Player Matchup

Janus
Janus
HighKingRobert
Janus
Level 25
God Stats
86W - 111L
1,545 SR
Queue Stats
112W - 140L
1,548 Elo+
Solo
Ares
Ares
Pastordude356
Ares
Level 26
God Stats
9W - 6L
1,358 SR
Queue Stats
60W - 68L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Rondingu
Gilgamesh
Level 24
God Stats
1W - 2L
1,211 SR
Queue Stats
91W - 70L
1,618 Elo+
Solo
Artemis
Artemis
XballsInYoMouth
Artemis
Level 29
God Stats
13W - 4L
1,838 SR
Queue Stats
108W - 70L
1,702 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Н1k7T0
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,313 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,526 Elo+

VS

Team Averages
Level 18
1,548 SR
1,596 Elo+
Merlin
Merlin
MikeOxlοng
Merlin
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
177W - 85L
1,804 Elo+
Solo
Mulan
Mulan
ThaHouse
Mulan
Level 22
God Stats
23W - 18L
1,695 SR
Queue Stats
128W - 126L
1,542 Elo+
Solo
Artemis
Artemis
pppppbbbbb
Artemis
Level 8
God Stats
2W - 6L
1,413 SR
Queue Stats
3W - 6L
1,299 Elo+
Solo
Fenrir
Fenrir
ramahaha
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 48L
1,663 Elo+
Solo
Ratatoskr
Ratatoskr
xFeelin
Ratatoskr
Level 29
God Stats
71W - 69L
1,629 SR
Queue Stats
463W - 471L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,194
585
6,909
8,472
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 4
6,354
454
2,659
8,766
7,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Rondingu
Gilgamesh
15
7 / 1 / 3
8,881
634
7,768
10,741
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 3 / 4
7,675
548
10,095
11,317
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Н1k7T0
Ah Muzen Cab
10
0 / 6 / 2
6,191
442
2,168
9,319
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 3 / 1
7,841
560
5,813
8,286
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
ThaHouse
Mulan
13
6 / 1 / 3
8,162
583
6,988
8,163
5,182
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
pppppbbbbb
Artemis
11
4 / 7 / 1
7,187
513
4,078
8,569
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ramahaha
Fenrir
12
2 / 5 / 6
7,526
538
7,432
10,089
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
xFeelin
Ratatoskr
13
4 / 2 / 1
7,701
550
7,007
9,117
5,057
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
17
Kills
17
17
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
1
1.38
L
Merlin
1
3
1
0.5
W
1
3
4
1
W
Gilgamesh
Rondingu
Gilgamesh
7
1
3
8.5
L
Mulan
ThaHouse
Mulan
6
1
3
7.5
W
4
3
4
2
L
Artemis
pppppbbbbb
Artemis
4
7
1
0.64
L
Fenrir
ramahaha
Fenrir
2
5
6
1
L
Ratatoskr
xFeelin
Ratatoskr
4
2
1
2.25
W
Ah Muzen Cab
Н1k7T0
Ah Muzen Cab
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
31,318
48,615
Taken
44,224
22,939
Mitigated
19,706
11,362
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,909
367
0
2,122
8,472
2,845
1,359
2,022
6,450
46,620
0
L
Merlin
5,813
162
0
1,283
8,286
2,593
0
1,562
6,724
62,397
0
W
2,659
437
0
42
8,766
7,388
98
376
8,390
18,201
0
W
Gilgamesh
Rondingu
Gilgamesh
7,768
3,399
0
4,124
10,741
6,278
0
2,201
8,540
0
66,400
L
Mulan
ThaHouse
Mulan
6,988
1,508
0
2,314
8,163
5,182
121
2,400
5,763
6,575
40,620
W
10,095
4,950
0
3,589
11,317
3,642
542
1,784
9,533
0
38,931
L
Artemis
pppppbbbbb
Artemis
4,078
2,906
0
492
8,569
2,689
1,225
2,634
5,935
0
22,135
L
Fenrir
ramahaha
Fenrir
7,432
2,853
0
3,002
10,089
4,185
201
1,621
8,468
0
39,298
L
Ratatoskr
xFeelin
Ratatoskr
7,007
948
0
1,619
9,117
5,057
128
1,351
7,766
0
41,816
W
Ah Muzen Cab
Н1k7T0
Ah Muzen Cab
2,168
1,335
0
1,485
9,319
2,786
134
280
9,039
0
17,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
38,417
345
Minions Killed
410
0
Camps Cleared
0
1,264,559
Distance Traveled
1,333,390
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,194
585
97
7
0
261,764
2
L
Merlin
7,841
560
119
9
0
235,745
2
W
Ares
6,354
454
28
2
0
264,571
2
W
Gilgamesh
8,881
634
120
9
0
320,796
0
L
Mulan
8,162
583
103
7
0
260,803
0
W
Artemis
7,675
548
70
5
0
209,940
4
L
Artemis
7,187
513
66
5
0
237,214
2
L
Fenrir
7,526
538
54
4
0
293,019
0
L
Ratatoskr
7,701
550
68
5
0
306,609
2
W
Ah Muzen Cab
6,191
442
30
2
0
207,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role