Player Matchup

Morgan Le Fay
Morgan Le Fay
Caieshioa
Morgan Le Fay
Level 27
God Stats
73W - 82L
1,563 SR
Queue Stats
98W - 106L
1,582 Elo+
Solo
Olorun
Olorun
Carnage113
Olorun
Level 12
God Stats
18W - 17L
1,322 SR
Queue Stats
273W - 329L
1,398 Elo+
Solo
Nike
Nike
DomiLomi
Nike
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,435 Elo+
Party 1
Chang'e
Chang'e
SodiumSpud
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 1
Fenrir
Fenrir
VYCEX
Fenrir
Level 15
God Stats
12W - 8L
1,695 SR
Queue Stats
73W - 76L
1,711 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,509 Elo+

VS

Team Averages
Level 21
1,541 SR
1,583 Elo+
Athena
Athena
CTCranky
Athena
Level 25
God Stats
11W - 5L
1,650 SR
Queue Stats
27W - 27L
1,429 Elo+
Solo
Xbalanque
Xbalanque
Fxpir
Xbalanque
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,612 Elo+
Solo
Terra
Terra
MMRdownbad
Terra
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 38L
1,770 Elo+
Solo
Bellona
Bellona
Scheffman01
Bellona
Level 27
God Stats
16W - 13L
1,557 SR
Queue Stats
192W - 211L
1,493 Elo+
Solo
Freya
Freya
ZevelDevil
Freya
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 53L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Caieshioa
Morgan Le Fay
16
7 / 7 / 2
11,032
552
21,556
20,215
20,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Carnage113
Olorun
13
0 / 9 / 0
8,377
419
6,676
13,799
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
13
1 / 7 / 1
8,606
430
7,260
19,224
13,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SodiumSpud
Chang'e
13
3 / 8 / 4
9,033
452
10,665
17,943
12,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
VYCEX
Fenrir
15
2 / 5 / 4
9,764
488
7,243
22,274
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CTCranky
Athena
16
5 / 1 / 15
10,739
537
6,918
17,690
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Fxpir
Xbalanque
16
3 / 5 / 15
10,706
535
10,104
13,583
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
20
14 / 1 / 9
13,625
681
24,960
21,629
11,718
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Scheffman01
Bellona
17
5 / 4 / 9
10,909
545
14,980
18,812
15,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
18
9 / 2 / 11
11,643
582
13,804
14,928
6,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
13
Kills
36
36
Deaths
13
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Athena
CTCranky
Athena
5
1
15
12.5
L
Morgan Le Fay
Caieshioa
Morgan Le Fay
7
7
2
1.14
L
Olorun
Carnage113
Olorun
0
9
0
0
L
Nike
1
7
1
0.21
W
Xbalanque
Fxpir
Xbalanque
3
5
15
2.1
W
Terra
14
1
9
18.5
W
Bellona
Scheffman01
Bellona
5
4
9
2.38
L
Chang'e
SodiumSpud
Chang'e
3
8
4
0.63
L
Fenrir
VYCEX
Fenrir
2
5
4
0.8
W
Freya
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
70,766
93,455
Taken
86,642
60,109
Mitigated
58,311
17,822
Healing
36,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CTCranky
Athena
6,918
2,110
76
5,310
17,690
18,265
1,021
8,465
8,917
33,596
0
L
Morgan Le Fay
Caieshioa
Morgan Le Fay
21,556
2,396
893
2,597
20,215
20,053
755
11,517
8,698
72,827
0
L
Olorun
Carnage113
Olorun
6,676
2,934
716
1,737
13,799
5,366
0
12,271
1,528
47,402
5,125
L
Nike
7,260
1,696
0
1,335
19,224
13,078
446
4,169
15,055
3,943
46,952
W
Xbalanque
Fxpir
Xbalanque
10,104
5,008
0
4,594
13,583
5,844
6,102
6,863
6,720
0
76,163
W
Terra
24,960
2,965
2,142
10,843
21,629
11,718
450
9,080
12,527
118,916
0
W
Bellona
Scheffman01
Bellona
14,980
4,329
0
5,369
18,812
15,564
200
5,189
13,259
6,915
63,342
L
Chang'e
SodiumSpud
Chang'e
10,665
1,943
2,072
3,049
17,943
12,614
269
8,862
9,081
29,078
0
L
Fenrir
VYCEX
Fenrir
7,243
1,013
0
5,423
22,274
8,998
0
10,465
11,809
0
53,324
W
Freya
13,804
4,440
0
7,815
14,928
6,920
1,745
8,749
5,940
80,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
57,622
401
Minions Killed
578
0
Camps Cleared
0
1,803,614
Distance Traveled
2,054,683
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,739
537
30
2
0
424,786
2
L
Morgan Le Fay
11,032
552
89
4
0
386,222
0
L
Olorun
8,377
419
85
4
0
316,918
3
L
Nike
8,606
430
80
4
0
347,798
1
W
Xbalanque
10,706
535
129
6
0
359,725
1
W
Terra
13,625
681
192
10
0
450,053
1
W
Bellona
10,909
545
114
6
0
431,347
1
L
Chang'e
9,033
452
49
2
0
349,575
1
L
Fenrir
9,764
488
98
5
0
403,101
1
W
Freya
11,643
582
113
6
0
388,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role