Player Matchup

Charybdis
Charybdis
Joemo221
Charybdis
Level 33
God Stats
42W - 31L
1,614 SR
Queue Stats
65W - 47L
1,541 Elo+
Solo
Ymir
Ymir
MitchyMoo3
Ymir
Level 49
God Stats
24W - 24L
1,530 SR
Queue Stats
653W - 418L
1,597 Elo+
Party 1
Persephone
Persephone
acesenpai4
Persephone
Level 41
God Stats
73W - 62L
1,710 SR
Queue Stats
555W - 368L
1,589 Elo+
Party 1
Team Averages
Level 41
1,618 SR
1,575 Elo+

VS

Team Averages
Level 53
1,576 SR
1,468 Elo+
Cthulhu
Cthulhu
BussyBlaster69
Cthulhu
Level 108
God Stats
0W - 1L
1,614 SR
Queue Stats
10W - 8L
1,706 Elo+
Solo
Nemesis
Nemesis
Ga1ah4d
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,254 Elo+
Solo
Charybdis
Charybdis
acronim
Charybdis
Level 29
God Stats
6W - 10L
1,614 SR
Queue Stats
26W - 35L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joemo221
Charybdis
10
1 / 3 / 12
6,980
698
7,537
6,157
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 10
8,375
838
6,826
8,858
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
acesenpai4
Persephone
13
11 / 1 / 5
9,368
937
10,087
6,333
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,436
744
5,775
10,772
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Ga1ah4d
Nemesis
8
0 / 6 / 1
5,863
586
2,264
9,353
2,890
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
acronim
Charybdis
9
1 / 7 / 1
6,274
627
7,483
9,253
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Nemesis
Ga1ah4d
Nemesis
0
6
1
0.08
W
Charybdis
Joemo221
Charybdis
1
3
12
2.33
W
4
0
10
9
W
Persephone
acesenpai4
Persephone
11
1
5
13.5
L
Charybdis
acronim
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
15,522
21,348
Taken
29,378
12,764
Mitigated
14,880
6,643
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,775
259
0
1,392
10,772
9,337
0
4,726
6,046
20,956
0
L
Nemesis
Ga1ah4d
Nemesis
2,264
301
0
532
9,353
2,890
0
5,507
3,846
0
8,714
W
Charybdis
Joemo221
Charybdis
7,537
3,977
0
592
6,157
1,915
460
2,045
4,112
0
23,102
W
6,826
1,615
0
2,922
8,858
8,812
168
2,277
6,581
15,804
0
W
Persephone
acesenpai4
Persephone
10,087
1,015
0
3,129
6,333
2,037
357
1,759
4,573
30,802
0
L
Charybdis
acronim
Charybdis
7,483
4,251
0
1,156
9,253
2,653
0
6,998
2,255
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
19,573
115
Minions Killed
95
6
Camps Cleared
3
524,657
Distance Traveled
513,217
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,436
744
32
3
1
185,090
1
L
Nemesis
5,863
586
22
2
0
177,389
2
W
Charybdis
6,980
698
34
3
1
168,977
1
W
Ymir
8,375
838
26
3
4
180,986
0
W
Persephone
9,368
937
55
6
1
174,694
1
L
Charybdis
6,274
627
41
4
2
150,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role