Player Matchup

Ares
Ares
MattGleebs
Ares
Level 10
God Stats
1W - 1L
1,818 SR
Queue Stats
3W - 1L
1,835 Elo+
Party 3
Ratatoskr
Ratatoskr
MorganLeFuc
Ratatoskr
Level 26
God Stats
6W - 4L
1,714 SR
Queue Stats
122W - 79L
1,695 Elo+
Solo
Susano
Susano
TrissMerrigold
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,700 Elo+
Party 3
Merlin
Merlin
XEXU33
Merlin
Level 13
God Stats
1W - 4L
1,686 SR
Queue Stats
51W - 67L
1,573 Elo+
Solo
Ullr
Ullr
lukeWR12
Ullr
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 2L
1,835 Elo+
Party 3
Team Averages
Level 25
1,602 SR
1,728 Elo+

VS

Team Averages
Level 21
1,685 SR
1,699 Elo+
Mulan
Mulan
Like7Apples
Mulan
Level 17
God Stats
2W - 0L
1,817 SR
Queue Stats
7W - 5L
1,625 Elo+
Party 1
Olorun
Olorun
PoederPrins
Olorun
Level 29
God Stats
2W - 1L
1,419 SR
Queue Stats
70W - 50L
1,614 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shrineo
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,750 SR
Queue Stats
59W - 17L
1,866 Elo+
Party 2
Set
Set
SussySet
Set
Level 11
God Stats
11W - 4L
1,785 SR
Queue Stats
22W - 8L
1,806 Elo+
Party 2
Merlin
Merlin
SztywnyNaWejściu
Merlin
Level 28
God Stats
9W - 10L
1,652 SR
Queue Stats
104W - 91L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,627
368
1,567
15,129
8,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
MorganLeFuc
Ratatoskr
15
1 / 4 / 3
8,563
476
6,593
15,980
9,848
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 8 / 3
9,446
525
9,341
17,258
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
XEXU33
Merlin
15
1 / 6 / 4
8,592
477
10,255
15,779
6,956
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
14
3 / 7 / 0
8,852
492
8,417
15,069
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 12
11,198
622
8,306
12,739
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
17
5 / 3 / 11
10,819
601
14,652
15,111
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Shrineo
Ah Muzen Cab
18
2 / 2 / 2
11,495
639
12,328
14,062
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
10 / 2 / 7
12,006
667
13,192
14,155
9,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 11
9,984
555
11,791
7,296
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
31
31
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
0
6
0
0
L
Ratatoskr
MorganLeFuc
Ratatoskr
1
4
3
0.63
W
Olorun
5
3
11
3.5
W
Ah Muzen Cab
Shrineo
Ah Muzen Cab
2
2
2
1.5
W
10
2
7
6.75
W
4
1
11
9.5
L
4
8
3
0.69
L
Merlin
XEXU33
Merlin
1
6
4
0.5
L
Ullr
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
60,269
79,215
Taken
63,363
38,668
Mitigated
39,723
13,517
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,306
1,219
0
3,993
12,739
14,840
46
1,386
11,353
1,860
34,412
L
1,567
130
0
2,247
15,129
8,305
0
4,925
10,107
19,252
0
L
Ratatoskr
MorganLeFuc
Ratatoskr
6,593
1,492
0
5,422
15,980
9,848
0
1,832
14,148
0
47,545
W
Olorun
14,652
7,221
635
9,576
15,111
5,493
3,596
3,319
11,792
85,119
0
W
Ah Muzen Cab
Shrineo
Ah Muzen Cab
12,328
5,014
0
6,373
14,062
7,337
2,136
2,368
11,106
0
92,637
W
13,192
7,041
0
1,732
14,155
9,123
1,274
2,706
11,320
0
85,930
W
11,791
830
0
1,021
7,296
2,930
2,165
2,043
5,253
58,272
0
L
9,341
2,212
0
2,794
17,258
8,419
0
5,206
12,005
0
40,446
L
Merlin
XEXU33
Merlin
10,255
763
0
2,400
15,779
6,956
0
6,606
9,173
53,975
0
L
Ullr
8,417
2,301
0
654
15,069
5,140
0
8,189
6,880
0
57,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
55,502
408
Minions Killed
599
0
Camps Cleared
0
1,561,715
Distance Traveled
1,782,411
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,198
622
52
3
0
359,418
3
L
Ares
6,627
368
29
2
0
325,447
0
L
Ratatoskr
8,563
476
102
6
0
308,857
4
W
Olorun
10,819
601
132
7
0
317,953
4
W
Ah Muzen Cab
11,495
639
183
10
0
359,833
3
W
Set
12,006
667
137
8
0
397,728
4
W
Merlin
9,984
555
95
5
0
347,479
2
L
Susano
9,446
525
71
4
0
328,290
8
L
Merlin
8,592
477
97
5
0
297,379
4
L
Ullr
8,852
492
109
6
0
301,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role