Player Matchup

Fenrir
Fenrir
B4USHOUT257385
Fenrir
Level 29
God Stats
4W - 3L
1,530 SR
Queue Stats
28W - 35L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kardialaevatin
Morgan Le Fay
Level 29
God Stats
13W - 14L
1,440 SR
Queue Stats
75W - 78L
1,334 Elo+
Solo
Agni
Agni
Rugido_da_terra
Agni
Level 26
God Stats
1W - 1L
1,197 SR
Queue Stats
69W - 68L
1,302 Elo+
Solo
Chang'e
Chang'e
cosit_al
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,428 Elo+
Solo
Cerberus
Cerberus
jorpasky
Cerberus
Level 19
God Stats
5W - 7L
1,267 SR
Queue Stats
30W - 44L
1,252 Elo+
Solo
Team Averages
Level 26
1,387 SR
1,327 Elo+

VS

Team Averages
Level 16
1,413 SR
1,271 Elo+
Pele
Pele
MoodyA2004
Pele
Level 27
God Stats
1W - 2L
1,474 SR
Queue Stats
127W - 179L
1,217 Elo+
Solo
Hera
Hera
Sr_Star-
Hera
Level 29
God Stats
6W - 7L
1,093 SR
Queue Stats
58W - 45L
1,300 Elo+
Solo
Zeus
Zeus
VcTx_FameLove
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,218 Elo+
Party 1
Neith
Neith
tuktukthewiz
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
xRene_x
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,628
616
3,525
10,095
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Kardialaevatin
Morgan Le Fay
13
8 / 0 / 1
8,450
604
7,768
8,858
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 4
7,459
533
3,490
8,710
2,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
cosit_al
Chang'e
11
2 / 3 / 6
7,194
514
4,711
6,659
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
jorpasky
Cerberus
14
5 / 2 / 1
9,177
656
4,225
6,011
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 1
7,131
509
5,652
9,826
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hera
11
5 / 4 / 0
6,863
490
7,227
7,772
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 9 / 2
5,618
401
4,008
7,370
2,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,679
191
0
0
0
Thor
xRene_x
Thor
7
0 / 4 / 2
5,063
362
1,472
5,880
2,436
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
22
Kills
11
11
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Morgan Le Fay
Kardialaevatin
Morgan Le Fay
8
0
1
8.5
L
5
5
1
1.1
W
2
5
4
0.8
L
Hera
5
4
0
1.25
L
1
9
2
0.22
W
Chang'e
cosit_al
Chang'e
2
3
6
1.67
W
Cerberus
jorpasky
Cerberus
5
2
1
2.75
L
0
0
0
0
L
Thor
xRene_x
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
18,359
40,333
Taken
30,848
15,738
Mitigated
9,989
14,588
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,525
315
0
3,730
10,095
4,605
146
385
9,710
0
54,286
W
Morgan Le Fay
Kardialaevatin
Morgan Le Fay
7,768
657
0
4,762
8,858
4,671
367
2,868
5,990
42,528
0
L
5,652
793
0
862
9,826
3,012
0
5,246
4,580
0
31,843
W
3,490
443
0
2,903
8,710
2,548
1,428
4,310
4,400
31,651
0
L
Hera
7,227
1,445
0
1,466
7,772
2,251
98
5,517
2,255
30,967
0
L
4,008
1,352
0
334
7,370
2,290
0
5,645
1,725
16,711
0
W
Chang'e
cosit_al
Chang'e
4,711
1,163
337
1,307
6,659
1,819
1,124
2,053
4,606
24,254
0
W
Cerberus
jorpasky
Cerberus
4,225
91
0
1,549
6,011
2,095
1,608
1,619
4,392
49,995
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
xRene_x
Thor
1,472
665
0
0
5,880
2,436
204
3,786
2,094
0
8,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
27,354
388
Minions Killed
151
0
Camps Cleared
0
1,319,567
Distance Traveled
999,059
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,628
616
95
7
0
308,872
0
W
Morgan Le Fay
8,450
604
82
6
0
258,501
0
L
Pele
7,131
509
54
4
0
298,180
0
W
Agni
7,459
533
66
5
0
223,512
1
L
Hera
6,863
490
48
3
0
269,373
1
L
Zeus
5,618
401
32
2
0
190,569
0
W
Chang'e
7,194
514
40
3
0
251,342
0
W
Cerberus
9,177
656
105
8
0
277,340
1
L
Neith
2,679
191
0
0
0
183
0
L
Thor
5,063
362
17
1
0
240,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role