Player Matchup

Ra
Ra
Silver V
 
Ra
Silver V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
Tomsey
Hou Yi
Bronze IV
Level 34
God Stats
1W - 4L
1,465 SR
Queue Stats
1W - 15L
1,024 MMR
Party 2
Bacchus
Bacchus
Silver III
dosquads
Bacchus
Silver III
Level 100
God Stats
17W - 21L
1,517 SR
Queue Stats
28W - 49L
999 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,494 SR
1,175 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,437 SR
1,365 MMR
Medusa
Medusa
Silver I
Benganasm
Medusa
Silver I
Level 68
God Stats
3W - 4L
1,279 SR
Queue Stats
31W - 29L
1,365 MMR
Party 1
Eset
Eset
Silver I
Rezai
Eset
Silver I
Level 102
God Stats
2W - 1L
1,710 SR
Queue Stats
31W - 29L
1,365 MMR
Party 1
Fenrir
Fenrir
Silver I
schmakkie
Fenrir
Silver I
Level 103
God Stats
4W - 4L
1,322 SR
Queue Stats
31W - 29L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 6 / 2
8,651
577
8,266
7,987
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Tomsey
Hou Yi
13
2 / 4 / 1
9,472
631
8,446
10,524
3,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
dosquads
Bacchus
12
2 / 6 / 2
10,012
667
9,396
14,929
23,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshMorgan Le FayTsukuyomiTiamatZeus

VS

Bans
PersephoneThothAresCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Benganasm
Medusa
15
4 / 1 / 12
10,443
696
7,546
8,251
3,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Rezai
Eset
15
6 / 1 / 10
10,809
721
12,602
8,977
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
schmakkie
Fenrir
14
6 / 2 / 7
9,977
665
8,636
16,161
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
16
16
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
2
0.17
W
Medusa
Benganasm
Medusa
4
1
12
10
W
Eset
Rezai
Eset
6
1
10
11
L
Hou Yi
Tomsey
Hou Yi
2
4
1
0.63
L
Bacchus
dosquads
Bacchus
2
6
2
0.5
W
Fenrir
schmakkie
Fenrir
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
28,784
33,440
Taken
33,389
30,248
Mitigated
19,175
6,162
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,266
337
1,127
1,015
7,987
3,140
0
3,727
4,218
43,069
0
W
Medusa
Benganasm
Medusa
7,546
4,047
0
2,832
8,251
3,178
600
4,192
4,059
0
40,971
W
Eset
Rezai
Eset
12,602
727
846
2,659
8,977
3,534
390
5,272
3,705
49,796
0
L
Hou Yi
Tomsey
Hou Yi
8,446
3,528
0
2,729
10,524
3,962
0
5,528
4,771
0
29,147
L
Bacchus
dosquads
Bacchus
9,396
219
0
1,291
14,929
23,146
0
5,305
9,065
16,120
0
W
Fenrir
schmakkie
Fenrir
8,636
1,476
0
4,944
16,161
12,463
0
8,651
7,510
4,892
12,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
31,229
142
Minions Killed
190
4
Camps Cleared
10
801,383
Distance Traveled
899,932
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,651
577
85
6
3
268,749
6
W
Medusa
10,443
696
93
6
5
291,199
5
W
Eset
10,809
721
81
5
5
309,043
6
L
Hou Yi
9,472
631
41
3
1
264,763
4
L
Bacchus
10,012
667
16
1
0
267,871
4
W
Fenrir
9,977
665
16
1
0
299,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role