Player Matchup

Nox
Nox
Mart0s
Nox
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 17L
989 Elo+
Solo
Tyr
Tyr
NgE iLolaei
Tyr
Level 28
God Stats
1W - 0L
1,185 SR
Queue Stats
21W - 22L
1,445 Elo+
Party 1
Ra
Ra
Shamioxik
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,455 Elo+
Party 1
Odin
Odin
Taxbl4
Odin
Level 25
God Stats
3W - 0L
1,909 SR
Queue Stats
37W - 36L
1,492 Elo+
Solo
Hachiman
Hachiman
lercerim
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,531 Elo+
Party 1
Team Averages
Level 19
1,519 SR
1,382 Elo+

VS

Team Averages
Level 16
1,408 SR
1,395 Elo+
Hades
Hades
Demideum
Hades
Level 7
God Stats
2W - 3L
1,371 SR
Queue Stats
16W - 21L
1,336 Elo+
Solo
Merlin
Merlin
Nagisav2
Merlin
Level 27
God Stats
18W - 14L
1,248 SR
Queue Stats
38W - 31L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
WaRRiOr_hinojosa
Kuzenbo
Level 11
God Stats
3W - 1L
1,820 SR
Queue Stats
6W - 6L
1,407 Elo+
Solo
Nemesis
Nemesis
jawny_szelma
Nemesis
Level 7
God Stats
0W - 2L
1,229 SR
Queue Stats
2W - 4L
1,516 Elo+
Solo
Amaterasu
Amaterasu
magoras
Amaterasu
Level 27
God Stats
4W - 7L
1,372 SR
Queue Stats
39W - 55L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Mart0s
Nox
20
1 / 7 / 31
12,079
1,007
12,716
13,391
4,752
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 2 / 22
12,039
1,003
10,370
19,622
22,704
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 0 / 28
13,014
1,085
19,449
10,881
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Taxbl4
Odin
20
8 / 2 / 26
13,638
1,137
20,397
15,422
19,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
lercerim
Hachiman
20
27 / 4 / 15
16,909
1,409
58,609
15,844
5,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Demideum
Hades
17
1 / 9 / 7
10,939
912
9,609
23,607
20,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Nagisav2
Merlin
17
4 / 7 / 7
11,681
973
23,958
17,200
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 6
11,545
962
8,207
28,153
40,507
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
jawny_szelma
Nemesis
17
0 / 8 / 3
9,980
832
3,911
24,147
10,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
magoras
Amaterasu
18
7 / 15 / 7
12,750
1,063
19,109
37,611
20,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
45
46
Kills
15
15
Deaths
46
122
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
Demideum
Hades
1
9
7
0.5
W
Nox
Mart0s
Nox
1
7
31
2.36
L
Merlin
Nagisav2
Merlin
4
7
7
1.07
W
5
2
22
8
W
5
0
28
19
W
Odin
Taxbl4
Odin
8
2
26
10.5
L
3
7
6
0.86
L
Nemesis
jawny_szelma
Nemesis
0
8
3
0.19
W
Hachiman
lercerim
Hachiman
27
4
15
8.63
L
Amaterasu
magoras
Amaterasu
7
15
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,541
Damage
64,794
75,160
Taken
130,718
56,554
Mitigated
98,886
20,944
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Demideum
Hades
9,609
926
539
1,864
23,607
20,574
0
6,407
17,200
30,709
0
W
Nox
Mart0s
Nox
12,716
930
911
1,354
13,391
4,752
0
7,469
5,922
22,753
0
L
Merlin
Nagisav2
Merlin
23,958
1,490
144
804
17,200
7,212
0
3,339
13,861
53,882
0
W
10,370
4,493
0
1,714
19,622
22,704
0
9,533
10,089
0
19,445
W
19,449
1,795
7,918
3,928
10,881
4,026
0
6,064
4,817
31,522
0
W
Odin
Taxbl4
Odin
20,397
1,079
0
1,300
15,422
19,179
0
8,466
6,956
8,519
28,010
L
8,207
2,552
0
408
28,153
40,507
0
7,020
21,133
17,717
0
L
Nemesis
jawny_szelma
Nemesis
3,911
708
0
1,090
24,147
10,394
0
5,973
18,174
0
17,340
W
Hachiman
lercerim
Hachiman
58,609
35,091
0
3,819
15,844
5,893
0
10,242
5,602
0
100,947
L
Amaterasu
magoras
Amaterasu
19,109
10,502
0
10,856
37,611
20,199
0
13,088
24,523
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,679
Gold Earned
56,895
180
Minions Killed
173
7
Camps Cleared
5
1,143,450
Distance Traveled
1,049,251
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,939
912
59
5
1
194,152
0
W
Nox
12,079
1,007
31
3
0
185,709
1
L
Merlin
11,681
973
58
5
0
210,863
0
W
Tyr
12,039
1,003
10
1
2
232,508
0
W
Ra
13,014
1,085
29
2
1
255,547
0
W
Odin
13,638
1,137
39
3
0
252,783
0
L
Kuzenbo
11,545
962
9
1
2
201,705
1
L
Nemesis
9,980
832
9
1
2
246,159
0
W
Hachiman
16,909
1,409
71
6
4
216,903
1
L
Amaterasu
12,750
1,063
38
3
0
196,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role