Player Matchup

Yemoja
Yemoja
Drkingd2
Yemoja
Level 29
God Stats
254W - 245L
1,572 SR
Queue Stats
635W - 633L
1,577 Elo+
Solo
Sol
Sol
Kentay_32167
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,067 Elo+
Solo
Sun Wukong
Sun Wukong
Pyroll7
Sun Wukong
Level 29
God Stats
134W - 93L
1,510 SR
Queue Stats
194W - 183L
1,366 Elo+
Solo
Awilix
Awilix
SLR Taz
Awilix
Level 15
God Stats
48W - 43L
1,512 SR
Queue Stats
169W - 147L
1,541 Elo+
Solo
Bellona
Bellona
genjiomino
Bellona
Level 29
God Stats
2W - 7L
1,234 SR
Queue Stats
55W - 48L
1,377 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,385 Elo+

VS

Team Averages
Level 20
1,570 SR
1,481 Elo+
Sol
Sol
Jubileu0434T
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Worst Medic
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 37L
1,489 Elo+
Solo
Aphrodite
Aphrodite
keurumiii
Aphrodite
Level 26
God Stats
31W - 26L
1,427 SR
Queue Stats
101W - 102L
1,396 Elo+
Solo
Kukulkan
Kukulkan
kevobarrett
Kukulkan
Level 7
God Stats
3W - 0L
1,725 SR
Queue Stats
3W - 0L
1,693 Elo+
Solo
Bellona
Bellona
som_may
Bellona
Level 22
God Stats
7W - 5L
1,698 SR
Queue Stats
60W - 60L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drkingd2
Yemoja
20
6 / 1 / 13
15,035
940
12,974
18,976
22,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 11 / 13
13,559
847
16,387
29,181
14,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pyroll7
Sun Wukong
20
0 / 4 / 16
14,257
891
10,904
30,754
33,884
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
SLR Taz
Awilix
20
21 / 1 / 4
19,967
1,248
52,036
14,325
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
genjiomino
Bellona
20
1 / 21 / 15
13,976
874
21,796
39,150
24,998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 23
13,934
871
15,372
18,228
6,006
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Worst Medic
Cthulhu
20
11 / 8 / 19
14,914
932
28,323
35,262
41,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
keurumiii
Aphrodite
20
11 / 3 / 23
15,686
980
18,097
17,130
14,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
kevobarrett
Kukulkan
20
8 / 3 / 23
15,088
943
31,185
11,147
5,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
som_may
Bellona
20
5 / 8 / 21
14,775
923
32,699
37,815
30,633
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
147
28
Kills
38
38
Deaths
28
61
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Drkingd2
Yemoja
6
1
13
12.5
W
3
6
23
2.42
L
0
11
13
0.59
L
Sun Wukong
Pyroll7
Sun Wukong
0
4
16
2
L
Awilix
SLR Taz
Awilix
21
1
4
23
W
Cthulhu
Worst Medic
Cthulhu
11
8
19
2.56
L
Bellona
genjiomino
Bellona
1
21
15
0.4
W
Aphrodite
keurumiii
Aphrodite
11
3
23
7.5
W
Kukulkan
kevobarrett
Kukulkan
8
3
23
6.5
W
Bellona
som_may
Bellona
5
8
21
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,097
Damage
125,676
132,386
Taken
119,582
103,774
Mitigated
97,342
33,161
Healing
31,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Drkingd2
Yemoja
12,974
1,409
10,859
4,485
18,976
22,529
0
8,323
10,225
23,872
0
W
15,372
3,545
0
3,594
18,228
6,006
0
2,945
15,283
31,481
0
L
16,387
9,024
0
6,429
29,181
14,435
0
21,633
7,548
45,099
0
L
Sun Wukong
Pyroll7
Sun Wukong
10,904
2,319
0
6,370
30,754
33,884
0
22,787
7,967
0
48,264
L
Awilix
SLR Taz
Awilix
52,036
25,737
0
3,176
14,325
7,928
0
10,451
3,874
0
84,210
W
Cthulhu
Worst Medic
Cthulhu
28,323
3,732
795
0
35,262
41,350
0
8,804
26,458
50,127
0
L
Bellona
genjiomino
Bellona
21,796
13,872
400
1,442
39,150
24,998
0
29,386
9,764
0
41,113
W
Aphrodite
keurumiii
Aphrodite
18,097
1,330
13,926
8,348
17,130
14,343
0
5,095
12,035
36,160
0
W
Kukulkan
kevobarrett
Kukulkan
31,185
3,977
650
3,486
11,147
5,010
0
2,298
8,849
77,468
0
W
Bellona
som_may
Bellona
32,699
8,286
0
472
37,815
30,633
0
10,219
27,596
37
52,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,794
Gold Earned
74,397
285
Minions Killed
292
7
Camps Cleared
8
1,410,113
Distance Traveled
1,509,874
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,035
940
23
1
0
306,874
0
W
Sol
13,934
871
45
3
0
287,407
0
L
Sol
13,559
847
76
5
0
213,144
0
L
Sun Wukong
14,257
891
71
4
0
290,787
4
L
Awilix
19,967
1,248
83
5
3
355,382
1
W
Cthulhu
14,914
932
47
3
0
315,738
0
L
Bellona
13,976
874
32
2
4
243,926
3
W
Aphrodite
15,686
980
39
2
2
321,347
1
W
Kukulkan
15,088
943
132
8
3
284,939
1
W
Bellona
14,775
923
29
2
3
300,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role