Player Matchup

Ymir
Ymir
Mr Chicom
Ymir
Level 9
God Stats
3W - 4L
1,809 SR
Queue Stats
86W - 96L
1,561 Elo+
Solo
Mulan
Mulan
N4Zchemiii243
Mulan
Level 21
God Stats
24W - 28L
1,566 SR
Queue Stats
142W - 153L
1,575 Elo+
Solo
Charybdis
Charybdis
Sleppyandtired
Charybdis
Level 29
God Stats
6W - 7L
1,415 SR
Queue Stats
53W - 69L
1,506 Elo+
Solo
Thanatos
Thanatos
mrnobodys_world
Thanatos
Level 8
God Stats
1W - 1L
1,573 SR
Queue Stats
5W - 12L
1,719 Elo+
Solo
Apollo
Apollo
sololaneguy
Apollo
Level 25
God Stats
5W - 10L
1,443 SR
Queue Stats
164W - 140L
1,603 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,593 Elo+

VS

Team Averages
Level 36
1,502 SR
1,623 Elo+
Cthulhu
Cthulhu
Saurid_Skin
Cthulhu
Level 30
God Stats
19W - 10L
1,615 SR
Queue Stats
90W - 77L
1,491 Elo+
Solo
Charybdis
Charybdis
Simmer12
Charybdis
Level 25
God Stats
13W - 13L
1,513 SR
Queue Stats
78W - 77L
1,581 Elo+
Solo
Fenrir
Fenrir
Sirgorepa35
Fenrir
Level 18
God Stats
8W - 6L
1,458 SR
Queue Stats
33W - 42L
1,690 Elo+
Solo
Ra
Ra
Wolfnoodles
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,757 Elo+
Party 1
Osiris
Osiris
temp-216287
Osiris
Level 100
God Stats
5W - 6L
1,425 SR
Queue Stats
378W - 321L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 1 / 3
6,090
358
2,365
5,776
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 0
6,924
407
6,717
16,712
15,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
Sleppyandtired
Charybdis
12
1 / 8 / 0
7,392
435
8,803
14,772
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
9
1 / 11 / 1
6,102
359
3,102
12,956
6,180
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Apollo
10
4 / 1 / 0
7,029
413
7,810
6,385
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Saurid_Skin
Cthulhu
14
6 / 2 / 6
8,842
520
9,031
15,173
7,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Simmer12
Charybdis
14
2 / 3 / 5
8,380
493
4,187
8,910
2,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
5 / 1 / 4
9,398
553
4,930
12,718
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 0 / 4
11,026
649
14,456
13,887
6,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
17
1 / 0 / 5
10,216
601
9,705
9,775
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
23
23
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
3
1.5
L
0
2
0
0
W
Cthulhu
Saurid_Skin
Cthulhu
6
2
6
4.5
W
Charybdis
Simmer12
Charybdis
2
3
5
1.5
W
Fenrir
5
1
4
7
L
Charybdis
Sleppyandtired
Charybdis
1
8
0
0.13
W
9
0
4
11
L
Thanatos
1
11
1
0.14
L
Apollo
4
1
0
4
W
Osiris
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
42,309
56,601
Taken
60,463
31,856
Mitigated
28,704
12,623
Healing
33,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,365
1,047
0
824
5,776
2,911
0
2,295
3,419
11,270
0
L
6,717
1,299
0
5,587
16,712
15,463
0
4,291
12,278
238
40,073
W
Cthulhu
Saurid_Skin
Cthulhu
9,031
1,504
581
6,205
15,173
7,821
1,454
1,118
14,055
35,947
0
W
Charybdis
Simmer12
Charybdis
4,187
2,388
0
3,342
8,910
2,641
2,275
654
8,256
0
44,860
W
Fenrir
4,930
1,447
0
7,738
12,718
4,914
129
166
12,552
0
53,198
L
Charybdis
Sleppyandtired
Charybdis
8,803
4,128
0
1,601
14,772
5,276
0
6,676
7,763
0
48,518
W
14,456
1,733
412
7,587
13,887
6,393
2,305
827
13,060
77,294
0
L
Thanatos
3,102
774
0
2,467
12,956
6,180
0
6,746
6,042
0
21,424
L
Apollo
7,810
4,303
0
2,144
6,385
2,026
0
2,753
3,612
0
38,260
W
Osiris
9,705
4,284
0
7,690
9,775
6,935
1,760
0
9,775
0
69,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
47,862
289
Minions Killed
479
0
Camps Cleared
0
1,204,326
Distance Traveled
1,590,290
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,090
358
22
1
0
195,411
2
L
Mulan
6,924
407
80
5
0
300,090
3
W
Cthulhu
8,842
520
49
3
0
314,581
2
W
Charybdis
8,380
493
66
4
0
289,611
0
W
Fenrir
9,398
553
85
5
0
319,611
0
L
Charybdis
7,392
435
93
5
0
256,110
1
W
Ra
11,026
649
147
9
0
342,644
4
L
Thanatos
6,102
359
26
2
0
273,692
2
L
Apollo
7,029
413
68
4
0
179,023
1
W
Osiris
10,216
601
132
8
0
323,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role