Player Matchup

Ao Kuang
Ao Kuang
Becknaren-Nisse
Ao Kuang
Level 49
God Stats
117W - 152L
1,451 SR
Queue Stats
202W - 263L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Kurama9Tails913
Gilgamesh
Level 115
God Stats
17W - 15L
1,589 SR
Queue Stats
29W - 21L
1,573 Elo+
Party 1
Khepri
Khepri
Lieghiernur
Khepri
Level 55
God Stats
0W - 1L
1,798 SR
Queue Stats
21W - 15L
1,497 Elo+
Party 1
Team Averages
Level 73
1,612 SR
1,508 Elo+

VS

Team Averages
Level 114
1,458 SR
1,446 Elo+
Baron Samedi
Baron Samedi
Jaiban-Flyl
Baron Samedi
Level 136
God Stats
13W - 13L
1,554 SR
Queue Stats
124W - 133L
1,470 Elo+
Party 2
Neith
Neith
Mikotachi
Neith
Level 54
God Stats
4W - 0L
1,550 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 2
Tyr
Tyr
eldelchras
Tyr
Level 151
God Stats
2W - 6L
1,270 SR
Queue Stats
122W - 149L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
3 / 5 / 2
6,865
687
7,795
10,221
3,705
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kurama9Tails913
Gilgamesh
9
2 / 5 / 3
6,549
655
6,206
9,835
5,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
10
1 / 2 / 3
6,377
638
3,355
4,832
3,449
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jaiban-Flyl
Baron Samedi
11
6 / 2 / 5
7,869
787
8,212
8,484
3,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mikotachi
Neith
12
4 / 2 / 7
7,542
754
4,817
5,180
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 10
7,196
720
7,806
8,826
4,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
5
2
0.8
W
Baron Samedi
Jaiban-Flyl
Baron Samedi
6
2
5
4.25
L
Gilgamesh
Kurama9Tails913
Gilgamesh
2
5
3
0.7
L
Khepri
1
2
3
1.25
W
Neith
Mikotachi
Neith
4
2
7
3.75
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
20,835
24,888
Taken
22,490
12,648
Mitigated
9,721
4,475
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,795
2,461
530
2,572
10,221
3,705
0
2,701
7,520
16,676
0
W
Baron Samedi
Jaiban-Flyl
Baron Samedi
8,212
693
877
4,002
8,484
3,339
374
5,096
3,388
28,606
0
L
Gilgamesh
Kurama9Tails913
Gilgamesh
6,206
1,206
75
610
9,835
5,494
0
4,060
5,775
0
21,309
L
Khepri
3,355
79
60
628
4,832
3,449
0
1,575
3,257
11,548
0
W
Neith
Mikotachi
Neith
4,817
2,324
169
1,040
5,180
1,675
802
1,359
3,821
0
20,110
W
7,806
2,002
0
892
8,826
4,707
0
4,947
3,879
0
13,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,791
Gold Earned
22,607
77
Minions Killed
106
3
Camps Cleared
4
485,269
Distance Traveled
511,501
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,865
687
19
2
1
152,315
0
W
Baron Samedi
7,869
787
48
5
1
162,469
1
L
Gilgamesh
6,549
655
36
4
2
167,830
4
L
Khepri
6,377
638
22
2
0
165,124
1
W
Neith
7,542
754
37
4
1
171,786
2
W
Tyr
7,196
720
21
2
2
177,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role