Player Matchup

Charybdis
Charybdis
Detenation115
Charybdis
Level 131
God Stats
0W - 4L
1,257 SR
Queue Stats
144W - 142L
1,560 Elo+
Solo
Izanami
Izanami
The salvator99
Izanami
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,541 Elo+
Party 1
Anhur
Anhur
XPeruvianBloodX
Anhur
Level 145
God Stats
11W - 12L
1,557 SR
Queue Stats
394W - 332L
1,581 Elo+
Party 1
Team Averages
Level 139
1,438 SR
1,560 Elo+

VS

Team Averages
Level 81
1,550 SR
1,329 Elo+
Athena
Athena
LeDindonBarbar
Athena
Level 68
God Stats
1W - 0L
1,549 SR
Queue Stats
21W - 36L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
ledindonexclave
Danzaburou
Level 20
God Stats
6W - 1L
1,477 SR
Queue Stats
10W - 11L
1,250 Elo+
Party 2
Scylla
Scylla
salgadeza
Scylla
Level 156
God Stats
16W - 8L
1,625 SR
Queue Stats
58W - 63L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Detenation115
Charybdis
9
0 / 3 / 2
6,309
574
3,602
8,443
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 5
7,147
650
9,869
9,213
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 2 / 1
7,601
691
7,267
7,412
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,501
773
5,930
12,033
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ledindonexclave
Danzaburou
9
0 / 5 / 6
6,848
623
3,955
7,524
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
salgadeza
Scylla
14
9 / 0 / 2
9,267
842
11,320
7,421
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
11
11
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Detenation115
Charybdis
0
3
2
0.33
W
2
1
7
5.5
L
1
6
5
0.58
L
5
2
1
2.75
W
Danzaburou
ledindonexclave
Danzaburou
0
5
6
0.6
W
Scylla
salgadeza
Scylla
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
21,205
25,068
Taken
26,978
10,623
Mitigated
16,481
3,190
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Detenation115
Charybdis
3,602
1,663
0
1,182
8,443
3,097
20
5,811
2,632
0
18,869
W
5,930
1,916
0
1,139
12,033
11,770
33
225
11,808
15,461
0
L
9,869
7,062
0
616
9,213
3,573
0
6,551
2,662
0
28,631
L
7,267
3,246
0
1,392
7,412
3,953
0
5,230
2,182
0
19,236
W
Danzaburou
ledindonexclave
Danzaburou
3,955
1,576
0
940
7,524
2,129
267
180
7,344
0
17,674
W
Scylla
salgadeza
Scylla
11,320
1,010
0
3,715
7,421
2,582
219
56
7,365
43,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,057
Gold Earned
24,616
123
Minions Killed
126
5
Camps Cleared
7
533,786
Distance Traveled
632,477
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,309
574
31
3
1
180,654
3
W
Athena
8,501
773
23
2
2
222,898
0
L
Izanami
7,147
650
54
5
2
168,783
0
L
Anhur
7,601
691
38
3
2
184,349
7
W
Danzaburou
6,848
623
16
1
1
190,862
0
W
Scylla
9,267
842
87
8
4
218,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role