Player Matchup

Ne Zha
Ne Zha
BigSamDanger
Ne Zha
Level 29
God Stats
7W - 8L
1,501 SR
Queue Stats
106W - 100L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
BossAkatsuki717
Baron Samedi
Level 18
God Stats
2W - 3L
1,466 SR
Queue Stats
28W - 43L
1,351 Elo+
Solo
Izanami
Izanami
BryanSanaji
Izanami
Level 29
God Stats
15W - 12L
1,582 SR
Queue Stats
165W - 165L
1,515 Elo+
Solo
Hades
Hades
TeddytoFlash84
Hades
Level 18
God Stats
6W - 6L
1,468 SR
Queue Stats
46W - 43L
1,477 Elo+
Party 1
Neith
Neith
hippy3582
Neith
Level 6
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,466 Elo+

VS

Team Averages
Level 24
1,636 SR
1,477 Elo+
Athena
Athena
LuXo_SL
Athena
Level 27
God Stats
12W - 10L
1,622 SR
Queue Stats
205W - 184L
1,504 Elo+
Solo
Sol
Sol
Taloz11
Sol
Level 14
God Stats
4W - 0L
1,706 SR
Queue Stats
23W - 18L
1,486 Elo+
Solo
Agni
Agni
Technoskim
Agni
Level 28
God Stats
8W - 6L
1,525 SR
Queue Stats
25W - 43L
1,339 Elo+
Solo
Cthulhu
Cthulhu
xMIRAGE_exe
Cthulhu
Level 24
God Stats
8W - 7L
1,469 SR
Queue Stats
19W - 19L
1,468 Elo+
Solo
Ra
Ra
zXSmiteXz
Ra
Level 28
God Stats
3W - 2L
1,858 SR
Queue Stats
39W - 21L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
0 / 5 / 4
9,234
839
4,076
18,985
7,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
BossAkatsuki717
Baron Samedi
16
1 / 9 / 4
9,720
884
7,659
17,906
6,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BryanSanaji
Izanami
17
5 / 6 / 3
11,681
1,062
20,470
18,377
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 4 / 5
12,038
1,094
23,647
20,531
12,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
hippy3582
Neith
15
0 / 11 / 1
8,763
797
1,914
16,310
5,611
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

59

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LuXo_SL
Athena
18
5 / 1 / 20
11,641
1,058
10,763
16,239
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
18
6 / 3 / 19
11,195
1,018
19,879
13,633
4,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
3 / 1 / 21
11,809
1,074
9,872
7,215
2,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xMIRAGE_exe
Cthulhu
18
8 / 4 / 18
11,495
1,045
21,705
15,198
10,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
13 / 2 / 15
12,542
1,140
22,934
11,201
6,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
128
11
Kills
35
35
Deaths
11
17
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
5
4
0.4
L
Baron Samedi
BossAkatsuki717
Baron Samedi
1
9
4
0.33
L
Izanami
BryanSanaji
Izanami
5
6
3
1.08
W
Athena
LuXo_SL
Athena
5
1
20
15
W
Sol
6
3
19
5.17
W
3
1
21
13.5
L
5
4
5
1.88
L
Neith
hippy3582
Neith
0
11
1
0.05
W
Cthulhu
xMIRAGE_exe
Cthulhu
8
4
18
4.25
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,766
Damage
85,153
92,109
Taken
63,486
40,053
Mitigated
48,157
10,509
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,076
1,579
0
1,020
18,985
7,019
0
16,179
2,806
0
17,711
L
Baron Samedi
BossAkatsuki717
Baron Samedi
7,659
2,764
977
2,158
17,906
6,436
0
17,284
622
26,358
0
L
Izanami
BryanSanaji
Izanami
20,470
11,937
0
1,492
18,377
8,240
0
17,614
763
0
45,518
W
Athena
LuXo_SL
Athena
10,763
3,339
0
899
16,239
22,998
0
9,136
6,730
20,089
0
W
Sol
19,879
9,214
341
4,685
13,633
4,970
0
7,316
6,135
30,432
0
W
9,872
255
0
265
7,215
2,871
0
2,674
4,128
40,232
0
L
23,647
645
326
4,281
20,531
12,747
0
19,293
1,238
47,950
0
L
Neith
hippy3582
Neith
1,914
881
0
255
16,310
5,611
0
14,783
1,527
0
8,288
W
Cthulhu
xMIRAGE_exe
Cthulhu
21,705
1,016
1,936
1,616
15,198
10,826
0
8,974
5,834
29,686
0
W
22,934
3,274
1,002
2,697
11,201
6,492
0
3,206
7,732
50,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,436
Gold Earned
58,682
185
Minions Killed
221
4
Camps Cleared
8
929,550
Distance Traveled
972,626
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,234
839
20
2
2
225,038
0
L
Baron Samedi
9,720
884
46
4
1
171,329
1
L
Izanami
11,681
1,062
46
4
1
173,793
0
W
Athena
11,641
1,058
26
2
3
190,449
0
W
Sol
11,195
1,018
27
2
3
174,751
0
W
Agni
11,809
1,074
75
7
2
222,508
2
L
Hades
12,038
1,094
63
6
0
212,636
0
L
Neith
8,763
797
10
1
0
146,754
0
W
Cthulhu
11,495
1,045
30
3
0
189,402
0
W
Ra
12,542
1,140
63
6
0
195,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role