Player Matchup

Ra
Ra
Contelle
Ra
Level 25
God Stats
4W - 8L
1,329 SR
Queue Stats
15W - 28L
1,334 Elo+
Solo
Skadi
Skadi
D Dirschi
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,626 Elo+
Solo
Hel
Hel
OverDavid1550
Hel
Level 29
God Stats
2W - 3L
1,550 SR
Queue Stats
69W - 63L
1,441 Elo+
Solo
Jormungandr
Jormungandr
SherriffOvindu
Jormungandr
Level 29
God Stats
3W - 0L
1,729 SR
Queue Stats
121W - 102L
1,510 Elo+
Solo
Loki
Loki
ch1ll0ut---
Loki
Level 15
God Stats
1W - 1L
1,316 SR
Queue Stats
104W - 93L
1,533 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,489 Elo+

VS

Team Averages
Level 18
1,545 SR
1,606 Elo+
Heimdallr
Heimdallr
Banana_King1973
Heimdallr
Level 6
God Stats
1W - 3L
1,423 SR
Queue Stats
10W - 14L
1,671 Elo+
Party 1
Cerberus
Cerberus
GhostAnts
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 109L
1,650 Elo+
Party 1
Anhur
Anhur
LokiTaktico
Anhur
Level 26
God Stats
2W - 2L
1,548 SR
Queue Stats
18W - 15L
1,548 Elo+
Solo
Odin
Odin
big_juicy_73
Odin
Level 18
God Stats
5W - 2L
1,674 SR
Queue Stats
93W - 97L
1,650 Elo+
Party 1
Arachne
Arachne
kushbush_kees
Arachne
Level 29
God Stats
81W - 70L
1,582 SR
Queue Stats
143W - 146L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,249
406
0
0
0
Skadi
D Dirschi
Skadi
9
2 / 1 / 0
5,283
660
2,814
1,584
185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 3
5,710
714
4,284
3,463
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SherriffOvindu
Jormungandr
11
7 / 1 / 0
6,652
832
4,080
3,223
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 2
5,602
700
2,752
4,875
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Banana_King1973
Heimdallr
7
0 / 5 / 0
4,031
504
1,329
5,052
1,289
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
GhostAnts
Cerberus
6
0 / 1 / 0
3,818
477
0
4,890
1,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
1 / 3 / 0
4,246
531
1,932
4,559
1,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

3
0 / 5 / 0
3,400
425
1,045
4,125
1,445
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
7
3 / 3 / 0
4,976
622
2,534
5,340
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
17
Kills
4
4
Deaths
17
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Banana_King1973
Heimdallr
0
5
0
0
W
0
0
0
0
W
Skadi
D Dirschi
Skadi
2
1
0
2
L
Cerberus
GhostAnts
Cerberus
0
1
0
0
L
1
3
0
0.33
W
4
0
3
5.5
W
Jormungandr
SherriffOvindu
Jormungandr
7
1
0
7
L
0
5
0
0
W
4
2
2
2.5
L
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
6,840
13,145
Taken
23,966
3,800
Mitigated
7,025
4,559
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Banana_King1973
Heimdallr
1,329
631
0
0
5,052
1,289
305
2,676
2,162
0
12,429
W
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
D Dirschi
Skadi
2,814
1,206
0
531
1,584
185
999
0
1,584
0
22,629
L
Cerberus
GhostAnts
Cerberus
0
0
0
1,876
4,890
1,258
0
0
4,890
10,879
0
L
1,932
1,133
0
987
4,559
1,065
48
1,340
3,165
0
16,264
W
4,284
625
0
1,296
3,463
715
423
0
3,463
25,300
0
W
Jormungandr
SherriffOvindu
Jormungandr
4,080
1,991
0
750
3,223
1,767
0
0
3,223
28,269
0
L
1,045
801
0
0
4,125
1,445
0
2,771
1,354
0
5,104
W
2,752
940
0
1,982
4,875
1,133
0
0
4,875
0
21,207
L
Arachne
2,534
1,497
0
2,198
5,340
1,968
0
1,309
4,031
0
20,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
20,471
221
Minions Killed
147
0
Camps Cleared
0
614,922
Distance Traveled
637,925
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,031
504
30
4
0
128,599
1
W
Ra
3,249
406
0
0
0
0
0
W
Skadi
5,283
660
46
6
0
146,039
1
L
Cerberus
3,818
477
29
4
0
128,334
0
L
Anhur
4,246
531
34
4
0
93,384
2
W
Hel
5,710
714
47
6
0
179,632
0
W
Jormungandr
6,652
832
76
10
0
128,150
1
L
Odin
3,400
425
11
1
0
143,137
0
W
Loki
5,602
700
52
7
0
161,101
0
L
Arachne
4,976
622
43
5
0
144,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role