Player Matchup

Sol
Sol
GucciGoatskin
Sol
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
534W - 432L
1,594 Elo+
Party 1
Thanatos
Thanatos
HeroShedu
Thanatos
Level 124
God Stats
5W - 5L
1,554 SR
Queue Stats
413W - 378L
1,616 Elo+
Party 4
Medusa
Medusa
KingGeorgelll
Medusa
Level 28
God Stats
8W - 4L
1,690 SR
Queue Stats
268W - 195L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PacmanLord420
Morgan Le Fay
Level 28
God Stats
24W - 27L
1,546 SR
Queue Stats
265W - 232L
1,579 Elo+
Party 4
Cerberus
Cerberus
S0LARL
Cerberus
Level 67
God Stats
3W - 5L
1,417 SR
Queue Stats
248W - 209L
1,620 Elo+
Party 1
Team Averages
Level 78
1,542 SR
1,608 Elo+

VS

Team Averages
Level 47
1,532 SR
1,621 Elo+
Nike
Nike
 
Nike
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BattIeBeast
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 180L
1,709 Elo+
Solo
Anhur
Anhur
TigersBadAtGame
Anhur
Level 40
God Stats
10W - 10L
1,514 SR
Queue Stats
86W - 79L
1,544 Elo+
Party 3
Janus
Janus
chairtabledesk
Janus
Level 28
God Stats
5W - 7L
1,360 SR
Queue Stats
211W - 117L
1,717 Elo+
Party 2
Fenrir
Fenrir
solocapalot
Fenrir
Level 28
God Stats
2W - 3L
1,788 SR
Queue Stats
41W - 32L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,896
564
10,144
10,433
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
HeroShedu
Thanatos
10
1 / 5 / 1
6,214
444
5,118
9,281
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,762
554
5,713
6,238
1,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
PacmanLord420
Morgan Le Fay
11
0 / 5 / 0
6,421
459
2,890
6,611
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
S0LARL
Cerberus
8
0 / 5 / 1
5,405
386
2,227
12,425
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 1 / 3
8,109
579
6,121
12,279
9,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
BattIeBeast
Amaterasu
13
5 / 0 / 8
8,102
579
8,557
8,752
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 0
7,075
505
3,211
7,494
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 8
8,986
642
8,387
5,239
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
6 / 1 / 1
7,766
555
6,044
9,304
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
3
2.5
W
Amaterasu
BattIeBeast
Amaterasu
5
0
8
9
L
1
2
0
0.5
L
Thanatos
HeroShedu
Thanatos
1
5
1
0.3
L
3
1
1
3.5
L
Morgan Le Fay
PacmanLord420
Morgan Le Fay
0
5
0
0
L
Cerberus
S0LARL
Cerberus
0
5
1
0.1
W
2
3
0
0.67
W
4
0
8
8
W
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,092
Damage
32,320
44,988
Taken
43,068
14,014
Mitigated
24,942
16,696
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,121
1,244
0
4,069
12,279
9,205
0
7,289
4,390
2,191
47,963
W
Amaterasu
BattIeBeast
Amaterasu
8,557
3,752
0
1,444
8,752
5,594
0
2,494
6,206
0
44,582
L
10,144
3,462
0
6,444
10,433
2,974
225
1,549
8,830
57,641
0
L
Thanatos
HeroShedu
Thanatos
5,118
1,022
0
6,173
9,281
3,467
0
1,323
7,762
0
35,703
L
5,713
1,674
0
1,380
6,238
1,588
0
278
5,884
0
48,054
L
Morgan Le Fay
PacmanLord420
Morgan Le Fay
2,890
117
0
440
6,611
2,054
0
2,796
3,639
40,175
0
L
Cerberus
S0LARL
Cerberus
2,227
265
0
2,259
12,425
3,931
0
2,012
10,277
18,370
0
W
3,211
2,098
0
1,900
7,494
1,869
0
494
7,000
0
43,387
W
8,387
745
0
2,103
5,239
1,634
0
2,450
2,753
74,098
0
W
Fenrir
6,044
1,952
0
2,427
9,304
6,640
0
1,977
7,327
424
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
40,038
415
Minions Killed
468
0
Camps Cleared
0
1,282,306
Distance Traveled
1,425,031
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,109
579
117
8
0
278,655
0
W
Amaterasu
8,102
579
79
6
0
337,138
6
L
Sol
7,896
564
123
9
0
239,226
1
L
Thanatos
6,214
444
73
5
0
287,896
9
L
Medusa
7,762
554
89
6
0
249,968
1
L
Morgan Le Fay
6,421
459
97
7
0
238,334
4
L
Cerberus
5,405
386
33
2
0
266,882
4
W
Anhur
7,075
505
92
7
0
230,125
3
W
Janus
8,986
642
144
10
0
307,264
2
W
Fenrir
7,766
555
36
3
0
271,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role