Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Dearepth
Zeus
Level 103
God Stats
23W - 9L
1,699 SR
Queue Stats
102W - 106L
1,462 Elo+
Solo
Chaac
Chaac
kermikan
Chaac
Level 68
God Stats
4W - 0L
1,836 SR
Queue Stats
10W - 6L
1,671 Elo+
Party 1
Team Averages
Level 97
1,678 SR
1,544 Elo+

VS

Team Averages
Level 26
1,461 SR
1,526 Elo+
Neith
Neith
CleaningRS
Neith
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
25W - 19L
1,590 Elo+
Party 2
Chang'e
Chang'e
KratosOnKrack
Chang'e
Level 27
God Stats
11W - 9L
1,539 SR
Queue Stats
16W - 17L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
SH0GUN2003
Xing Tian
Level 22
God Stats
6W - 4L
1,577 SR
Queue Stats
12W - 10L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
7 / 2 / 9
9,199
767
9,417
7,596
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
7 / 0 / 8
9,142
762
19,373
5,804
1,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
kermikan
Chaac
12
2 / 2 / 14
8,374
698
7,819
14,491
15,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 0
7,239
603
8,412
11,932
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
10
2 / 5 / 0
8,318
693
2,785
12,038
6,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
SH0GUN2003
Xing Tian
10
0 / 6 / 2
7,666
639
2,539
16,702
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
16
Kills
3
4
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
9
5.75
L
Neith
1
5
0
0.2
W
Zeus
7
0
8
11
L
Chang'e
2
5
0
0.4
L
Xing Tian
SH0GUN2003
Xing Tian
0
6
2
0.17
W
Chaac
kermikan
Chaac
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,609
Damage
13,736
27,891
Taken
40,672
19,696
Mitigated
21,661
6,217
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,417
3,583
0
460
7,596
2,653
1,273
1,709
5,887
0
36,752
L
Neith
8,412
3,820
0
2,979
11,932
3,744
0
5,115
6,557
0
35,201
W
Zeus
19,373
1,162
0
1,220
5,804
1,641
960
1,101
4,703
44,529
0
L
Chang'e
2,785
163
1,742
2,606
12,038
6,524
0
6,686
5,188
9,133
0
L
Xing Tian
SH0GUN2003
Xing Tian
2,539
276
0
1,847
16,702
11,393
0
7,946
8,290
7,485
0
W
Chaac
kermikan
Chaac
7,819
620
0
4,537
14,491
15,402
264
3,040
11,451
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
23,223
136
Minions Killed
93
6
Camps Cleared
3
660,435
Distance Traveled
548,430
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,199
767
51
4
1
215,485
2
L
Neith
7,239
603
76
6
3
175,564
4
W
Zeus
9,142
762
65
5
3
215,447
4
L
Chang'e
8,318
693
14
1
0
171,563
2
L
Xing Tian
7,666
639
3
0
0
201,303
1
W
Chaac
8,374
698
20
2
2
229,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role