Player Matchup

Athena
Athena
DmitryLinX
Athena
Level 17
God Stats
57W - 75L
1,551 SR
Queue Stats
156W - 186L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HyDRoXiiC
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 12L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
MASAFE
Nu Wa
Level 28
God Stats
0W - 3L
1,636 SR
Queue Stats
52W - 36L
1,705 Elo+
Solo
Loki
Loki
Niksteel
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Fenrir
Fenrir
StuartBaggs
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,627 Elo+
Party 1
Team Averages
Level 17
1,537 SR
1,644 Elo+

VS

Team Averages
Level 24
1,551 SR
1,564 Elo+
Sol
Sol
ElijahFigaro
Sol
Level 28
God Stats
1W - 1L
1,338 SR
Queue Stats
139W - 94L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
JohnSturm
Sun Wukong
Level 23
God Stats
9W - 5L
1,716 SR
Queue Stats
77W - 77L
1,469 Elo+
Party 2
Mulan
Mulan
MaDnEsSPaChY
Mulan
Level 20
God Stats
23W - 11L
1,735 SR
Queue Stats
117W - 107L
1,572 Elo+
Solo
Cernunnos
Cernunnos
P4trickBANG
Cernunnos
Level 14
God Stats
10W - 14L
1,447 SR
Queue Stats
45W - 52L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Seduka
Gilgamesh
Level 37
God Stats
2W - 1L
1,520 SR
Queue Stats
66W - 58L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DmitryLinX
Athena
15
0 / 7 / 15
10,412
372
5,292
23,239
22,998
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
HyDRoXiiC
Ah Muzen Cab
20
10 / 3 / 6
15,510
554
26,396
25,123
10,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
MASAFE
Nu Wa
20
7 / 8 / 6
13,234
473
32,168
18,505
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
1 / 7 / 4
12,720
454
5,402
18,092
7,381
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
3 / 13 / 8
11,417
408
6,461
27,052
13,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 14
17,671
631
37,995
39,612
14,458
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
JohnSturm
Sun Wukong
19
3 / 5 / 15
13,941
498
10,718
26,050
24,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

5
0 / 0 / 0
8,610
308
585
4,683
666
Cernunnos
P4trickBANG
Cernunnos
18
2 / 8 / 8
13,034
466
15,025
23,030
8,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Seduka
Gilgamesh
20
19 / 5 / 5
16,611
593
20,651
22,299
14,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
21
Kills
38
38
Deaths
21
39
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Athena
DmitryLinX
Athena
0
7
15
1.07
W
14
3
14
7
L
Ah Muzen Cab
HyDRoXiiC
Ah Muzen Cab
10
3
6
4.33
W
Sun Wukong
JohnSturm
Sun Wukong
3
5
15
2.1
L
Nu Wa
MASAFE
Nu Wa
7
8
6
1.25
W
0
0
0
0
L
Loki
1
7
4
0.43
W
Cernunnos
P4trickBANG
Cernunnos
2
8
8
0.75
W
Gilgamesh
Seduka
Gilgamesh
19
5
5
4.3
L
Fenrir
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,719
Damage
84,974
112,011
Taken
115,674
61,202
Mitigated
63,172
20,424
Healing
46,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DmitryLinX
Athena
5,292
785
0
3,909
23,239
22,998
66
6,507
16,566
22,355
0
W
37,995
13,577
0
30,119
39,612
14,458
8,446
13,166
26,446
178,124
0
L
Ah Muzen Cab
HyDRoXiiC
Ah Muzen Cab
26,396
16,349
0
11,499
25,123
10,957
4,379
5,194
19,865
0
147,742
W
Sun Wukong
JohnSturm
Sun Wukong
10,718
1,909
0
5,592
26,050
24,590
1,510
8,272
17,778
0
69,803
L
Nu Wa
MASAFE
Nu Wa
32,168
4,715
445
1,740
18,505
6,782
0
9,732
8,421
98,483
0
W
585
41
0
750
4,683
666
0
3,069
1,614
0
5,965
L
Loki
5,402
260
0
1,768
18,092
7,381
1,485
6,906
11,047
0
97,233
W
Cernunnos
P4trickBANG
Cernunnos
15,025
7,874
0
5,718
23,030
8,861
1,407
4,085
18,945
0
80,223
W
Gilgamesh
Seduka
Gilgamesh
20,651
6,590
0
4,360
22,299
14,597
554
8,868
13,431
0
101,072
L
Fenrir
6,461
1,985
0
1,063
27,052
13,084
0
8,777
18,117
0
49,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
69,867
600
Minions Killed
624
0
Camps Cleared
0
2,532,209
Distance Traveled
2,131,197
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,412
372
25
1
0
570,617
3
W
Sol
17,671
631
246
9
0
491,090
17
L
Ah Muzen Cab
15,510
554
225
8
0
527,107
4
W
Sun Wukong
13,941
498
112
4
0
506,954
3
L
Nu Wa
13,234
473
121
4
0
492,293
8
W
Mulan
8,610
308
11
0
0
44,307
0
L
Loki
12,720
454
164
6
0
486,687
3
W
Cernunnos
13,034
466
117
4
0
503,334
0
W
Gilgamesh
16,611
593
138
5
0
585,512
3
L
Fenrir
11,417
408
65
2
0
455,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role