Player Matchup

Artemis
Artemis
BLACKDIKAY
Artemis
Level 28
God Stats
23W - 20L
1,484 SR
Queue Stats
51W - 53L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Fnordydimend
Cthulhu
Level 5
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 2
Ra
Ra
Simpboy97
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,772 Elo+
Party 2
Mercury
Mercury
TTvT2kid
Mercury
Level 68
God Stats
7W - 3L
1,582 SR
Queue Stats
9W - 7L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
nevori
Kukulkan
Level 28
God Stats
5W - 6L
1,821 SR
Queue Stats
51W - 48L
1,537 Elo+
Solo
Team Averages
Level 28
1,519 SR
1,473 Elo+

VS

Team Averages
Level 25
1,477 SR
1,419 Elo+
Horus
Horus
DarqueChacolate
Horus
Level 29
God Stats
9W - 6L
1,477 SR
Queue Stats
86W - 108L
1,362 Elo+
Party 1
Bellona
Bellona
Dovahkiin14550
Bellona
Level 29
God Stats
3W - 5L
1,462 SR
Queue Stats
196W - 197L
1,561 Elo+
Solo
Poseidon
Poseidon
DragonRider227
Poseidon
Level 25
God Stats
7W - 8L
1,377 SR
Queue Stats
93W - 109L
1,348 Elo+
Party 1
Medusa
Medusa
Gus6635
Medusa
Level 26
God Stats
2W - 9L
1,476 SR
Queue Stats
6W - 18L
1,426 Elo+
Solo
Thor
Thor
RocketDogEleven
Thor
Level 17
God Stats
1W - 2L
1,592 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLACKDIKAY
Artemis
15
3 / 6 / 5
9,617
534
8,393
11,893
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Fnordydimend
Cthulhu
10
0 / 2 / 5
7,075
393
932
3,781
4,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
9 / 3 / 5
10,814
601
11,336
13,470
12,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TTvT2kid
Mercury
17
12 / 3 / 6
11,231
624
13,272
12,030
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
nevori
Kukulkan
16
7 / 4 / 3
9,991
555
13,198
9,217
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
7,820
434
5,238
17,630
17,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 3 / 4
9,997
555
13,753
14,341
15,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
13
5 / 9 / 1
8,969
498
5,066
12,532
5,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Gus6635
Medusa
13
2 / 8 / 1
8,178
454
4,528
11,482
3,907
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 3
8,459
470
4,585
9,275
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
31
Kills
18
18
Deaths
31
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
BLACKDIKAY
Artemis
3
6
5
0.92
L
0
8
5
0.31
L
8
3
4
3.33
L
Poseidon
5
9
1
0.61
W
Cthulhu
Fnordydimend
Cthulhu
0
2
5
1.25
L
Medusa
Gus6635
Medusa
2
8
1
0.31
L
3
3
3
1.5
W
9
3
5
3.83
W
Mercury
TTvT2kid
Mercury
12
3
6
5
W
Kukulkan
nevori
Kukulkan
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,131
Damage
33,170
50,391
Taken
65,260
29,476
Mitigated
45,350
13,082
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BLACKDIKAY
Artemis
8,393
4,097
360
3,201
11,893
3,883
3,286
135
11,758
0
59,539
L
5,238
2,670
536
2,289
17,630
17,194
224
9,109
8,383
0
18,732
L
13,753
4,508
0
3,540
14,341
15,106
650
5,580
8,559
0
54,535
L
Poseidon
5,066
804
0
3,024
12,532
5,550
130
5,488
6,692
35,067
0
W
Cthulhu
Fnordydimend
Cthulhu
932
52
0
111
3,781
4,262
160
198
3,583
5,426
0
L
Medusa
Gus6635
Medusa
4,528
1,602
0
250
11,482
3,907
918
753
10,707
0
34,956
L
4,585
1,117
326
3,017
9,275
3,593
0
3,732
5,453
0
22,379
W
11,336
2,306
227
7,268
13,470
12,342
817
2,133
11,337
50,244
0
W
Mercury
TTvT2kid
Mercury
13,272
8,173
258
704
12,030
5,274
635
1,146
10,884
0
70,490
W
Kukulkan
nevori
Kukulkan
13,198
1,397
0
953
9,217
3,715
1,445
1,454
7,763
62,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
43,423
439
Minions Killed
295
0
Camps Cleared
0
1,470,710
Distance Traveled
1,641,049
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,617
534
99
6
0
256,879
3
L
Horus
7,820
434
23
1
0
323,706
2
L
Bellona
9,997
555
94
5
0
328,748
0
L
Poseidon
8,969
498
63
4
0
300,113
1
W
Cthulhu
7,075
393
20
1
0
170,596
0
L
Medusa
8,178
454
68
4
0
317,012
0
L
Thor
8,459
470
47
3
0
371,470
0
W
Ra
10,814
601
98
5
0
307,741
3
W
Mercury
11,231
624
117
7
0
407,086
1
W
Kukulkan
9,991
555
105
6
0
328,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role