Player Matchup

Cu Chulainn
Cu Chulainn
Limescope
Cu Chulainn
Level 109
God Stats
0W - 4L
1,432 SR
Queue Stats
46W - 60L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
Shmellar
Danzaburou
Level 106
God Stats
2W - 3L
1,653 SR
Queue Stats
30W - 40L
1,339 Elo+
Party 2
Merlin
Merlin
kapaavi
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,354 Elo+
Solo
Team Averages
Level 113
1,528 SR
1,361 Elo+

VS

Team Averages
Level 72
1,504 SR
1,375 Elo+
Chaac
Chaac
Bongole
Chaac
Level 66
God Stats
11W - 7L
1,603 SR
Queue Stats
20W - 30L
1,438 Elo+
Party 1
Ra
Ra
exwoler
Ra
Level 62
God Stats
1W - 1L
1,199 SR
Queue Stats
20W - 33L
1,305 Elo+
Solo
Rama
Rama
luisderlocke
Rama
Level 88
God Stats
5W - 4L
1,710 SR
Queue Stats
13W - 19L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Limescope
Cu Chulainn
10
1 / 4 / 1
7,049
587
4,642
9,961
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Shmellar
Danzaburou
10
0 / 6 / 2
7,154
596
4,448
9,035
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
kapaavi
Merlin
11
2 / 5 / 1
7,713
643
8,606
11,666
5,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bongole
Chaac
14
7 / 1 / 8
9,580
798
9,816
13,858
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 9
8,053
671
5,240
7,305
2,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 9
9,353
779
10,740
7,615
2,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bongole
Chaac
7
1
8
11
L
Cu Chulainn
Limescope
Cu Chulainn
1
4
1
0.38
L
Danzaburou
Shmellar
Danzaburou
0
6
2
0.17
W
2
2
9
3.25
L
Merlin
kapaavi
Merlin
2
5
1
0.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
25,796
30,662
Taken
28,778
17,087
Mitigated
16,928
3,186
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bongole
Chaac
9,816
1,456
0
5,270
13,858
11,962
158
3,215
10,173
0
24,789
L
Cu Chulainn
Limescope
Cu Chulainn
4,642
572
0
660
9,961
9,146
0
2,368
7,362
0
13,183
L
Danzaburou
Shmellar
Danzaburou
4,448
1,529
0
488
9,035
2,871
0
2,233
6,433
0
23,309
W
5,240
356
2,051
2,878
7,305
2,455
615
3,069
4,115
27,333
0
L
Merlin
kapaavi
Merlin
8,606
577
0
2,038
11,666
5,070
0
1,156
10,071
30,627
0
W
10,740
8,500
0
2,883
7,615
2,511
1,437
3,110
4,376
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
26,986
128
Minions Killed
144
4
Camps Cleared
7
575,803
Distance Traveled
682,951
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,580
798
39
3
2
239,937
4
L
Cu Chulainn
7,049
587
15
1
0
209,407
1
L
Danzaburou
7,154
596
53
4
3
184,724
4
W
Ra
8,053
671
40
3
2
220,930
1
L
Merlin
7,713
643
60
5
1
181,672
4
W
Rama
9,353
779
65
5
3
222,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role