Player Matchup

Danzaburou
Danzaburou
BlackHammer1134
Danzaburou
Level 81
God Stats
11W - 10L
1,554 SR
Queue Stats
266W - 305L
1,472 Elo+
Solo
Achilles
Achilles
DEPL0ID
Achilles
Level 106
God Stats
22W - 9L
1,708 SR
Queue Stats
121W - 96L
1,550 Elo+
Solo
Bakasura
Bakasura
ItzStitchez
Bakasura
Level 89
God Stats
3W - 3L
1,689 SR
Queue Stats
298W - 296L
1,471 Elo+
Solo
Ra
Ra
Squirrelsooo
Ra
Level 39
God Stats
10W - 12L
1,587 SR
Queue Stats
388W - 404L
1,472 Elo+
Solo
Scylla
Scylla
Xavius
Scylla
Level 129
God Stats
98W - 91L
1,569 SR
Queue Stats
262W - 268L
1,469 Elo+
Solo
Team Averages
Level 89
1,621 SR
1,487 Elo+

VS

Team Averages
Level 84
1,526 SR
1,550 Elo+
Sol
Sol
GeminiJey
Sol
Level 160
God Stats
14W - 10L
1,493 SR
Queue Stats
108W - 98L
1,536 Elo+
Party 1
Ra
Ra
Matt924
Ra
Level 88
God Stats
42W - 31L
1,521 SR
Queue Stats
614W - 616L
1,461 Elo+
Solo
Da Ji
Da Ji
MissMango99
Da Ji
Level 87
God Stats
63W - 46L
1,616 SR
Queue Stats
333W - 321L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Support Buff
Gilgamesh
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 85L
1,749 Elo+
Party 1
Ymir
Ymir
itsBLOODYagain
Ymir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 137L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackHammer1134
Danzaburou
16
7 / 5 / 2
10,750
538
13,093
15,767
5,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DEPL0ID
Achilles
17
4 / 3 / 3
10,570
529
13,972
13,827
14,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ItzStitchez
Bakasura
17
1 / 3 / 2
10,062
503
4,138
17,698
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 6
8,598
430
10,731
16,183
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Xavius
Scylla
15
1 / 6 / 4
9,828
491
11,659
12,115
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
9,972
499
17,526
15,780
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 3 / 10
9,613
481
7,685
9,001
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 3 / 12
10,504
525
9,543
12,594
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Support Buff
Gilgamesh
17
8 / 4 / 5
10,532
527
15,789
19,486
16,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 12
8,878
444
5,510
18,270
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
22
22
Deaths
15
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackHammer1134
Danzaburou
7
5
2
1.6
L
Achilles
DEPL0ID
Achilles
4
3
3
1.83
W
5
1
8
9
L
Bakasura
ItzStitchez
Bakasura
1
3
2
0.67
W
3
3
10
2.67
W
5
3
12
3.67
L
2
5
6
1
W
Gilgamesh
Support Buff
Gilgamesh
8
4
5
2.63
L
Scylla
Xavius
Scylla
1
6
4
0.5
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,593
Damage
56,053
75,590
Taken
75,131
37,926
Mitigated
49,002
24,942
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackHammer1134
Danzaburou
13,093
6,843
0
5,300
15,767
5,787
231
9,821
5,946
0
64,412
L
Achilles
DEPL0ID
Achilles
13,972
4,399
0
3,282
13,827
14,501
0
6,227
7,600
0
60,903
W
17,526
5,913
0
10,168
15,780
5,487
2,032
4,885
10,895
82,126
0
L
Bakasura
ItzStitchez
Bakasura
4,138
3,048
0
7,280
17,698
7,961
0
3,246
14,452
0
85,031
W
7,685
329
2,719
3,069
9,001
3,571
93
2,818
6,108
60,478
0
W
9,543
1,958
0
170
12,594
5,524
0
3,688
8,886
0
62,256
L
10,731
890
2,096
6,335
16,183
5,572
160
12,516
3,667
44,359
0
W
Gilgamesh
Support Buff
Gilgamesh
15,789
4,358
0
4,963
19,486
16,646
1,044
4,188
15,064
12,095
50,233
L
Scylla
Xavius
Scylla
11,659
1,309
0
649
12,115
4,105
832
2,299
9,816
69,086
0
W
5,510
475
0
4,089
18,270
17,774
0
6,811
11,459
26,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
49,499
560
Minions Killed
520
0
Camps Cleared
0
1,883,899
Distance Traveled
1,871,591
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,750
538
106
5
0
337,720
4
L
Achilles
10,570
529
97
5
0
342,088
0
W
Sol
9,972
499
142
7
0
351,474
4
L
Bakasura
10,062
503
155
8
0
439,694
2
W
Ra
9,613
481
102
5
0
427,171
3
W
Da Ji
10,504
525
105
5
0
368,013
0
L
Ra
8,598
430
78
4
0
399,694
3
W
Gilgamesh
10,532
527
130
7
0
374,466
5
L
Scylla
9,828
491
124
6
0
364,703
9
W
Ymir
8,878
444
41
2
0
350,467
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role