Player Matchup

Ao Kuang
Ao Kuang
Sarumaniac
Ao Kuang
Level 26
God Stats
27W - 21L
1,537 SR
Queue Stats
77W - 113L
1,289 Elo+
Party 3
Chronos
Chronos
SupremeAINZ
Chronos
Level 44
God Stats
42W - 42L
1,427 SR
Queue Stats
129W - 179L
1,301 Elo+
Party 3
Heimdallr
Heimdallr
TheKhorne
Heimdallr
Level 57
God Stats
27W - 23L
1,440 SR
Queue Stats
159W - 269L
1,223 Elo+
Party 3
Ymir
Ymir
ToksikTNO
Ymir
Level 29
God Stats
23W - 21L
1,516 SR
Queue Stats
81W - 117L
1,260 Elo+
Party 3
Cthulhu
Cthulhu
wardus
Cthulhu
Level 31
God Stats
60W - 78L
1,336 SR
Queue Stats
109W - 160L
1,294 Elo+
Party 3
Team Averages
Level 37
1,451 SR
1,274 Elo+

VS

Team Averages
Level 43
1,294 SR
1,329 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Ablatonika
Cerberus
Level 24
God Stats
14W - 21L
1,134 SR
Queue Stats
19W - 40L
1,212 Elo+
Party 2
Apollo
Apollo
Nachosasquatcho
Apollo
Level 28
God Stats
1W - 3L
1,492 SR
Queue Stats
83W - 100L
1,343 Elo+
Party 1
Ne Zha
Ne Zha
NormalAvocado
Ne Zha
Level 49
God Stats
5W - 9L
1,104 SR
Queue Stats
324W - 350L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
freya0311
Sun Wukong
Level 28
God Stats
0W - 2L
1,239 SR
Queue Stats
29W - 62L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Sarumaniac
Ao Kuang
15
10 / 1 / 5
9,797
576
9,731
11,659
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SupremeAINZ
Chronos
15
4 / 1 / 3
9,035
531
6,323
7,301
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
TheKhorne
Heimdallr
13
7 / 2 / 3
8,358
492
18,241
10,908
3,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
4 / 1 / 3
8,976
528
9,477
8,747
7,292
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
wardus
Cthulhu
13
3 / 1 / 6
7,897
465
6,813
14,597
9,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 2
8,496
500
9,519
10,187
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Ablatonika
Cerberus
10
1 / 6 / 2
7,169
422
6,891
22,503
12,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 1
6,970
410
6,541
9,628
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
7,246
426
5,078
12,105
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
freya0311
Sun Wukong
13
0 / 7 / 1
7,508
442
5,084
16,491
7,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
28
Kills
6
6
Deaths
28
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
2
0.5
L
Cerberus
Ablatonika
Cerberus
1
6
2
0.33
L
2
4
1
0.63
L
1
5
1
0.3
W
Ao Kuang
Sarumaniac
Ao Kuang
10
1
5
12.5
W
Chronos
SupremeAINZ
Chronos
4
1
3
5.5
W
Heimdallr
TheKhorne
Heimdallr
7
2
3
4.25
W
Ymir
4
1
3
5.5
L
Sun Wukong
freya0311
Sun Wukong
0
7
1
0.07
W
Cthulhu
wardus
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,585
Damage
33,113
53,212
Taken
70,914
26,378
Mitigated
30,652
19,508
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,519
123
0
2,923
10,187
4,569
1,046
6,693
3,494
47,868
0
L
Cerberus
Ablatonika
Cerberus
6,891
818
0
6,758
22,503
12,145
0
6,748
15,755
18,288
0
L
6,541
3,812
0
1,108
9,628
2,741
0
3,799
5,829
0
32,755
L
5,078
1,366
0
1,311
12,105
3,646
0
4,425
7,680
0
50,639
W
Ao Kuang
Sarumaniac
Ao Kuang
9,731
3,132
0
6,041
11,659
3,540
0
3,249
8,410
54,883
0
W
Chronos
SupremeAINZ
Chronos
6,323
1,635
0
933
7,301
2,051
2,963
2,341
4,960
49,185
0
W
Heimdallr
TheKhorne
Heimdallr
18,241
10,788
0
5,206
10,908
3,698
1,097
4,898
6,010
0
55,188
W
Ymir
9,477
1,204
0
2,676
8,747
7,292
1,238
1,546
7,201
44,452
0
L
Sun Wukong
freya0311
Sun Wukong
5,084
1,350
0
3,586
16,491
7,551
0
10,742
5,749
0
41,840
W
Cthulhu
wardus
Cthulhu
6,813
1,294
192
4,460
14,597
9,797
208
4,521
10,076
33,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
37,389
390
Minions Killed
318
0
Camps Cleared
0
1,500,451
Distance Traveled
1,639,217
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,496
500
86
5
0
296,906
2
L
Cerberus
7,169
422
27
2
0
320,960
0
L
Apollo
6,970
410
52
3
0
352,343
5
L
Ne Zha
7,246
426
79
5
0
384,933
7
W
Ao Kuang
9,797
576
102
6
0
332,536
0
W
Chronos
9,035
531
97
6
0
285,047
3
W
Heimdallr
8,358
492
67
4
0
287,680
1
W
Ymir
8,976
528
77
5
0
296,474
0
L
Sun Wukong
7,508
442
74
4
0
284,075
0
W
Cthulhu
7,897
465
47
3
0
298,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role