3,828
638
27
5
0
108,857
0
L
Artemis
4,022
670
26
4
0
103,560
0
W
Eset
4,575
763
26
4
0
117,659
1
W
Fenrir
4,972
829
36
6
0
114,778
1
L
Xing Tian
2,680
447
0
0
0
1,563
0
W
Anubis
4,455
743
56
9
0
107,543
2
W
Charybdis
4,373
729
23
4
0
99,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role