Player Matchup

Hun Batz
Hun Batz
AutumnSineSW
Hun Batz
Level 29
God Stats
3W - 4L
1,516 SR
Queue Stats
110W - 100L
1,455 Elo+
Solo
Mulan
Mulan
VSG-Victorkelle
Mulan
Level 48
God Stats
1W - 4L
1,407 SR
Queue Stats
14W - 29L
1,420 Elo+
Party 1
Set
Set
bielcsbr
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,506 Elo+
Party 1
Anubis
Anubis
cacheado021
Anubis
Level 6
God Stats
2W - 2L
1,620 SR
Queue Stats
4W - 5L
1,450 Elo+
Solo
Zeus
Zeus
yitachi iwnl
Zeus
Level 5
God Stats
3W - 2L
1,310 SR
Queue Stats
3W - 2L
1,226 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,411 Elo+

VS

Team Averages
Level 21
1,564 SR
1,418 Elo+
Mercury
Mercury
 
Mercury
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Neyboul
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,588 Elo+
Solo
Neith
Neith
RuivoMF
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,158 Elo+
Solo
Yemoja
Yemoja
TM96SJ
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Odin
Odin
VictorSenpai284
Odin
Level 27
God Stats
3W - 1L
1,819 SR
Queue Stats
85W - 144L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AutumnSineSW
Hun Batz
19
10 / 13 / 1
13,452
498
16,253
24,294
9,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 12 / 4
11,001
407
9,560
25,072
11,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 21 / 4
10,445
387
5,875
23,817
9,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
17
3 / 12 / 3
11,475
425
15,172
25,188
16,801
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 2 / 0
7,066
262
624
2,964
939
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
22 / 3 / 3
18,687
692
26,929
23,270
11,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Neyboul
Olorun
20
22 / 0 / 3
17,263
639
24,826
19,888
11,302
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
RuivoMF
Neith
18
10 / 8 / 8
14,432
535
13,019
20,790
9,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TM96SJ
Yemoja
18
3 / 2 / 18
13,786
511
6,727
8,053
8,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 7 / 4
13,122
486
6,460
15,016
4,669
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
17
Kills
59
60
Deaths
20
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
22
3
3
7.83
L
Hun Batz
AutumnSineSW
Hun Batz
10
13
1
0.81
W
Olorun
Neyboul
Olorun
22
0
3
23.5
W
Neith
RuivoMF
Neith
10
8
8
1.75
W
Yemoja
TM96SJ
Yemoja
3
2
18
6
L
2
12
4
0.33
W
2
7
4
0.57
L
2
21
4
0.19
L
Anubis
3
12
3
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,484
Damage
77,961
101,335
Taken
87,017
48,303
Mitigated
45,338
7,497
Healing
33,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
26,929
21,090
0
5,434
23,270
11,818
3,106
5,551
17,719
0
187,946
L
Hun Batz
AutumnSineSW
Hun Batz
16,253
6,175
0
1,788
24,294
9,396
156
9,083
15,211
0
75,796
W
Olorun
Neyboul
Olorun
24,826
15,104
310
15,448
19,888
11,302
2,539
3,517
16,371
150,553
0
W
Neith
RuivoMF
Neith
13,019
5,666
0
6,316
20,790
9,447
6,844
152
20,638
0
71,865
W
Yemoja
TM96SJ
Yemoja
6,727
2,557
3,911
1,959
8,053
8,102
889
501
7,552
20,541
0
L
9,560
2,626
188
1,438
25,072
11,917
1,428
6,687
18,385
0
50,351
W
6,460
3,222
0
250
15,016
4,669
2,498
6,885
8,131
0
44,395
L
5,875
3,410
0
466
23,817
9,250
879
8,144
15,673
0
28,559
L
Anubis
15,172
835
0
3,017
25,188
16,801
262
5,533
19,655
74,801
0
L
624
460
0
600
2,964
939
0
2,106
858
4,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
77,290
349
Minions Killed
607
0
Camps Cleared
0
1,629,842
Distance Traveled
2,141,600
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,687
692
220
8
0
575,149
1
L
Hun Batz
13,452
498
133
5
0
461,242
1
W
Olorun
17,263
639
174
6
0
477,827
2
W
Neith
14,432
535
115
4
0
359,007
2
W
Yemoja
13,786
511
18
1
0
429,664
4
L
Mulan
11,001
407
81
3
0
359,282
0
W
Odin
13,122
486
80
3
0
299,953
4
L
Set
10,445
387
32
1
0
396,374
3
L
Anubis
11,475
425
90
3
0
352,502
4
L
Zeus
7,066
262
13
0
0
60,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role