Player Matchup

Fenrir
Fenrir
Gigaus0
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 91L
1,585 Elo+
Solo
Merlin
Merlin
SSJDukes
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo
Bakasura
Bakasura
StealthGeneral
Bakasura
Level 124
God Stats
0W - 4L
1,104 SR
Queue Stats
448W - 449L
1,493 Elo+
Solo
Heimdallr
Heimdallr
SwiftCalf197754
Heimdallr
Level 138
God Stats
4W - 6L
1,436 SR
Queue Stats
587W - 570L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
tylergoner
Cu Chulainn
Level 104
God Stats
7W - 5L
1,619 SR
Queue Stats
327W - 295L
1,545 Elo+
Solo
Team Averages
Level 83
1,432 SR
1,474 Elo+

VS

Team Averages
Level 69
1,515 SR
1,553 Elo+
He Bo
He Bo
FranchizOFWGKTA
He Bo
Level 25
God Stats
2W - 0L
1,738 SR
Queue Stats
11W - 4L
1,690 Elo+
Party 2
Set
Set
Rabbi Trash
Set
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxsmAllanxX
Cu Chulainn
Level 154
God Stats
2W - 4L
1,339 SR
Queue Stats
227W - 246L
1,459 Elo+
Party 1
Ganesha
Ganesha
nGz davdu47
Ganesha
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,509 Elo+
Party 1
Zeus
Zeus
xkillXswitchXx1
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gigaus0
Fenrir
15
6 / 10 / 12
9,955
664
14,898
15,231
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
SSJDukes
Merlin
19
0 / 4 / 16
10,587
706
25,705
12,891
5,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
17
2 / 3 / 14
10,024
668
5,430
12,771
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SwiftCalf197754
Heimdallr
16
7 / 6 / 10
10,417
694
12,826
13,597
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
tylergoner
Cu Chulainn
19
5 / 5 / 10
10,851
723
13,385
23,563
16,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 14
10,458
697
9,499
11,791
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
9 / 2 / 13
11,819
788
10,618
15,177
16,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
XxsmAllanxX
Cu Chulainn
19
9 / 4 / 15
12,089
806
20,919
26,925
27,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
nGz davdu47
Ganesha
19
0 / 2 / 27
11,485
766
9,211
21,666
32,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 6 / 18
11,798
787
18,805
14,205
6,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
115
20
Kills
28
28
Deaths
20
62
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
Fenrir
Gigaus0
Fenrir
6
10
12
1.2
W
9
2
13
7.75
L
Merlin
SSJDukes
Merlin
0
4
16
2
L
Bakasura
2
3
14
3
L
Heimdallr
SwiftCalf197754
Heimdallr
7
6
10
2
W
Cu Chulainn
XxsmAllanxX
Cu Chulainn
9
4
15
4.13
W
Ganesha
nGz davdu47
Ganesha
0
2
27
6.75
L
Cu Chulainn
tylergoner
Cu Chulainn
5
5
10
2
W
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,244
Damage
69,052
78,053
Taken
89,764
39,139
Mitigated
89,313
25,437
Healing
31,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,499
504
1,011
1,243
11,791
6,727
961
4,476
7,238
20,212
0
L
Fenrir
Gigaus0
Fenrir
14,898
2,287
0
472
15,231
6,034
0
9,171
5,680
0
16,207
W
10,618
3,799
3,165
2,361
15,177
16,651
1,133
5,021
9,846
0
24,734
L
Merlin
SSJDukes
Merlin
25,705
767
2,372
3,924
12,891
5,744
36
7,053
5,414
60,766
0
L
Bakasura
5,430
4,120
1,451
4,047
12,771
5,600
1,081
5,287
7,298
0
9,315
L
Heimdallr
SwiftCalf197754
Heimdallr
12,826
3,470
1,522
2,162
13,597
5,274
777
7,026
6,187
0
22,600
W
Cu Chulainn
XxsmAllanxX
Cu Chulainn
20,919
2,157
2,751
12,022
26,925
27,025
965
6,100
20,450
7,295
43,396
W
Ganesha
nGz davdu47
Ganesha
9,211
776
1,147
3,497
21,666
32,671
565
5,761
15,725
18,477
0
L
Cu Chulainn
tylergoner
Cu Chulainn
13,385
2,293
1,704
7,783
23,563
16,487
28
11,860
11,087
0
22,877
W
18,805
1,070
2,195
2,391
14,205
6,239
937
4,347
9,858
31,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,834
Gold Earned
57,649
146
Minions Killed
149
0
Camps Cleared
0
1,239,850
Distance Traveled
1,445,256
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,458
697
25
2
0
255,233
1
L
Fenrir
9,955
664
1
0
0
237,027
2
W
Set
11,819
788
19
1
0
285,121
3
L
Merlin
10,587
706
79
5
0
265,229
2
L
Bakasura
10,024
668
25
2
0
240,725
0
L
Heimdallr
10,417
694
19
1
0
224,681
0
W
Cu Chulainn
12,089
806
80
5
0
328,057
1
W
Ganesha
11,485
766
0
0
0
319,631
3
L
Cu Chulainn
10,851
723
22
1
0
272,188
2
W
Zeus
11,798
787
25
2
0
257,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role