Player Matchup

Cthulhu
Cthulhu
Azuyaa
Cthulhu
Level 6
God Stats
3W - 1L
1,694 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 1
Chernobog
Chernobog
FriSterr
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,867 Elo+
Party 1
Bellona
Bellona
GRastel
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Olorun
Olorun
Serwerowski
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,696 Elo+
Party 1
Tsukuyomi
Tsukuyomi
t1psyy
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 1
Team Averages
Level 11
1,539 SR
1,655 Elo+

VS

Team Averages
Level 18
1,565 SR
1,608 Elo+
Ah Puch
Ah Puch
Aldopagus
Ah Puch
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
40W - 36L
1,789 Elo+
Party 3
Pele
Pele
BloodWorkCSGO
Pele
Level 29
God Stats
9W - 5L
1,734 SR
Queue Stats
131W - 155L
1,559 Elo+
Party 2
Osiris
Osiris
Cyberkiller555
Osiris
Level 10
God Stats
3W - 7L
1,500 SR
Queue Stats
99W - 93L
1,525 Elo+
Party 3
Athena
Athena
GSneakyAF
Athena
Level 17
God Stats
7W - 4L
1,472 SR
Queue Stats
66W - 58L
1,573 Elo+
Solo
Izanami
Izanami
qfr222
Izanami
Level 28
God Stats
7W - 6L
1,620 SR
Queue Stats
87W - 70L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azuyaa
Cthulhu
7
2 / 5 / 0
5,273
439
1,472
7,787
4,683
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chernobog
FriSterr
Chernobog
7
0 / 7 / 0
4,892
408
1,511
8,155
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GRastel
Bellona
8
1 / 7 / 0
5,637
470
4,978
8,668
6,480
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
1 / 6 / 0
5,649
471
4,751
9,648
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
t1psyy
Tsukuyomi
6
0 / 8 / 1
4,909
409
5,061
9,815
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aldopagus
Ah Puch
12
4 / 0 / 2
7,316
610
5,518
5,704
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 1 / 10
7,473
623
4,386
7,304
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
8 / 1 / 2
7,684
640
4,927
7,029
3,557
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
GSneakyAF
Athena
11
2 / 1 / 9
6,664
555
2,814
7,709
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
qfr222
Izanami
14
15 / 1 / 1
8,651
721
13,650
6,527
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
4
Kills
31
33
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aldopagus
Ah Puch
4
0
2
5
L
Cthulhu
Azuyaa
Cthulhu
2
5
0
0.4
W
2
1
10
7
W
8
1
2
9
L
Chernobog
FriSterr
Chernobog
0
7
0
0
L
Bellona
GRastel
Bellona
1
7
0
0.14
W
Athena
GSneakyAF
Athena
2
1
9
6.5
L
Olorun
1
6
0
0.17
W
Izanami
qfr222
Izanami
15
1
1
15.5
L
Tsukuyomi
t1psyy
Tsukuyomi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
31,295
44,073
Taken
34,273
18,886
Mitigated
16,253
5,623
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aldopagus
Ah Puch
5,518
607
165
2,124
5,704
2,888
395
2,642
3,062
39,262
0
L
Cthulhu
Azuyaa
Cthulhu
1,472
255
0
284
7,787
4,683
0
522
7,265
8,408
0
W
4,386
929
0
2,120
7,304
3,234
0
582
6,722
0
43,553
W
4,927
1,417
0
2,541
7,029
3,557
532
563
6,466
1,011
25,860
L
Chernobog
FriSterr
Chernobog
1,511
877
0
1,404
8,155
1,769
0
966
7,189
0
19,593
L
Bellona
GRastel
Bellona
4,978
1,563
0
422
8,668
6,480
0
791
7,877
4,113
14,388
W
Athena
GSneakyAF
Athena
2,814
799
0
1,170
7,709
3,889
674
1,310
6,399
11,666
0
L
Olorun
4,751
1,689
66
1,856
9,648
3,551
0
4,691
4,957
26,227
3,509
W
Izanami
qfr222
Izanami
13,650
9,594
0
1,063
6,527
2,685
2,129
1,506
5,021
0
64,202
L
Tsukuyomi
t1psyy
Tsukuyomi
5,061
1,298
0
1,591
9,815
2,403
0
1,669
8,146
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
37,788
187
Minions Killed
330
0
Camps Cleared
0
973,264
Distance Traveled
1,160,622
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,316
610
66
6
0
196,593
0
L
Cthulhu
5,273
439
10
1
0
204,130
2
W
Pele
7,473
623
87
7
0
256,680
1
W
Osiris
7,684
640
47
4
0
239,820
2
L
Chernobog
4,892
408
33
3
0
169,989
1
L
Bellona
5,637
470
26
2
0
190,906
2
W
Athena
6,664
555
14
1
0
253,119
5
L
Olorun
5,649
471
70
6
0
193,724
2
W
Izanami
8,651
721
116
10
0
214,410
0
L
Tsukuyomi
4,909
409
48
4
0
214,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role