Player Matchup

Cthulhu
Cthulhu
ARTURO123456789
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,091 Elo+
Solo
Kali
Kali
ItsCxrter
Kali
Level 14
God Stats
2W - 7L
1,336 SR
Queue Stats
23W - 37L
1,326 Elo+
Party 2
Ymir
Ymir
RS3BRUH
Ymir
Level 46
God Stats
14W - 21L
1,222 SR
Queue Stats
71W - 93L
1,250 Elo+
Party 2
Team Averages
Level 23
1,353 SR
1,222 Elo+

VS

Team Averages
Level 23
1,393 SR
1,295 Elo+
Persephone
Persephone
ASAPCABOOSE12
Persephone
Level 26
God Stats
2W - 1L
1,439 SR
Queue Stats
20W - 18L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
ASAPCHOLO27
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,272 Elo+
Party 1
Thor
Thor
Baderrrrr
Thor
Level 28
God Stats
2W - 0L
1,238 SR
Queue Stats
53W - 61L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 15 / 3
6,732
561
1,726
18,976
14,183
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
12
5 / 8 / 1
9,278
773
9,649
16,774
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
RS3BRUH
Ymir
12
3 / 6 / 3
9,326
777
6,657
18,649
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASAPCABOOSE12
Persephone
15
15 / 2 / 10
11,314
943
12,781
10,032
3,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ASAPCHOLO27
Danzaburou
14
8 / 2 / 15
10,413
868
17,734
7,687
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
12
6 / 4 / 17
9,816
818
7,963
9,486
3,857
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
8
Kills
29
29
Deaths
8
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
15
3
0.1
W
Persephone
ASAPCABOOSE12
Persephone
15
2
10
10
W
Danzaburou
ASAPCHOLO27
Danzaburou
8
2
15
7.75
W
Thor
6
4
17
3.63
L
Kali
5
8
1
0.69
L
Ymir
RS3BRUH
Ymir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,032
Damage
38,478
54,399
Taken
27,205
34,812
Mitigated
9,508
4,010
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,726
916
0
259
18,976
14,183
63
3,013
15,963
6,299
0
W
Persephone
ASAPCABOOSE12
Persephone
12,781
3,622
0
4,691
10,032
3,141
481
3,864
6,166
36,458
0
W
Danzaburou
ASAPCHOLO27
Danzaburou
17,734
11,742
0
3,452
7,687
2,510
1,312
2,642
5,045
0
33,584
W
Thor
7,963
3,115
0
500
9,486
3,857
1,028
2,817
6,669
0
18,888
L
Kali
9,649
4,312
0
2,295
16,774
7,274
0
4,984
11,790
0
24,469
L
Ymir
RS3BRUH
Ymir
6,657
1,474
106
1,350
18,649
13,355
0
4,906
13,743
19,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
31,543
59
Minions Killed
107
3
Camps Cleared
4
531,010
Distance Traveled
571,571
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,732
561
6
1
0
138,072
0
W
Persephone
11,314
943
54
5
3
189,455
0
W
Danzaburou
10,413
868
29
2
1
181,098
0
W
Thor
9,816
818
24
2
0
201,018
2
L
Kali
9,278
773
33
3
1
191,793
1
L
Ymir
9,326
777
20
2
2
201,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role