Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Askanny
Merlin
Level 84
God Stats
28W - 34L
1,547 SR
Queue Stats
220W - 267L
1,493 Elo+
Solo
Cupid
Cupid
NCTJaehyun
Cupid
Level 46
God Stats
4W - 2L
1,195 SR
Queue Stats
41W - 52L
1,442 Elo+
Solo
Chronos
Chronos
iTzIPanda
Chronos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lMewl
Morgan Le Fay
Level 73
God Stats
25W - 16L
1,377 SR
Queue Stats
32W - 24L
1,343 Elo+
Party 1
Team Averages
Level 65
1,424 SR
1,416 Elo+

VS

Team Averages
Level 80
1,471 SR
1,482 Elo+
Charybdis
Charybdis
LeonGutZ
Charybdis
Level 73
God Stats
2W - 4L
1,441 SR
Queue Stats
292W - 330L
1,496 Elo+
Solo
Merlin
Merlin
MadamG
Merlin
Level 87
God Stats
32W - 28L
1,568 SR
Queue Stats
458W - 446L
1,469 Elo+
Solo
Izanami
Izanami
UrsoMestre
Izanami
Level 69
God Stats
41W - 38L
1,503 SR
Queue Stats
538W - 546L
1,466 Elo+
Solo
Thor
Thor
Vaughnslayer
Thor
Level 101
God Stats
0W - 2L
1,285 SR
Queue Stats
179W - 174L
1,504 Elo+
Solo
Chang'e
Chang'e
fabiospdr
Chang'e
Level 68
God Stats
79W - 72L
1,556 SR
Queue Stats
206W - 207L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 1 / 9
10,828
1,203
7,845
13,832
20,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Askanny
Merlin
16
4 / 1 / 6
9,951
1,106
9,832
5,693
2,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
15
0 / 5 / 6
8,511
946
6,741
11,188
4,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
iTzIPanda
Chronos
16
3 / 1 / 8
9,861
1,096
7,281
6,191
2,915
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
lMewl
Morgan Le Fay
16
4 / 1 / 8
9,806
1,090
12,156
3,911
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LeonGutZ
Charybdis
15
3 / 3 / 3
9,521
1,058
6,595
13,911
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
MadamG
Merlin
16
1 / 5 / 5
9,556
1,062
12,709
12,289
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Izanami
UrsoMestre
Izanami
16
1 / 1 / 4
9,558
1,062
6,565
7,520
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 0 / 0
5,950
661
0
0
0
Chang'e
fabiospdr
Chang'e
16
4 / 5 / 3
9,624
1,069
12,464
13,416
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
14
Kills
9
9
Deaths
14
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
9
7.5
W
Merlin
Askanny
Merlin
4
1
6
7
L
Charybdis
LeonGutZ
Charybdis
3
3
3
1.5
L
Merlin
MadamG
Merlin
1
5
5
0.7
W
Cupid
0
5
6
0.6
L
Izanami
UrsoMestre
Izanami
1
1
4
3
L
0
0
0
0
L
Chang'e
fabiospdr
Chang'e
4
5
3
1.1
W
Chronos
iTzIPanda
Chronos
3
1
8
7
W
Morgan Le Fay
lMewl
Morgan Le Fay
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
38,333
40,815
Taken
47,136
33,090
Mitigated
17,153
3,488
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,845
1,718
0
1,264
13,832
20,489
0
7,895
5,937
17,014
0
W
Merlin
Askanny
Merlin
9,832
1,407
154
636
5,693
2,777
0
3,424
2,269
34,094
0
L
Charybdis
LeonGutZ
Charybdis
6,595
4,514
0
0
13,911
5,234
0
10,337
3,574
0
17,228
L
Merlin
MadamG
Merlin
12,709
545
293
148
12,289
4,079
0
10,018
2,271
44,767
0
W
Cupid
6,741
2,726
83
752
11,188
4,970
0
7,593
3,595
0
18,514
L
Izanami
UrsoMestre
Izanami
6,565
3,724
0
0
7,520
2,853
0
6,002
1,518
0
30,076
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
fabiospdr
Chang'e
12,464
694
2,742
3,002
13,416
4,987
0
10,757
2,659
28,670
0
W
Chronos
iTzIPanda
Chronos
7,281
3,215
0
470
6,191
2,915
0
3,566
2,625
28,370
0
W
Morgan Le Fay
lMewl
Morgan Le Fay
12,156
637
0
129
3,911
1,939
0
2,695
1,216
27,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
44,209
205
Minions Killed
199
5
Camps Cleared
7
915,550
Distance Traveled
716,177
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,828
1,203
21
2
0
189,745
3
W
Merlin
9,951
1,106
56
6
1
163,152
1
L
Charybdis
9,521
1,058
18
2
2
180,799
1
L
Merlin
9,556
1,062
75
8
0
171,195
1
W
Cupid
8,511
946
22
2
1
171,957
0
L
Izanami
9,558
1,062
66
7
1
184,928
1
L
Thor
5,950
661
0
0
0
0
0
L
Chang'e
9,624
1,069
40
4
4
179,255
3
W
Chronos
9,861
1,096
63
7
1
190,716
0
W
Morgan Le Fay
9,806
1,090
43
5
2
199,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role