Player Matchup

Sylvanus
Sylvanus
Cametal
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,502 Elo+
Solo
Discordia
Discordia
HARLEYQUEEN29
Discordia
Level 13
God Stats
2W - 2L
1,884 SR
Queue Stats
8W - 8L
1,497 Elo+
Solo
Sol
Sol
Jpjmdsb2
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,476 Elo+
Party 2
Cupid
Cupid
PoroAsesino
Cupid
Level 6
God Stats
3W - 2L
1,814 SR
Queue Stats
6W - 17L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
agusrivee
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,417 Elo+
Party 2
Team Averages
Level 16
1,640 SR
1,473 Elo+

VS

Team Averages
Level 18
1,496 SR
1,455 Elo+
Sol
Sol
Art-StyIe
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
CherryGoRound
Nu Wa
Level 16
God Stats
38W - 30L
1,610 SR
Queue Stats
110W - 101L
1,487 Elo+
Solo
Hel
Hel
Warother
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,424 Elo+
Party 1
Chang'e
Chang'e
ZzHidanzZ
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,456 Elo+
Party 1
Neith
Neith
marcellysol
Neith
Level 17
God Stats
11W - 30L
1,371 SR
Queue Stats
32W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cametal
Sylvanus
14
1 / 4 / 7
9,299
930
8,805
20,606
24,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
HARLEYQUEEN29
Discordia
14
3 / 1 / 2
9,025
903
10,661
10,497
5,619
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 3
9,376
938
9,934
10,339
3,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 6 / 4
8,536
854
9,732
15,517
4,635
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
agusrivee
Ah Muzen Cab
14
2 / 1 / 2
8,903
890
8,754
6,164
2,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

186

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
10,011
1,001
13,079
10,448
3,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 11
10,148
1,015
16,262
9,355
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 12
10,004
1,000
6,977
11,700
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
ZzHidanzZ
Chang'e
16
6 / 1 / 7
10,293
1,029
13,761
11,205
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 3
8,624
862
6,737
10,972
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
10
Kills
17
17
Deaths
10
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Sylvanus
Cametal
Sylvanus
1
4
7
1.13
W
4
1
11
9.5
L
Discordia
HARLEYQUEEN29
Discordia
3
1
2
4
L
4
5
3
1.1
L
0
6
4
0.33
W
2
1
12
8
W
Chang'e
ZzHidanzZ
Chang'e
6
1
7
9.5
L
Ah Muzen Cab
agusrivee
Ah Muzen Cab
2
1
2
3
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
56,816
63,123
Taken
53,680
39,886
Mitigated
18,294
9,600
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,079
4,631
0
2,562
10,448
3,361
0
6,790
3,494
22,068
0
L
Sylvanus
Cametal
Sylvanus
8,805
1,454
1,568
3,895
20,606
24,066
0
14,486
5,890
16,264
0
W
16,262
5,244
0
939
9,355
2,891
0
5,551
3,626
33,244
0
L
Discordia
HARLEYQUEEN29
Discordia
10,661
678
0
0
10,497
5,619
0
8,401
1,914
22,338
0
L
9,934
2,884
0
1,976
10,339
3,404
0
8,603
1,612
16,037
0
L
9,732
4,231
200
925
15,517
4,635
0
12,719
2,594
0
34,587
W
6,977
1,106
6,166
5,216
11,700
4,383
0
6,052
5,386
27,560
0
W
Chang'e
ZzHidanzZ
Chang'e
13,761
1,545
6,352
4,831
11,205
3,827
0
6,291
4,628
28,135
0
L
Ah Muzen Cab
agusrivee
Ah Muzen Cab
8,754
1,072
0
1,036
6,164
2,162
0
5,060
1,034
0
22,361
W
6,737
3,336
0
1,195
10,972
3,832
0
3,590
6,945
0
18,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
49,080
112
Minions Killed
194
3
Camps Cleared
5
751,485
Distance Traveled
895,367
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,011
1,001
19
2
0
176,150
0
L
Sylvanus
9,299
930
11
1
0
146,934
3
W
Nu Wa
10,148
1,015
51
5
2
175,199
3
L
Discordia
9,025
903
11
1
1
178,873
2
L
Sol
9,376
938
14
1
1
129,029
0
L
Cupid
8,536
854
50
5
0
146,636
0
W
Hel
10,004
1,000
72
7
1
193,435
0
W
Chang'e
10,293
1,029
30
3
1
174,214
0
L
Ah Muzen Cab
8,903
890
26
3
1
150,013
1
W
Neith
8,624
862
22
2
1
176,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role