Player Matchup

Scylla
Scylla
 
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ghaunty
Tiamat
Level 44
God Stats
6W - 1L
1,805 SR
Queue Stats
111W - 118L
1,418 Elo+
Solo
Anhur
Anhur
INSANE DELAY
Anhur
Level 40
God Stats
0W - 3L
1,207 SR
Queue Stats
128W - 137L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Not toxic7547
Tsukuyomi
Level 22
God Stats
0W - 3L
1,100 SR
Queue Stats
43W - 37L
1,509 Elo+
Party 1
Thanatos
Thanatos
kruzco
Thanatos
Level 104
God Stats
20W - 23L
1,392 SR
Queue Stats
102W - 85L
1,486 Elo+
Solo
Team Averages
Level 58
1,401 SR
1,477 Elo+

VS

Team Averages
Level 88
1,611 SR
1,437 Elo+
Artemis
Artemis
Dubstomper69
Artemis
Level 129
God Stats
5W - 2L
1,538 SR
Queue Stats
48W - 30L
1,509 Elo+
Solo
Neith
Neith
Jhov4nny
Neith
Level 88
God Stats
2W - 2L
1,756 SR
Queue Stats
182W - 152L
1,457 Elo+
Solo
Ah Puch
Ah Puch
Monsterfiber
Ah Puch
Level 85
God Stats
13W - 12L
1,619 SR
Queue Stats
91W - 98L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Mythikoss
Cthulhu
Level 107
God Stats
1W - 0L
1,642 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Bakasura
Bakasura
SnowFiber
Bakasura
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 71L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 6 / 6
10,637
967
9,084
11,946
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ghaunty
Tiamat
17
7 / 3 / 5
12,012
1,092
13,371
10,294
7,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 3
10,007
910
8,565
13,675
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Not toxic7547
Tsukuyomi
17
1 / 8 / 8
10,170
925
9,764
15,402
6,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
kruzco
Thanatos
17
1 / 8 / 7
10,493
954
10,021
14,793
5,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

110

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dubstomper69
Artemis
18
5 / 3 / 12
11,467
1,042
9,284
12,347
4,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Jhov4nny
Neith
18
9 / 0 / 10
12,090
1,099
13,337
5,875
2,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Monsterfiber
Ah Puch
18
5 / 2 / 14
11,989
1,090
18,564
9,207
3,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mythikoss
Cthulhu
18
6 / 1 / 12
11,411
1,037
11,536
11,826
12,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
SnowFiber
Bakasura
18
4 / 6 / 11
10,425
948
7,570
13,682
4,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
12
Kills
29
29
Deaths
12
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
6
0.67
W
Artemis
Dubstomper69
Artemis
5
3
12
3.67
L
Tiamat
Ghaunty
Tiamat
7
3
5
3.17
L
2
4
3
0.88
W
Neith
Jhov4nny
Neith
9
0
10
14
W
Ah Puch
Monsterfiber
Ah Puch
5
2
14
6
W
Cthulhu
Mythikoss
Cthulhu
6
1
12
12
L
Tsukuyomi
Not toxic7547
Tsukuyomi
1
8
8
0.63
W
Bakasura
SnowFiber
Bakasura
4
6
11
1.58
L
Thanatos
kruzco
Thanatos
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,805
Damage
60,291
66,110
Taken
52,937
29,146
Mitigated
27,682
7,861
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,084
187
0
0
11,946
4,386
0
3,833
8,063
43,474
0
W
Artemis
Dubstomper69
Artemis
9,284
4,854
0
1,224
12,347
4,809
0
5,688
6,659
0
32,702
L
Tiamat
Ghaunty
Tiamat
13,371
753
164
1,960
10,294
7,768
0
5,683
4,451
27,147
0
L
8,565
5,174
0
732
13,675
4,965
0
8,166
5,386
0
24,711
W
Neith
Jhov4nny
Neith
13,337
7,387
0
1,416
5,875
2,164
0
1,768
4,107
0
41,702
W
Ah Puch
Monsterfiber
Ah Puch
18,564
994
753
1,372
9,207
3,560
0
3,780
5,427
42,717
0
W
Cthulhu
Mythikoss
Cthulhu
11,536
1,198
54
1,539
11,826
12,221
0
6,160
5,666
23,770
0
L
Tsukuyomi
Not toxic7547
Tsukuyomi
9,764
2,360
0
96
15,402
6,094
0
7,546
7,545
0
21,716
W
Bakasura
SnowFiber
Bakasura
7,570
4,280
27
1,298
13,682
4,928
0
5,059
8,623
0
8,473
L
Thanatos
kruzco
Thanatos
10,021
3,009
0
4,909
14,793
5,933
0
4,872
9,785
0
26,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
57,382
213
Minions Killed
214
10
Camps Cleared
5
948,271
Distance Traveled
1,047,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,637
967
85
8
0
175,341
0
W
Artemis
11,467
1,042
67
6
0
202,414
0
L
Tiamat
12,012
1,092
31
3
2
201,154
0
L
Anhur
10,007
910
25
2
2
169,153
0
W
Neith
12,090
1,099
70
6
3
208,030
0
W
Ah Puch
11,989
1,090
54
5
0
220,468
1
W
Cthulhu
11,411
1,037
16
1
0
206,208
0
L
Tsukuyomi
10,170
925
32
3
0
204,892
0
W
Bakasura
10,425
948
7
1
2
210,423
1
L
Thanatos
10,493
954
40
4
6
197,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role